s/sModifier/sModifiers/

This commit is contained in:
Ben Anderson
2005-06-26 01:14:32 +00:00
parent 2d2988f690
commit 35ca4b4514
+3 -3
View File
@@ -133,7 +133,7 @@ void CombinedLifeMeterEnemy::Update( float fDelta )
Attack a;
a.fSecsRemaining = 10;
a.level = ATTACK_LEVEL_1;
a.sModifier = sPossibleModifiers[a.level][rand()%3];
a.sModifiers = sPossibleModifiers[a.level][rand()%3];
FOREACH_PlayerNumber( p )
if( GAMESTATE->IsHumanPlayer(p) )
GAMESTATE->LaunchAttack( p, a );
@@ -145,7 +145,7 @@ void CombinedLifeMeterEnemy::Update( float fDelta )
Attack a;
a.fSecsRemaining = 10;
a.level = ATTACK_LEVEL_2;
a.sModifier = sPossibleModifiers[a.level][rand()%3];
a.sModifiers = sPossibleModifiers[a.level][rand()%3];
FOREACH_PlayerNumber( p )
if( GAMESTATE->IsHumanPlayer(p) )
GAMESTATE->LaunchAttack( p, a );
@@ -157,7 +157,7 @@ void CombinedLifeMeterEnemy::Update( float fDelta )
Attack a;
a.fSecsRemaining = 10;
a.level = ATTACK_LEVEL_3;
a.sModifier = sPossibleModifiers[a.level][rand()%3];
a.sModifiers = sPossibleModifiers[a.level][rand()%3];
FOREACH_PlayerNumber( p )
if( GAMESTATE->IsHumanPlayer(p) )
GAMESTATE->LaunchAttack( p, a );