Commit Graph
39 Commits
Author SHA1 Message Date
Thad Ward cd14d8ef69 Fix problems in the GroupList. (fixes bug# 781647) 2003-08-29 03:08:03 +00:00
Thad Ward 79b669d3bc Finish up the difficulty chage Sean was working on. 2003-08-29 02:04:13 +00:00
Thad Ward b62a0c5726 add a UsePad metric to the HowToPlay screen. 2003-08-27 14:40:41 +00:00
Thad Ward 562aa9877b make BeginnerHelper capable of handling turn modifiers. 2003-08-27 13:36:22 +00:00
Thad Ward 81d46e3178 gah. someone shoot me. I missed another. this is the last one. 2003-08-27 12:35:50 +00:00
Thad Ward 34b602d688 oops. missed a couple of things I needed to remove. 2003-08-27 12:34:47 +00:00
Thad Ward dabb06dc42 change the PlayerOnCommand metric into a PlayerX metric, since we really only want to change the horizontal position the arrows are at. 2003-08-27 12:33:30 +00:00
Thad Ward 0537af1078 fix up timing in the BeginnerHelper.
(I hate having "magic" numbers, but there are some here that I can't figure out.)
2003-08-27 12:29:32 +00:00
Thad Ward 9276a68a0d when the current animation is the same as the one we are asked to play, don't bother copying the bones in again, just reset the current frame. 2003-08-27 12:24:10 +00:00
Thad Ward 68908aa30a fixes for ScreenHowToPlay 2003-08-27 08:02:51 +00:00
Thad Ward 0edd67b70b fix blowup. make sure pointers aren't null before using their members. 2003-08-27 03:14:04 +00:00
Thad Ward 1a6d60a6f1 make the character select screen optional for modes that don't require a character. 2003-08-27 02:48:32 +00:00
Thad Ward b5553c9ab5 fix up ScreenSelectCharacter a bit and enable it for normal game mode. 2003-08-26 14:58:41 +00:00
Thad Ward 34e9989c56 clean up Update a bit 2003-08-26 14:57:37 +00:00
Thad Ward 4d86e92586 Stop the character from twitching while "frozen". we still need to call Update so the correct frame is set up, but we don't want to accidentally advance the frame. 2003-08-26 08:07:45 +00:00
Thad Ward 09e81919dd tweaked the character movement a bit. now reacts better and doesn't bounce so fast. still needs more work, though. 2003-08-25 20:24:44 +00:00
Thad Ward d720fd80ae ok. got rid of the first draw. (don't add an actor as a child if you are going to draw it manually, but make sure to update it manually too) 2003-08-25 18:53:19 +00:00
Thad Ward 449b98ffd4 re-add the second draw again, since it is needed for the lighting. 2003-08-25 18:46:20 +00:00
Thad Ward 4421a4a5d9 Make the Life meter actually WORK. 2003-08-25 17:31:00 +00:00
Thad Ward 56dc2e40fd reset the gamestate when the screen is done. (this is the proper way to clear the modifiers and flags we set in this screen) 2003-08-25 15:57:52 +00:00
Thad Ward 18ad6a4605 If Autogen Missing Types is off, don't pick a song that doesn't have non-autogen steps for the current gametype. 2003-08-25 15:08:03 +00:00
Thad Ward 4926712fb9 Add a little error detection. 2003-08-25 14:44:46 +00:00
Thad Ward 989a56e8bb Don't draw the models twice. (Screen::DrawPrimitives() draws all actors that are added with AddChild())
(This was also accidentally in the previous commit.)
2003-08-25 13:39:02 +00:00
Thad Ward 214f0e2609 Turn player 1's blind modifier back off when we are done so it isn't on during the gameplay demo. 2003-08-25 13:36:28 +00:00
Thad Ward 5c5c4ed329 Move the BeginnerHelper code from ScreenGameplay::Update() into BeginnerHelper::Update() 2003-08-25 06:20:44 +00:00
Thad Ward cf23c9c14c Move all random character selection to a separate function and make everything call that.
Make BeginnerHelper attempt to randomly select a character if one isn't selected.
2003-08-25 00:45:12 +00:00
Thad Ward d834608f0d Better, cleaner solution for conditionally initializing the BeginnerHelper. 2003-08-24 23:43:42 +00:00
Thad Ward 0d74c0d864 only initialize BeginnerHelper if we have a player who is on beginner and the option to show it is on. 2003-08-24 23:18:20 +00:00
Thad Ward 36caaf5812 check the current player's character for null, not just the first player.
also, DON'T add source code as binary. it IS NOT binary.
2003-08-23 04:15:42 +00:00
Thad Ward 90c5d98349 add BeginnerHelper to the vc6 project 2003-08-20 11:51:59 +00:00
Thad Ward 7c7a78c7d3 Save the ShowBeginnerHelper option's value to disk 2003-08-20 11:51:21 +00:00
Thad Ward 3b755ba2a2 add MovieTexture_Null 2003-07-17 23:06:46 +00:00
Thad Ward 856b8e48b1 null. making sure CIA notifications are working properly. 2003-07-08 08:56:50 +00:00
Thad Ward 5309e264e8 nul. bump the ciabot script 2003-07-07 18:22:36 +00:00
Thad Ward 26fdd1f8a2 nul. bumping cvs to verify things.. 2003-07-06 08:58:44 +00:00
Thad Ward ae028273a5 Fixed an output dir in the VC6 project file, left over from having 4 targets 2003-06-17 19:55:57 +00:00
Thad Ward 96239cb2d0 make SongCacheIndex ignore the .cvsignore file when cleaning out the cache directory. 2003-05-29 17:21:58 +00:00
Thad Ward f0e3bac8de fix a couple of settings that used the dirs from the old 2-config setup project 2003-05-24 14:13:05 +00:00
Thad Ward 208fc20ddf default/metrics: remove some garbage characters on the first line
pump: add a missing semicolon in an actor command
SMEX: correct some banner size and placement errors
2003-05-12 23:47:18 +00:00