Jason Felds
027845a8a2
That array conversion worked.
...
I think I can safely assume most of these will work.
2013-05-05 08:42:06 -04:00
Jason Felds
c7800078f2
...but braces are needed instead.
2013-05-05 08:22:45 -04:00
Jason Felds
faae62ffb3
No need for an indexer here.
2013-05-05 07:34:04 -04:00
Jason Felds
5408e1510b
I'm assuming a white space fix.
2013-05-05 07:33:52 -04:00
Jason Felds
4adb39d31a
A vector isn't needed here.
2013-05-05 00:12:10 -04:00
Jason Felds
353d41edc6
This does not need the power of the RString.
2013-05-05 00:03:56 -04:00
Jason Felds
5298668327
Well, std::array works it seems.
...
Time for more slow transitioning.
2013-05-05 00:02:40 -04:00
Jason Felds
caa417abe7
Bring in the warp stuff.
2013-05-04 20:55:56 -04:00
Jason Felds
a040cb0c62
Fix a...strange debug issue.
...
Didn't get this to happen on release testing.
2013-05-04 18:09:40 -04:00
Jason Felds
25c3c7d4f1
Change our auto_ptr's to unique_ptr's.
...
auto_ptr is deprecated in c++11.
2013-05-04 14:11:47 -04:00
Jason Felds
a8fe2634ca
Do string validation before parsing.
...
...this is NOT the right place for this.
At some point, we need to either use std::stof directly
and/or just accept that we need to use exceptions.
2013-05-04 13:43:54 -04:00
Jason Felds
fc2b198ce2
Optimization: no need to loop the whole vector.
...
Gotta love the back call.
2013-05-04 12:03:00 -04:00
Jason Felds
f5c877cbb6
Replace StringToInt with the std version.
...
Again, RageUtil isn't the right home.
2013-05-04 11:59:25 -04:00
Jason Felds
af3890f504
Add a comment to move this later.
...
We probably need a standard helper library.
2013-05-04 11:49:03 -04:00
Jason Felds
490327cf55
Remove the IntToString function, use std.
...
...this seriously didn't belong in Rage.
2013-05-04 11:22:10 -04:00
Jason Felds
07b9fb6da5
The big NULL replacement party part 6.
...
...and ', NULL' had even more to replace.
2013-05-03 23:49:23 -04:00
Jason Felds
28e5148dec
The big NULL replacement party part 5.
...
Right. ' = NULL' would get a lot of these.
2013-05-03 23:39:52 -04:00
Jason Felds
328c41eec0
The big NULL replacement party part 4.
...
...okay, not as big of a commit.
2013-05-03 23:24:23 -04:00
Jason Felds
a3f37dc2b4
The big NULL replacement party part 3.
...
Getting there I think.
2013-05-03 23:16:39 -04:00
Jason Felds
ba59dd1656
The big NULL replacement party part 2.
...
This may take a bit. Trying to do this by operator/command.
2013-05-03 23:11:42 -04:00
Jason Felds
9f24627bf9
The big NULL replacement party part 1.
...
This is meant to be a safer alternative since
NULL can often be 0. Let's not rely on that.
And yes, I know this is a lot of files. This is
a safer thing to do in big commits vs for loops.
2013-05-03 23:01:54 -04:00
Jason Felds
b22a3bd3c4
I see no use in BaseClasses.
...
Anyone want to remove this?
2013-05-03 22:49:23 -04:00
Jason Felds
a4798fbd5d
Some Mac OS X fixes.
...
Joystick was more stubborn than it should have been.
2013-05-02 22:47:16 -04:00
Jason Felds
dba1c7f69a
Bring default's changes in.
...
Hopefully I also handled mac's arch_setup right.
2013-05-02 22:08:51 -04:00
Jason Felds
35f9b78481
Well...this works at least.
2013-05-02 22:06:23 -04:00
Jason Felds
fe0c9f4c6f
Revert "Loops with unused variables? Wonder why."
...
This reverts commit c3ae23939a .
2013-05-02 21:48:32 -04:00
Jason Felds
9607f013a0
Revert "These should have been const to begin with."
...
This reverts commit 15dc12cd0e .
2013-05-02 21:45:13 -04:00
Jason Felds
8a1d137d05
Revert "Now I can apply const appropriately."
...
This reverts commit 15e9e1d1d4 .
2013-05-02 21:44:51 -04:00
Jason Felds
3ac6a08fbe
Revert "Loop...and const. Crap."
...
This reverts commit 4979bf3218 .
2013-05-02 21:44:05 -04:00
Devin J. Pohly
e16104058b
fix some neg-bpm -> warp problems
2013-05-02 20:55:05 -04:00
Jason Felds
1083ffa8cd
Another warning fixed.
...
...any reason why this is a pointer to a vector?
2013-05-02 20:19:37 -04:00
Jason Felds
001769b946
Address one unused warning warning.
...
...you know what that sentence should say.
2013-05-02 20:07:54 -04:00
Jason Felds
c67419ecc8
There goes the macro file.
...
This is one of my bigger commits in this branch.
Still, shouldn't cause a problem.
2013-05-01 23:54:39 -04:00
Jason Felds
b1ed735622
The non windows files.
2013-05-01 23:45:12 -04:00
Jason Felds
02d16ce574
Eww: quad loop.
2013-05-01 23:39:15 -04:00
Jason Felds
d281bba0cd
One loop for now.
2013-05-01 23:36:18 -04:00
Jason Felds
cb6651f1fb
Two more loops.
2013-05-01 23:35:15 -04:00
Jason Felds
d64dd6721d
Simple loop.
2013-05-01 23:34:38 -04:00
Jason Felds
ac9a8373d2
Two loops simplified via range for syntax.
2013-05-01 23:33:43 -04:00
Jason Felds
015a433caa
Loop dealing with pointers to functions?
2013-05-01 23:32:29 -04:00
Jason Felds
03d2d5da75
Lots of PlayerNumber style loops.
2013-05-01 23:31:37 -04:00
Jason Felds
d225713f3d
...why is this in a header file?
2013-05-01 23:25:04 -04:00
Jason Felds
f4bd0a879d
Blasted iterator math.
2013-05-01 23:24:32 -04:00
Jason Felds
1707d5d044
Oh joy: THIS file.
...
Take advantage of auto whenever possible.
2013-05-01 23:23:08 -04:00
Jason Felds
bf2f771fd1
More loops here.
2013-05-01 23:17:51 -04:00
Jason Felds
66ee0769cc
These loops are handled.
2013-05-01 23:14:23 -04:00
Jason Felds
2baca75e2b
Keep the comment...updated?
...
Should we just remove this?
2013-05-01 23:13:30 -04:00
Jason Felds
fb66e2139f
Some more loops.
2013-05-01 23:12:51 -04:00
Flameshadowxeroshin
78d5be779f
Add metric [Gameplay] UseInternalScoring.
...
Turn it off to prevent the game from touching custom scoring stuff. It is by default on.
2013-05-01 22:11:27 -05:00
Jason Felds
596056b8c3
Loops and...auto actors?
...
I think we have a new candidate for smart pointers.
The built in kind that is.
2013-05-01 23:11:07 -04:00