Glenn Maynard
fb4fa9ea6a
cleanup
2006-02-01 07:52:33 +00:00
Glenn Maynard
ec04b7eb9c
clarify
2006-02-01 07:44:33 +00:00
Chris Danford
2b6f94ba10
add UseIconMetrics
2006-02-01 07:39:24 +00:00
Chris Danford
d3ab83d284
assert on duplicate unlock IDs rather than behaving weird later
2006-02-01 07:34:12 +00:00
Glenn Maynard
711b88767e
fix up reuse: init menus in BeginScreen
2006-02-01 07:25:25 +00:00
Glenn Maynard
7df95cd0d4
ScreenType is being overloaded in incompatible ways:
...
- the editor sets "system_menu" to trick StepMania.cpp into not
allowing the operator menu button, to prevent losing data;
- the editor also sets "gameplay" in "playback" mode to influence
ScreenSyncOverlay and ScreenDebugOverlay; this breaks the above,
allowing scroll lock in play mode.
A similar problem happens when we push screens: scroll lock works
in the MiniMenus in the editor.
It's semantically unintuitive to call the editor a "system_menu", anyway.
Split out AllowOperatorMenuButton, and use it directly. Check all
screens, and don't allow it if any screen on the stack disallows it.
2006-02-01 06:54:15 +00:00
Glenn Maynard
d9c81c92cf
don't SavePrefsToDisk. Screens that change preferences that
...
should be saved save on their own.
2006-02-01 06:33:22 +00:00
Glenn Maynard
3be3534970
make sure m_pCurDisplay is updated
2006-02-01 06:27:55 +00:00
Glenn Maynard
57cc9f7c84
release no longer needed noteskins
2006-02-01 06:25:00 +00:00
Glenn Maynard
8b15de1a05
fix note skin changing in the editor menu
2006-02-01 06:22:35 +00:00
Glenn Maynard
73b126e89d
allow calling m_pNoteField->CacheAllUsedNoteSkins for Player
2006-02-01 06:18:09 +00:00
Glenn Maynard
b5d8f28d1f
make CacheAllUsedNoteSkins available
2006-02-01 06:16:12 +00:00
Glenn Maynard
94f0997f83
CacheNoteSkin() is internal
2006-02-01 06:02:50 +00:00
Glenn Maynard
0d1badf18e
simplify
2006-02-01 05:57:30 +00:00
Glenn Maynard
dc4e634186
cleanup
2006-02-01 05:57:29 +00:00
Glenn Maynard
63fbb804da
clarify
2006-02-01 05:49:55 +00:00
Glenn Maynard
a6475109a3
fix up STATE_RECORDING_PAUSED; make this clearer
2006-02-01 05:47:50 +00:00
Glenn Maynard
7a1da2cd5b
typo
2006-02-01 05:00:51 +00:00
Glenn Maynard
799f725ccb
Normally, the "fYReverseOffsetPixels" value to NoteField::Init
...
is the distance from the center of the field to the top and bottom.
To center record mode, we've been setting this to a low value.
That's different from every other place we use NoteField. Instead,
set it to a more typical value, and enable the "centered" modifier.
2006-02-01 04:59:38 +00:00
Chris Danford
4c5340c6c4
strip the same files when archiving and extracting
2006-02-01 04:48:21 +00:00
Glenn Maynard
5467ab21ed
remove GameState::GetUndisplayedBeats
2006-02-01 04:45:31 +00:00
Glenn Maynard
7ace9857af
remove pPlayerState param from Attack::GetAttackBeats
2006-02-01 04:44:34 +00:00
Glenn Maynard
4d248c29f8
GAMESTATE->GetUndisplayedBeats-based path is moved to GetRealtimeAttackBeats. This was confusing: one of the callers of GetAttackBeats passed NULL as pPlayerState, since it's not used in fStartSecond is >= 0. This also eliminates GAMESTATE->GetUndisplayedBeats; that code path was weird, since GetAttackBeats took a pSong, but GetUndisplayedBeats always used GAMESTATE->m_pCurSong.
2006-02-01 04:42:19 +00:00
Glenn Maynard
e8a956733a
use GetUndisplayedBeats
2006-02-01 04:39:19 +00:00
Glenn Maynard
6e8a6464ee
partial: split out GetRealtimeAttackBeats from GetAttackBeats
2006-02-01 04:37:20 +00:00
Glenn Maynard
fa5f51a637
cleanup
2006-02-01 04:35:37 +00:00
Glenn Maynard
8297c213c8
honor zoom value in editor components of NoteField
2006-02-01 04:34:32 +00:00
Glenn Maynard
3031f4816f
fix comment
2006-02-01 04:33:12 +00:00
Glenn Maynard
0017b79116
move DelayedScreenLoad
2006-01-31 05:33:58 +00:00
Ben Anderson
3071e925c5
Support ALSA
2006-01-31 04:12:49 +00:00
Glenn Maynard
0081134bc6
simplify. (It's not obvious what this subtracting of, typically, 1/16 is actually doing ...)
2006-01-31 03:51:36 +00:00
Ben Anderson
bb53c425b1
No, I really meant X11Helper::Win, not a local variable that's never again used.
2006-01-31 03:00:19 +00:00
Ben Anderson
bf4aa0e106
Translate contents of backtrace.m4 into SCons
2006-01-31 01:47:40 +00:00
Ben Anderson
545bc24f7c
Remove cheeky commentary
2006-01-31 01:05:53 +00:00
Ben Anderson
168eb2a8f8
Remove ScreenTest; set up compiling libresample using SCons
2006-01-31 00:52:42 +00:00
Glenn Maynard
a3615bf11a
cleanup
2006-01-30 23:10:02 +00:00
Glenn Maynard
16bd1d06cb
const
2006-01-30 22:51:01 +00:00
Glenn Maynard
3507956b71
remove ScreenTest
2006-01-30 09:18:03 +00:00
Glenn Maynard
53aafd7bd1
cleanup
2006-01-30 09:16:47 +00:00
Glenn Maynard
7dbb26ca3f
remove unused PushScreen
...
hide MakeNewScreen
2006-01-30 09:15:40 +00:00
Chris Danford
e99daa073a
add simple unlock screens
2006-01-30 08:13:16 +00:00
Chris Danford
ed01c6b9b3
Add UseIconMetrics, for ignoring X, Y, OnCommand, and OffCommand in metrics.ini and using whateve is in xml
2006-01-30 08:12:24 +00:00
Glenn Maynard
f96c1296d1
simplify
2006-01-30 08:08:04 +00:00
Glenn Maynard
cb0c7ce59d
Set up tsDestination directly. It doesn't make sense for a
...
function named "UpdateEnabledDisabled" to do this, and we
don't need to delay it anymore as GetWidthXY says (that was
before we moved the text into a frame).
2006-01-30 08:06:31 +00:00
Glenn Maynard
e89b93ba21
fix 0 tween length causing editor options menus to flicker
...
at y = 0 for one frame
2006-01-30 08:01:54 +00:00
Glenn Maynard
f8d8abfb41
simplify
2006-01-30 07:29:49 +00:00
Glenn Maynard
012c3f5d46
always use ScreenMiniMenu::MiniMenu, not LoadMenu directly
2006-01-30 07:18:34 +00:00
Glenn Maynard
608bd48087
preload
2006-01-30 07:16:32 +00:00
Glenn Maynard
ea6d795cfe
Use ScreenManager's preload logic.
2006-01-30 07:14:28 +00:00
Glenn Maynard
f7bd5862ac
remove unused
2006-01-30 07:10:10 +00:00