s/random/pick_random/ (Linux stdlib.h declares random and GCC doesn't like multi-declared symbols.)
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@@ -441,7 +441,7 @@ static Menu g_SongInformation(
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MenuRow( ScreenEdit::artist_transliteration, "Artist transliteration", true, EDIT_MODE_PRACTICE, 0, NULL )
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);
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enum { none, random, song_bganimation, song_movie, song_bitmap, global_bganimation, global_movie };
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enum { none, pick_random, song_bganimation, song_movie, song_bitmap, global_bganimation, global_movie };
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static bool EnabledIfSet1SB();
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static bool EnabledIfSet1SM();
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static bool EnabledIfSet1SI();
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@@ -2119,7 +2119,7 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
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g_BackgroundChange.rows[transition]. SetDefaultChoiceIfPresent( bgChange.m_sTransition );
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g_BackgroundChange.rows[effect]. SetDefaultChoiceIfPresent( bgChange.m_sEffect );
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g_BackgroundChange.rows[file1_type].iDefaultChoice = none;
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if( bgChange.m_sFile1 == RANDOM_BACKGROUND_FILE ) g_BackgroundChange.rows[file1_type].iDefaultChoice = random;
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if( bgChange.m_sFile1 == RANDOM_BACKGROUND_FILE ) g_BackgroundChange.rows[file1_type].iDefaultChoice = pick_random;
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if( g_BackgroundChange.rows[file1_song_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = song_bganimation;
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if( g_BackgroundChange.rows[file1_song_movie]. SetDefaultChoiceIfPresent( bgChange.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = song_movie;
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if( g_BackgroundChange.rows[file1_song_still]. SetDefaultChoiceIfPresent( bgChange.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = song_bitmap;
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