Change set precedence api to return an error message.

This commit is contained in:
Steve Checkoway
2007-03-12 03:37:24 +00:00
parent 0673c6157d
commit 3c73e111fd
4 changed files with 13 additions and 11 deletions
@@ -47,8 +47,11 @@ int InputHandler_Carbon::Run( void *data )
CFRetain( This->m_LoopRef );
This->StartDevices();
SetThreadPrecedence( 1.0f );
{
const RString sError = SetThreadPrecedence( 1.0f );
if( !sError.empty() )
LOG->Warn( "Could not set precedence of the input thread: %s", sError.c_str() );
}
// Add an observer for the start of the run loop
{
/* The function copies the information out of the structure, so the memory pointed
@@ -194,7 +194,9 @@ int64_t RageSoundDriver_AU::GetPosition() const
void RageSoundDriver_AU::SetupDecodingThread()
{
/* Increase the scheduling precedence of the decoder thread. */
SetThreadPrecedence( 0.75f );
const RString sError = SetThreadPrecedence( 0.75f );
if( !sError.empty() )
LOG->Warn( "Could not set precedence of the decoding thread: %s", sError.c_str() );
}
float RageSoundDriver_AU::GetPlayLatency() const
@@ -3,8 +3,6 @@
#include <mach/mach_init.h>
#include <mach/mach_error.h>
#include "Backtrace.h"
#include "RageLog.h"
#include "RageUtil.h"
bool SuspendThread( uint64_t threadHandle )
{
@@ -53,18 +51,17 @@ bool GetThreadBacktraceContext( uint64_t iID, BacktraceContext *ctx )
#endif
}
void SetThreadPrecedence( float prec )
RString SetThreadPrecedence( float prec )
{
// Real values are between 0 and 63.
if( CLAMP(prec, 0.0f, 1.0f) )
LOG->Warn( "Thread precedence clamped to %f.", prec );
DEBUG_ASSERT( 0.0f <= prec && prec <= 1.0f );
thread_precedence_policy po = { integer_t( lrintf(prec * 63) ) };
kern_return_t ret = thread_policy_set( mach_thread_self(), THREAD_PRECEDENCE_POLICY,
(thread_policy_t)&po, THREAD_PRECEDENCE_POLICY_COUNT );
if( ret != KERN_SUCCESS )
LOG->Warn( "Couldn't set the precedence for the input thread: %s",
mach_error_string(ret) );
return mach_error_string( ret );
return RString();
}
/*
@@ -5,7 +5,7 @@ bool SuspendThread( uint64_t threadHandle );
bool ResumeThread( uint64_t threadHandle );
uint64_t GetCurrentThreadId();
// Valid values are from 0.0f to 1.0f. 0.5f is default.
void SetThreadPrecedence( float prec );
RString SetThreadPrecedence( float prec );
#endif