Commit Graph

562 Commits

Author SHA1 Message Date
Chris Danford fcae1e142c more work on course editor 2005-08-03 03:28:13 +00:00
Chris Danford e3167a82d8 working on new course edit screens 2005-07-30 19:34:23 +00:00
Chris Danford 881001b6c6 broadcast on PlayMode changed 2005-07-25 03:59:24 +00:00
Glenn Maynard a7039d9eec remove m_bEditing 2005-07-14 05:14:49 +00:00
Glenn Maynard 6badb0dd8c transitioning m_bEditing -> m_EditMode, IsEditing() 2005-07-14 05:12:56 +00:00
Glenn Maynard 45b0a3bfdf bindings 2005-07-12 21:41:42 +00:00
Chris Danford e9166ac4ab load EditableData for all local profile on startup so that we don't have to load every profile from disk to enumerate names 2005-07-12 20:19:52 +00:00
Glenn Maynard 13e1d04d24 pull stuff out from GameState 2005-07-12 03:49:19 +00:00
Glenn Maynard f1e9edd4ea GetSongOptionsString 2005-07-09 09:00:49 +00:00
Chris Danford fcc6c4408a working on SSelectProfile 2005-07-07 22:08:05 +00:00
Glenn Maynard fd700eb123 move RebuildPlayerOptionsFromActiveAttacks into PlayerState (SGameplay
commit in a moment)
2005-07-07 21:29:35 +00:00
Glenn Maynard c2176f01b2 move GetSumOfActiveAttackLevels into PlayerState 2005-07-07 21:24:59 +00:00
Glenn Maynard 3498bf29cc simplify 2005-07-07 08:41:19 +00:00
Glenn Maynard bb8af41cb1 missing headers 2005-07-01 05:07:22 +00:00
Steve Checkoway 2a179a0380 Backing out of the final stage prevents getting extra stage. Backing out of extra stage (or second extra stage) fails the stage. 2005-06-29 07:57:15 +00:00
Chris Danford 6ab20c5ad9 more work on a new course editor 2005-06-28 08:11:30 +00:00
Chris Danford 092a55d6f6 fix no prompt for name entry if make high score then switch to rave 2005-06-27 05:24:31 +00:00
Chris Danford 7a1d736694 working on new course editor 2005-06-26 21:31:07 +00:00
Glenn Maynard 2f3648d05c Game bindings 2005-06-25 03:30:20 +00:00
Chris Danford f0335f486c GROUP_ALL_MUSIC -> GROUP_ALL
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Chris Danford 2a6dcba6e8 cleanup:
"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Glenn Maynard d1b8dcc744 fix uninitialized variable: this is used by EndGame, which is called at the
start of Reset(), and was normally initialized later in Reset().  I havn't seen
any bugs as a result; this just showed up in valgrind.
2005-06-23 00:15:19 +00:00
Glenn Maynard 9d7f835609 no need to template Luna specializations 2005-06-20 05:02:03 +00:00
Glenn Maynard 92f49b2f89 add character bindings to remove special cases in ScreenStage 2005-06-19 22:41:12 +00:00
Chris Danford 8a2334b4bf use same fail logic for Oni as for Nonstop 2005-06-16 22:09:03 +00:00
Glenn Maynard 620b0f7f96 lua cleanup 2005-06-16 03:20:59 +00:00
Chris Danford 8f9951e38d less fragile attract sound logic 2005-06-12 04:22:16 +00:00
Chris Danford 933e1320da add DefaultSong, move DefaultSort into GameState, show machine scores for edits 2005-06-12 03:44:13 +00:00
Chris Danford f7c6023412 fix attract sound frequency if initial screen not in attract loop 2005-06-11 11:25:34 +00:00
Chris Danford 386de4e74c use enum for attract sound frequency 2005-06-11 10:53:16 +00:00
Glenn Maynard 48d804efd0 update StageIndex 2005-05-30 00:37:24 +00:00
Glenn Maynard 757639b9c7 GAMESTATE:IsDemonstration
remove unused
2005-05-29 21:46:57 +00:00
Glenn Maynard 2aaf11803c remove SetEnv 2005-05-29 01:49:22 +00:00
Glenn Maynard 3b3c11d67a GAMESTATE:IsWinner, remove unused 2005-05-29 01:19:02 +00:00
Glenn Maynard 1fa7b1f3e9 remove unused 2005-05-28 07:52:06 +00:00
Chris Danford 41becb56a4 GetFullDisplayTitle -> GetDisplayFullTitle 2005-05-23 00:38:09 +00:00
Chris Danford 9048ffa9de disable sync in course modes 2005-05-20 18:38:53 +00:00
Chris Danford 14ed8f3bb8 remove unused non-method CoinMode 2005-05-20 17:56:11 +00:00
Chris Danford 50717c6ee9 COIN_ -> COIN_MODE_ 2005-05-20 17:45:44 +00:00
Chris Danford 1227d18d6c Modifier -> Modifiers 2005-05-20 08:57:59 +00:00
Chris Danford 39350d04be use Premium constants 2005-05-20 08:08:34 +00:00
Chris Danford 46659e94df fix prompted again Yes to SSaveSync 2005-05-20 03:13:05 +00:00
Chris Danford d67d60e178 sync controls cleanup:
move sync display/saving out of complicated ScreenGameplay
  show sync UI in editor playback as well as gameplay
  revert sync from in-memory backup, not from disk
  move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Chris Danford e504fb4e98 broadcast on changed course/trail 2005-05-18 07:14:19 +00:00
Steve Checkoway de93a32840 Fix initialization order warnings. 2005-05-14 07:39:15 +00:00
Glenn Maynard 3104b0f5fa fix wrong offset 2005-05-10 03:37:30 +00:00
Chris Danford e734e00bcc give up if all human players have 30 misses so that battle will end early 2005-05-09 14:22:21 +00:00
Chris Danford fb1d69add3 rename: IsUsingProfile -> IsPersistentProfile
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Chris Danford c9ed474856 Minimum1FullSongInCourses - > Minimum1FullSongInNonstop 2005-05-09 00:16:20 +00:00
Chris Danford d1af6e061e match Lua function ordering 2005-05-08 05:18:31 +00:00