bb3f9b8: fix resampler noise [Glenn Maynard]
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@@ -674,7 +674,7 @@ int RageSoundReader_Resample_Good::Read( float *pBuf, int iFrames )
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for( int iChannel = 0; iChannel < iChannels; ++iChannel )
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{
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int iGotFrames = m_apResamplers[iChannel]->Run( pTmpBuf + iChannel, iFramesIn + iChannel, pBuf + iChannel, iFrames, iChannels );
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int iGotFrames = m_apResamplers[iChannel]->Run( pTmpBuf + iChannel, iFramesIn, pBuf + iChannel, iFrames, iChannels );
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ASSERT( iGotFrames <= iFrames );
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if( iChannel == 0 )
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