don't send player steps in the editor when autoplay is on
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@@ -1052,7 +1052,8 @@ void ScreenEdit::InputPlay( const DeviceInput& DeviceI, const InputEventType typ
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switch( StyleI.player )
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{
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case PLAYER_1:
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m_Player.Step( StyleI.col );
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if( !PREFSMAN->m_bAutoPlay )
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m_Player.Step( StyleI.col );
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return;
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}
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