Commit Graph
3476 Commits
Author SHA1 Message Date
AJ Kelly 9e677b7c3e or not. 2010-07-17 12:06:52 -05:00
AJ Kelly 0a4323fd02 cleanup 2010-07-17 02:44:30 -05:00
AJ Kelly f3626734d2 Add Menu(Left/Right/Up/Down)(P1/P2) messages to ScreenOptions. 2010-07-17 02:40:44 -05:00
AJ Kelly eb504b5963 comment/cleanup 2010-07-17 02:33:13 -05:00
AJ Kelly 7d36a60cff Handle codes on ScreenProfileLoad and ScreenProfileSave. 2010-07-17 02:22:53 -05:00
Alberto Ramos 33466e0bc5 HG: changed src/GameManager.cpp 2010-07-15 14:40:15 -06:00
AJ Kelly 9f298ec36a 0962713: use GetProcessImageFileName instead of GetModuleFileNameEx; it works in more cases, eg. when losing focus to the taskbar [Glenn Maynard] 2010-07-11 13:53:03 -05:00
AJ Kelly 0c02d883d1 Modify Autoplay/AutoplayCPU's tap note offset code to generate proper offsets.
(as opposed to offsets between -0.1f and 0.1f, which makes Selling Out Made Simple 2's protiming look weird)
2010-07-09 12:08:24 -05:00
AJ Kelly e1037c9717 [ScreenSelectProfile] Transplant menu input functions from ScreenSelectMaster. 2010-07-08 23:26:47 -05:00
AJ Kelly e42417df83 [ScreenSelectMusic] add a code for closing the current folder from any location (a la DDR X2)
[metric will be added with the next batch of theme commits]
2010-07-06 17:07:38 -05:00
AJ Kelly 398c7bb7cb fix compile on linux/compilers that would complain about ClassName::Function stuff in the header 2010-07-05 21:38:49 -05:00
AJ Kelly dd760b83cd [Player] add RequireStepOnMines metric. This allows DDR's Shock Arrows to be emulated. [FSX] 2010-07-05 14:16:18 -05:00
AJ Kelly a7da3658d1 fix up soft shuffle to not use a goto 2010-07-04 15:10:51 -05:00
AJ Kelly f0a27980d0 * Step information can now show meters from 0-25. (hopefully)
* MAX_METER upped to 35.
2010-07-03 22:06:37 -05:00
AJ Kelly a1cd8501b9 cleanup 2010-07-03 21:57:01 -05:00
AJ Kelly 4c8cec8489 [ScreenTextEntry] replace hardcoded underscore and double space with AnswerCaret and AnswerBlank strings 2010-07-03 21:15:25 -05:00
AJ Kelly b40f144f1a small comment/cleanup 2010-07-03 18:07:17 -05:00
AJ Kelly 5c54a7985e c53f742: add GetBestFullComboTapNoteScore [Chris Danford] 2010-07-03 17:59:38 -05:00
AJ Kelly ccc3a55cca [Course] add GetCourseEntries() Lua binding.
[Trail] add GetTrailEntries() Lua binding.
2010-07-03 17:52:57 -05:00
AJ Kelly 0996358fd9 fix compile 2010-07-02 10:52:32 -05:00
AJ Kelly 2930461611 eb57807: use MercifulDrain logic for MercifulBeginner [Chris Danford] 2010-07-02 10:49:36 -05:00
AJ Kelly b28c1a3556 f8f3a87: don't override user scroll in courses [Chris Danford] 2010-07-02 10:47:54 -05:00
AJ Kelly 5a83c71c01 glenn made more edits to this file 2010-06-30 22:19:56 -05:00
AJ Kelly 70de447124 bb3f9b8: fix resampler noise [Glenn Maynard] 2010-06-30 19:16:41 -05:00
AJ Kelly 01afd64656 281302f: fix get_readable_ranges error handling [Glenn Maynard] 2010-06-30 19:16:16 -05:00
AJ Kelly 5679d7e797 fix weird numpad input mapping in dance mode 2010-06-30 01:00:19 -05:00
AJ Kelly 12e99caaec [ScreenDebugOverlay] add LineButtonX, LineFunctionX metrics 2010-06-30 00:54:57 -05:00
AJ Kelly a5b9cf7f01 [ScreenDebugOverlay] add LineStartY, LineSpacing metrics 2010-06-30 00:49:24 -05:00
AJ Kelly acb9099c75 comment/cleanup 2010-06-30 00:04:52 -05:00
AJ Kelly 4eda22a57b [CourseUtil] make the "All Songs" course use the current theme's Graphics/Banner all music file. 2010-06-30 00:00:34 -05:00
AJ Kelly d785851eb6 if a preferred song group is set via gamecommand, and [MusicWheel] UseSectionsWithPreferredGroup=true, then jump to the first song in the group when entering SSMusic instead of staying on the first item in the wheel. 2010-06-29 18:51:06 -05:00
AJ Kelly 8eb19e2c1b Fix an issue (#151) with [MusicWheel] UseSectionsWithPreferredGroup=false and setting a group via gamecommand. This situation will now produce only the files in the preferred group. 2010-06-29 16:05:30 -05:00
AJ Kelly e06b52bc90 shakesoda fixes up kb7 spacing again 2010-06-28 20:04:04 -05:00
AJ Kelly 91a9184ec9 sm-ssc v1.0 rc1 (or so I hope) 2010-06-27 21:34:18 -05:00
AJ Kelly 06c5a51e30 part A of a commit regarding kb7 2010-06-27 20:34:33 -05:00
AJ Kelly cdacf2deb5 fix compile 2010-06-27 20:12:08 -05:00
AJ Kelly ea842d0c1f guess I was wrong, --game doesn't fully work. ...again. 2010-06-27 20:06:42 -05:00
AJ Kelly 02f2da83ab Adjust KB7 draw order which still seems wrong, change noteskin. Use default-p2 and join as player 2 to play with original spacing. [shakesoda] 2010-06-27 19:55:26 -05:00
AJ Kelly f024bbf5cf small cleanup 2010-06-27 19:52:01 -05:00
AJ Kelly e17de5792b Change KB7 spacing – P1 and P2 are intentionally different and I will be committing a noteskin shortly. [shakesoda] 2010-06-27 18:55:26 -05:00
AJ Kelly eefa1dd6c3 kb7 is now 7 keys again 2010-06-27 18:43:42 -05:00
AJ Kelly f88e763c7c add --game= command line parameter 2010-06-27 16:49:21 -05:00
AJ Kelly b3798d9bdf fix compile 2010-06-27 15:25:09 -05:00
AJ Kelly dc664b190d [NotesLoaderKSF] Support reading of #PLAYER and #MUSICINTRO/#INTRO tags in KSF files. [based on code by Aldo_MX] 2010-06-27 11:45:30 -05:00
AJ Kelly 5bc8755090 some more cleanup 2010-06-26 20:30:27 -05:00
AJ Kelly b539c24260 revert "load profile on late join" behavior added to selmusic. 2010-06-26 20:07:54 -05:00
AJ Kelly 4c3406aeee Add PlayerState:GetPlayerOptionsArray() Lua binding. 2010-06-26 19:58:29 -05:00
AJ Kelly 6e2f688384 small comment cleanup 2010-06-26 18:37:50 -05:00
AJ Kelly f099672b8d Only autogen Medium difficulty steps for Routine modes. 2010-06-26 18:10:33 -05:00
AJ Kelly 1c39a7db20 fix a bug with the urlnoexit GameCommand (it would pop up a message saying it couldn't launch the browser, even though it did.) 2010-06-26 17:28:46 -05:00