Chris Danford
fcc5ec4eec
add RequireStepOnHoldHeads
2007-03-13 07:58:27 +00:00
Glenn Maynard
65383a11b8
more consistent miss combo behavior
2007-03-13 07:28:42 +00:00
Chris Danford
24353f67ad
add ImmediateHoldLetGo
2007-03-13 07:07:47 +00:00
Chris Danford
356d8d96f5
do explosions during checkpoint only if all rows held
2007-03-13 06:39:59 +00:00
Chris Danford
0ece6fbcfc
checkpoint every 1/2 beat
...
do explosions on checkpoint
2007-03-13 06:39:06 +00:00
Chris Danford
fb020ad8de
checkpoint hold comments cleanup
2007-03-13 06:15:17 +00:00
Chris Danford
af9b823b95
experimental: combo checkpoints for holds
2007-03-13 06:00:08 +00:00
Glenn Maynard
5506576d4c
fix up ScreenTestLights
2007-03-13 00:29:22 +00:00
Glenn Maynard
1adc7dcb0e
premium fix
2007-03-12 21:46:25 +00:00
Glenn Maynard
9dbd608085
bindings
2007-03-12 05:54:57 +00:00
Steve Checkoway
3c73e111fd
Change set precedence api to return an error message.
2007-03-12 03:37:24 +00:00
Chris Danford
0673c6157d
2 decimal places in percent score
2007-03-12 03:26:34 +00:00
Chris Danford
32586f28e1
add IsStepsPlayable, make IsStepsTypePlayable take the number of stages left into account
2007-03-12 01:47:03 +00:00
Glenn Maynard
544c445b49
expose params
2007-03-12 01:27:10 +00:00
Chris Danford
d2e3c4b22c
fix use of m_iColumnDrawOrder
...
in pump, draw inner-most first and outermost last
2007-03-11 23:26:49 +00:00
Vecais Dumais Laacis
8995426f84
bring back StepsType type to lua
2007-03-11 23:03:55 +00:00
Steve Checkoway
778172314f
Add license notice. I believe I got the years correct.
2007-03-11 22:49:10 +00:00
Steve Checkoway
9a7bdd0fe1
I'm not sure why my name was on this. All of my code (save a few black lines and { }) was rewritten a while ago.
2007-03-11 22:43:04 +00:00
Vecais Dumais Laacis
bc9e030722
really thin Lua wrapper for RageFile
...
maybe not the best way but so far thats only one i could find which works
usage:
local f = RageFileUtil.CreateRageFile();
if f:Open("test.txt", 2) then -- 2 means write, 1 - read (from RageFile.h) maybe those need some lua enum?
f:PutLine("test text line");
f:Close();
end;
f:destroy();
2007-03-11 21:24:50 +00:00
Chris Danford
276b4acf44
fix double Off command. Let SWME handle SM_MenuTimer
2007-03-11 20:49:47 +00:00
Chris Danford
a4d0ec095a
replace 6 commands in TextBanner with 1 now that Lua can access children
2007-03-11 20:21:42 +00:00
Chris Danford
95b4c3cd5a
replace 6 commands in TextBanner with 1 now that Lua can access children
2007-03-11 14:21:44 +00:00
Steve Checkoway
9d847bc099
Disable two part selection.
2007-03-11 09:28:02 +00:00
Glenn Maynard
c5717006dc
send TapNoteOffset
2007-03-11 04:55:45 +00:00
Steve Checkoway
266d8b9e97
Selecting a song is supposed to be final.
2007-03-11 01:32:43 +00:00
Steve Checkoway
2df0e33424
When using two part selection, allow backing out of selecting steps.
2007-03-11 01:05:01 +00:00
Steve Checkoway
eeede7b6e5
Cleanup.
2007-03-11 00:52:50 +00:00
Steve Checkoway
e017728ba7
scaletoclipped takes a width and a height so use SCREEN_{WIDTH,HEIGHT} in place of SCREEN_{RIGHT,BOTTOM}.
2007-03-11 00:39:28 +00:00
Steve Checkoway
9a0c41529f
Fix compile.
2007-03-11 00:15:53 +00:00
Chris Danford
d7fb87c252
center players in their half of the screen
2007-03-10 19:13:16 +00:00
Glenn Maynard
b7c64f0b83
ArrowSpacing
2007-03-10 18:05:06 +00:00
Steve Checkoway
5088a880f4
Scale for widescreen.
2007-03-10 14:45:23 +00:00
Steve Checkoway
ef8b106d19
Add/Remove files.
2007-03-10 14:06:33 +00:00
Steve Checkoway
9137825cd1
Fix warnings.
2007-03-10 14:06:08 +00:00
Glenn Maynard
f5724a2aba
fix TimingWindowSecondsW5=0 causes late notes not to be judged
2007-03-09 18:47:03 +00:00
Glenn Maynard
53dcc71e11
don't log from here. This is used from Write, so write errors in logging
...
are causing infinite recursion.
2007-03-09 18:27:02 +00:00
Glenn Maynard
61c3a6244c
add VisualDelaySeconds
2007-03-09 01:22:09 +00:00
Chris Danford
0678df9334
use GameState::SetCurrentStyle
2007-03-08 06:01:11 +00:00
Chris Danford
13231a31dc
fix crash when double selected and 2nd player joins
2007-03-08 04:47:47 +00:00
Chris Danford
61946c58b2
fix P2 options not saving
2007-03-08 04:20:12 +00:00
Glenn Maynard
0a928a1e45
fix crash. Don't reset with screens on the stack not expecting it.
2007-03-08 03:50:45 +00:00
Chris Danford
b4ab6c372f
add push/pop messages
2007-03-08 01:36:01 +00:00
Glenn Maynard
92554ae224
lower compare
...
Quantize(300, 0.001) is giving values like 300.000015
2007-03-08 01:33:23 +00:00
Glenn Maynard
398666793c
fix leaky textures
2007-03-07 22:46:31 +00:00
Chris Danford
c0efd6c810
add Preferred to sort toggle list
2007-03-07 22:07:21 +00:00
Glenn Maynard
a584f1b5be
rename EndScreen; that's a virtual from Screen. Why is there no way
...
to get a warning when virtual methods are overloaded without specifying
"virtual"?
2007-03-07 22:04:28 +00:00
Chris Danford
8b9a7b1ca7
don't allow join after finalized
2007-03-07 22:00:00 +00:00
Chris Danford
6a6f2053eb
fix double start sound
2007-03-07 21:54:10 +00:00
Glenn Maynard
69a945cbf1
binding
2007-03-07 21:33:27 +00:00
Chris Danford
95861f35c5
add OptionsList broadcasts for Left,Right,Start
2007-03-07 20:36:34 +00:00