Commit Graph
46 Commits
Author SHA1 Message Date
Chris Danford 44225ad379 XToThemedString -> XToLocalizedString 2006-01-07 04:11:29 +00:00
Chris Danford 1ec41b3c47 remove unused 2005-08-20 22:47:47 +00:00
Chris Danford 6dc9a3bbc1 add lua bindings
add default key mapping for Select
2005-08-01 05:14:29 +00:00
Chris Danford 1cef761253 specify StyleTypes to use in ScreenDemonstration 2005-05-21 06:19:57 +00:00
Glenn Maynard 783e492b0b GetSecondaryMenuButtonName -> GetMenuButtonSecondaryFunction 2004-12-04 04:50:18 +00:00
Glenn Maynard 36d462ffd6 figure out secondary button names dynamically 2004-12-04 04:39:51 +00:00
Glenn Maynard d7a03bb37f fix style table glitches
const fixes
2004-12-04 04:30:39 +00:00
Chris Danford ff4c12b727 rename GameDef -> Game 2004-07-25 17:07:32 +00:00
Chris Danford 64628fac21 remove enum Game. Instead, pass around the GameDef pointer 2004-07-25 04:27:20 +00:00
Chris Danford d412ab055d name cleanup: NotesType -> StepsType 2004-07-12 02:19:24 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Chris Danford 3809715db0 cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven. 2004-06-27 06:52:49 +00:00
Chris Danford 94f61972c8 move HowToPlay and Demonstration Style usage info into StyleDef 2004-06-27 02:16:12 +00:00
Glenn Maynard 733127d8ed license update 2004-06-08 01:24:17 +00:00
Chris Danford 99a02deffe name cleanup: "StepsType nt" -> "StepsType st" 2004-05-24 03:32:56 +00:00
Chris Danford 4eec17d42e HTML: Difficulty Table -> Percent Complete 2004-05-08 08:09:18 +00:00
Chris Danford 1090dcd2a0 add themed StepsType name
add "TotalHighScoreDancePoints" calculation to ScreenEnding
2004-03-11 06:31:30 +00:00
Chris Danford ca7a13deaa add switch game code 2003-09-25 02:16:37 +00:00
Chris Danford f5cd95b4f9 NotesType => StepsType 2003-08-07 06:16:17 +00:00
Chris Danford 0adf3d8590 cleanup of ScreenSelect 2003-03-03 10:03:02 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 3ddadbe82f New ScreenEditMenu 2003-01-30 07:18:33 +00:00
Glenn Maynard 531b11e9e3 add StringToGameType 2003-01-06 01:18:37 +00:00
Glenn Maynard 55e92e771d s/CArray<x,y>/vector<x>/g 2003-01-03 05:56:28 +00:00
Glenn Maynard 24cc7a3c04 Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
2002-11-16 08:07:38 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Chris Danford ad6c239858 ugh. Cleanup of ez2's menubganimations. 2002-09-29 05:06:18 +00:00
Andrew Livy 4a60d0cb4d Last Major Changes Before B6: Added PUMP style select, fixed some noteskins. 2002-09-18 18:24:33 +00:00
Chris Danford 44baba9fd3 Added NoteSkin metrics to accomodate Prex NoteSkin 2002-09-17 23:02:37 +00:00
Glenn Maynard 13d6d5f116 Couples stuff. Not complete, but functional; more coming and this
stuff needs testing.
2002-09-06 08:56:28 +00:00
Glenn Maynard 5cba9d1d41 More const.
Move NotesTypeToNumTracks, StringToNotesType, NotesTypeToString
into GameManager.cpp and make them use the table.
2002-08-23 00:19:31 +00:00
Glenn Maynard ae99e427d7 o/~ const safety o/~ (and a commented out pump couples definition) 2002-08-22 23:05:08 +00:00
Chris Danford 4558db37bb added menu to editor 2002-08-17 06:44:04 +00:00
Chris Danford 7c1bfb3a0d big checkin - new noteskin format and XY positioning. I probably broke a lot of things. 2002-08-13 23:26:46 +00:00
Chris Danford 4c3c43abcc Broke noteskin colors into " Tap.colors" and " Hold.colors" 2002-08-03 18:40:09 +00:00
Chris Danford 936fabbe85 more fixes to Oni and courses 2002-07-27 19:29:51 +00:00
Chris Danford 317c352a9b Various bug fixes. See changelog. 2002-07-23 01:41:40 +00:00
Chris Danford 82e52c1306 3.0 beta 4 2002-07-11 19:02:26 +00:00
Chris Danford 7800df57a1 no message 2002-05-27 18:36:01 +00:00
Chris Danford b723efdaba no message 2002-05-27 08:23:27 +00:00
Chris Danford 2f80235590 no message 2002-05-19 01:59:48 +00:00
Chris Danford 6f1c1e4619 no message 2002-05-01 19:14:55 +00:00
Chris Danford dad622f11c no message 2002-04-28 20:42:32 +00:00
Chris Danford 78f3e80118 2.50 checkin 2002-04-16 17:31:00 +00:00
Chris Danford 4acf0389d2 moved some things around in preparation for new game types 2002-03-19 07:09:49 +00:00