fix double Off command. Let SWME handle SM_MenuTimer

This commit is contained in:
Chris Danford
2007-03-11 20:49:47 +00:00
parent a4d0ec095a
commit 276b4acf44
+4 -5
View File
@@ -763,11 +763,7 @@ void ScreenEvaluation::Input( const InputEventPlus &input )
void ScreenEvaluation::HandleScreenMessage( const ScreenMessage SM )
{
if( SM == SM_MenuTimer )
{
HandleMenuStart();
}
else if( SM == SM_PlayCheer )
if( SM == SM_PlayCheer )
{
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("evaluation cheer") );
}
@@ -803,6 +799,9 @@ void ScreenEvaluation::MenuBack( const InputEventPlus &input )
void ScreenEvaluation::MenuStart( const InputEventPlus &input )
{
if( IsTransitioning() )
return;
m_soundStart.Play();
HandleMenuStart();