re-add the second draw again, since it is needed for the lighting.

This commit is contained in:
Thad Ward
2003-08-25 18:46:20 +00:00
parent 4421a4a5d9
commit 449b98ffd4
+3
View File
@@ -225,6 +225,9 @@ void ScreenHowToPlay::DrawPrimitives()
RageColor(0,0,0,1),
RageVector3(0, 0, 1) );
m_mCharacter.Draw();
m_mDancePad.Draw();
DISPLAY->SetLightOff( 0 );
DISPLAY->SetLighting( false );
}