Chris Danford
fcae1e142c
more work on course editor
2005-08-03 03:28:13 +00:00
Chris Danford
e3167a82d8
working on new course edit screens
2005-07-30 19:34:23 +00:00
Chris Danford
881001b6c6
broadcast on PlayMode changed
2005-07-25 03:59:24 +00:00
Glenn Maynard
a7039d9eec
remove m_bEditing
2005-07-14 05:14:49 +00:00
Glenn Maynard
6badb0dd8c
transitioning m_bEditing -> m_EditMode, IsEditing()
2005-07-14 05:12:56 +00:00
Glenn Maynard
45b0a3bfdf
bindings
2005-07-12 21:41:42 +00:00
Chris Danford
e9166ac4ab
load EditableData for all local profile on startup so that we don't have to load every profile from disk to enumerate names
2005-07-12 20:19:52 +00:00
Glenn Maynard
13e1d04d24
pull stuff out from GameState
2005-07-12 03:49:19 +00:00
Glenn Maynard
f1e9edd4ea
GetSongOptionsString
2005-07-09 09:00:49 +00:00
Chris Danford
fcc6c4408a
working on SSelectProfile
2005-07-07 22:08:05 +00:00
Glenn Maynard
fd700eb123
move RebuildPlayerOptionsFromActiveAttacks into PlayerState (SGameplay
...
commit in a moment)
2005-07-07 21:29:35 +00:00
Glenn Maynard
c2176f01b2
move GetSumOfActiveAttackLevels into PlayerState
2005-07-07 21:24:59 +00:00
Glenn Maynard
3498bf29cc
simplify
2005-07-07 08:41:19 +00:00
Glenn Maynard
bb8af41cb1
missing headers
2005-07-01 05:07:22 +00:00
Steve Checkoway
2a179a0380
Backing out of the final stage prevents getting extra stage. Backing out of extra stage (or second extra stage) fails the stage.
2005-06-29 07:57:15 +00:00
Chris Danford
6ab20c5ad9
more work on a new course editor
2005-06-28 08:11:30 +00:00
Chris Danford
092a55d6f6
fix no prompt for name entry if make high score then switch to rave
2005-06-27 05:24:31 +00:00
Chris Danford
7a1d736694
working on new course editor
2005-06-26 21:31:07 +00:00
Glenn Maynard
2f3648d05c
Game bindings
2005-06-25 03:30:20 +00:00
Chris Danford
f0335f486c
GROUP_ALL_MUSIC -> GROUP_ALL
...
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Chris Danford
2a6dcba6e8
cleanup:
...
"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Glenn Maynard
d1b8dcc744
fix uninitialized variable: this is used by EndGame, which is called at the
...
start of Reset(), and was normally initialized later in Reset(). I havn't seen
any bugs as a result; this just showed up in valgrind.
2005-06-23 00:15:19 +00:00
Glenn Maynard
9d7f835609
no need to template Luna specializations
2005-06-20 05:02:03 +00:00
Glenn Maynard
92f49b2f89
add character bindings to remove special cases in ScreenStage
2005-06-19 22:41:12 +00:00
Chris Danford
8a2334b4bf
use same fail logic for Oni as for Nonstop
2005-06-16 22:09:03 +00:00
Glenn Maynard
620b0f7f96
lua cleanup
2005-06-16 03:20:59 +00:00
Chris Danford
8f9951e38d
less fragile attract sound logic
2005-06-12 04:22:16 +00:00
Chris Danford
933e1320da
add DefaultSong, move DefaultSort into GameState, show machine scores for edits
2005-06-12 03:44:13 +00:00
Chris Danford
f7c6023412
fix attract sound frequency if initial screen not in attract loop
2005-06-11 11:25:34 +00:00
Chris Danford
386de4e74c
use enum for attract sound frequency
2005-06-11 10:53:16 +00:00
Glenn Maynard
48d804efd0
update StageIndex
2005-05-30 00:37:24 +00:00
Glenn Maynard
757639b9c7
GAMESTATE:IsDemonstration
...
remove unused
2005-05-29 21:46:57 +00:00
Glenn Maynard
2aaf11803c
remove SetEnv
2005-05-29 01:49:22 +00:00
Glenn Maynard
3b3c11d67a
GAMESTATE:IsWinner, remove unused
2005-05-29 01:19:02 +00:00
Glenn Maynard
1fa7b1f3e9
remove unused
2005-05-28 07:52:06 +00:00
Chris Danford
41becb56a4
GetFullDisplayTitle -> GetDisplayFullTitle
2005-05-23 00:38:09 +00:00
Chris Danford
9048ffa9de
disable sync in course modes
2005-05-20 18:38:53 +00:00
Chris Danford
14ed8f3bb8
remove unused non-method CoinMode
2005-05-20 17:56:11 +00:00
Chris Danford
50717c6ee9
COIN_ -> COIN_MODE_
2005-05-20 17:45:44 +00:00
Chris Danford
1227d18d6c
Modifier -> Modifiers
2005-05-20 08:57:59 +00:00
Chris Danford
39350d04be
use Premium constants
2005-05-20 08:08:34 +00:00
Chris Danford
46659e94df
fix prompted again Yes to SSaveSync
2005-05-20 03:13:05 +00:00
Chris Danford
d67d60e178
sync controls cleanup:
...
move sync display/saving out of complicated ScreenGameplay
show sync UI in editor playback as well as gameplay
revert sync from in-memory backup, not from disk
move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Chris Danford
e504fb4e98
broadcast on changed course/trail
2005-05-18 07:14:19 +00:00
Steve Checkoway
de93a32840
Fix initialization order warnings.
2005-05-14 07:39:15 +00:00
Glenn Maynard
3104b0f5fa
fix wrong offset
2005-05-10 03:37:30 +00:00
Chris Danford
e734e00bcc
give up if all human players have 30 misses so that battle will end early
2005-05-09 14:22:21 +00:00
Chris Danford
fb1d69add3
rename: IsUsingProfile -> IsPersistentProfile
...
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Chris Danford
c9ed474856
Minimum1FullSongInCourses - > Minimum1FullSongInNonstop
2005-05-09 00:16:20 +00:00
Chris Danford
d1af6e061e
match Lua function ordering
2005-05-08 05:18:31 +00:00