Scale for widescreen.
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@@ -1,4 +1,4 @@
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return LoadActor( "bg" ) .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;ZoomToWidth,SCREEN_WIDTH;ZoomToHeight,SCREEN_HEIGHT);
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT);
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}
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