lua cleanup
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@@ -2144,7 +2144,7 @@ public:
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if( GAMESTATE )
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{
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lua_pushstring(L, "GAMESTATE");
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GAMESTATE->PushSelf( LUA->L );
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GAMESTATE->PushSelf( L );
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lua_settable(L, LUA_GLOBALSINDEX);
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}
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}
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