stop sample music when entering play or record mode

This commit is contained in:
Glenn Maynard
2003-06-11 23:03:23 +00:00
parent c7bbecf94c
commit 495bd43276
+4
View File
@@ -1455,6 +1455,8 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, int* iAnswers )
{
ASSERT( m_NoteFieldEdit.m_fBeginMarker!=-1 && m_NoteFieldEdit.m_fEndMarker!=-1 );
SOUNDMAN->PlayMusic("");
m_EditMode = MODE_PLAYING;
m_Player.Load( PLAYER_1, (NoteData*)&m_NoteFieldEdit, NULL, NULL, NULL, NULL );
@@ -1476,6 +1478,8 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, int* iAnswers )
{
ASSERT( m_NoteFieldEdit.m_fBeginMarker!=-1 && m_NoteFieldEdit.m_fEndMarker!=-1 );
SOUNDMAN->PlayMusic("");
m_EditMode = MODE_RECORDING;
// initialize m_NoteFieldRecord