don't send player steps in the editor when autoplay is on

This commit is contained in:
Glenn Maynard
2003-06-10 21:54:12 +00:00
parent 5e4e0ca375
commit e400e11195
+2 -1
View File
@@ -1052,7 +1052,8 @@ void ScreenEdit::InputPlay( const DeviceInput& DeviceI, const InputEventType typ
switch( StyleI.player )
{
case PLAYER_1:
m_Player.Step( StyleI.col );
if( !PREFSMAN->m_bAutoPlay )
m_Player.Step( StyleI.col );
return;
}