Glenn Maynard
fa51aa857c
fix "continue holding" text not tweening off (for real this time?)
2003-06-13 02:54:58 +00:00
Glenn Maynard
bfdbaf3dbb
Player::Update: Don't round for CrossedRow + explanation.
...
GetClosestNoteDirectional: Always round up, so we always look far enough.
It's harmless to look a little too far. Fixes not being able to hit a note .5
of a note row too soon--there was small window in which you hadn't been
graded and should have been able to register a boo, but steps were
ignored. (This showed up in MAX3.)
2003-06-13 00:50:24 +00:00
Glenn Maynard
af56d0fcc2
Fix notes being judged as misses an index too early. Obvious on
...
ridiculously slow songs (MAX3), but could affect reasonably slow
sections, too (Sakura).
2003-06-13 00:24:33 +00:00
Ben Anderson
b06d951e71
Whoops! That's not supposed to be const! Respect the rule of the almighty GCC!
2003-06-12 23:04:48 +00:00
Glenn Maynard
26de0ae0a4
fix reading #DISPLAYBPM from DWIs
2003-06-12 20:14:40 +00:00
Glenn Maynard
3d42a56288
fix #DISPLAYBPM:*
2003-06-12 20:10:08 +00:00
Glenn Maynard
05e94e4278
really fix #DISPLAYBPM writing
2003-06-12 20:08:55 +00:00
Glenn Maynard
17c3fdb5e2
texture policy priorities
2003-06-12 20:01:30 +00:00
Glenn Maynard
a3db8bc325
change policy order
2003-06-12 19:49:43 +00:00
Glenn Maynard
f3bf5e7526
fix warning output
2003-06-12 19:41:19 +00:00
Glenn Maynard
2937cc73c7
fix more GL_NO_ERROR problems
2003-06-12 19:40:44 +00:00
Glenn Maynard
b3801c7b37
add TNT/TNT2
...
(perhaps should be 16/16 bpp; not sure)
2003-06-12 01:45:39 +00:00
Glenn Maynard
35c6b03d07
allow VideoCardDefaults.ini to be non-consecutive
2003-06-12 01:39:31 +00:00
Glenn Maynard
af4cc2b5ea
"no video renderers attempted" shouldn't be appended to error
2003-06-12 01:35:54 +00:00
Glenn Maynard
25df8f007b
enable banner caching by default
2003-06-12 01:35:09 +00:00
Glenn Maynard
96fa198ae8
disable banner loading setting; not used at the moment
2003-06-11 23:17:08 +00:00
Glenn Maynard
0c48980e1a
bump cache
2003-06-11 23:07:19 +00:00
Glenn Maynard
495bd43276
stop sample music when entering play or record mode
2003-06-11 23:03:23 +00:00
Glenn Maynard
c7bbecf94c
update
2003-06-11 22:41:28 +00:00
Glenn Maynard
53642507cd
Don't save song changes after gameplay by default
2003-06-11 20:47:39 +00:00
Andrew Livy
978a7ae3cc
More Ez2dancer Theme - Almost done Style Select.
...
Cleaned up Turtle Noteskin a bit.
2003-06-11 19:40:47 +00:00
Glenn Maynard
b20191ffee
fix pdb in the wrong place
2003-06-11 19:19:20 +00:00
Glenn Maynard
c74761ca81
Fix OKs making perfect scores impossible in course modes.
...
(patch from Steve Towle)
2003-06-11 19:13:27 +00:00
Glenn Maynard
fbaa610f32
Make all nonstop courses sum to 100mil. This is more consistent, and
...
prevents overflow with very long (25+) courses.
(patch from Steve Towle)
2003-06-11 19:11:24 +00:00
Glenn Maynard
7c47c03162
disable m_BannerCacheType for now
2003-06-11 03:26:41 +00:00
Glenn Maynard
7df43b1272
Oops, remove some debugging cruft.
2003-06-11 03:19:27 +00:00
Glenn Maynard
2e30a0dc54
Disable WINDIB.
2003-06-11 03:18:41 +00:00
Glenn Maynard
3d43798f88
Handle SDL_INIT_VIDEO failing, so we don't crash later.
2003-06-11 03:17:39 +00:00
Glenn Maynard
5faa1d7c17
Don't preload low-quality banners on very low-memory systems.
2003-06-11 02:58:13 +00:00
Chris Danford
9410457599
remove force Savage to D3D
2003-06-11 02:42:11 +00:00
Glenn Maynard
0892c963fb
comment
2003-06-11 01:49:01 +00:00
Glenn Maynard
61e8c60d1e
implement not changing banners when fast if banners aren't preloaded
2003-06-11 01:48:25 +00:00
Glenn Maynard
b9b19858d9
add assert
2003-06-11 01:36:30 +00:00
Glenn Maynard
bfcb68fd2b
fix/simplify
2003-06-11 01:22:14 +00:00
Glenn Maynard
b7eebb5df5
Add some code to try to fix texture masks on big endian machines.
2003-06-11 01:19:02 +00:00
Glenn Maynard
76e8d7965a
split off low-quality banner loading code
2003-06-11 00:32:13 +00:00
Glenn Maynard
b9100c93f7
Progress text for banner loading.
2003-06-11 00:23:24 +00:00
Glenn Maynard
0633dba763
Move loading and unloading into functions. Don't log for each load.
2003-06-11 00:22:28 +00:00
Glenn Maynard
528fd9f355
Fix a bug resulting from not reading diffs carefully enough ...
2003-06-11 00:10:51 +00:00
Glenn Maynard
fa3dddad4f
On systems with less than 192 megs of memory, disable texture caching
...
by default.
2003-06-10 23:50:31 +00:00
Glenn Maynard
53a8e22689
cleanup
2003-06-10 23:33:45 +00:00
Glenn Maynard
1647211117
fix an overload
2003-06-10 22:50:38 +00:00
Glenn Maynard
5885978d3c
log memory info
2003-06-10 22:45:16 +00:00
Glenn Maynard
5fb48d9f06
update
2003-06-10 22:15:29 +00:00
Glenn Maynard
2ea63c81fc
sync up gameplay offset control with editor
2003-06-10 22:14:09 +00:00
Glenn Maynard
d3c7ed1e61
Alt-F11/F12 to change offset in 1ms increments (20ms is a long time!)
2003-06-10 22:11:22 +00:00
Glenn Maynard
b2d5c972c0
F8 to toggle autoplay in play mode in the editor
2003-06-10 21:59:56 +00:00
Glenn Maynard
e400e11195
don't send player steps in the editor when autoplay is on
2003-06-10 21:54:12 +00:00
Glenn Maynard
5e4e0ca375
Fix "1.0x" as a course modifier
2003-06-10 21:53:09 +00:00
Glenn Maynard
eb931f8a4d
Handle CrossedRow inside Player, so autoplay works correctly in the
...
editor.
2003-06-10 19:53:33 +00:00