Glenn Maynard
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f643f412fb
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fix warnings
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2004-06-24 07:30:04 +00:00 |
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Geoff Benson
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9609f5303a
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Added support for Dance Magic/Battle on Techno Motion 8-panel. Kind of hacky, but perhaps it will inspire others.
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2004-06-23 22:18:22 +00:00 |
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Chris Danford
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99b2abd1d3
|
remove Xbox configurations
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2004-06-23 20:00:49 +00:00 |
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Geoff Benson
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e0c7539a42
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Updated sizing/positioning on Techno Motion to better match arcade
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2004-06-23 12:12:22 +00:00 |
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Kevin Slaughter
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b715153e71
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Fixed StepCircle timing a bit more.
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2004-06-23 06:51:05 +00:00 |
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Glenn Maynard
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571af53ea8
|
ZIP reading fixes
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2004-06-23 05:15:47 +00:00 |
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Glenn Maynard
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1a78bf45bc
|
Look out! The infamous, evil Glenn is commenting stuff out again!!
|
2004-06-23 03:02:09 +00:00 |
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Glenn Maynard
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31ce6c9a0d
|
buffer everything, not just GetLine
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2004-06-23 01:53:30 +00:00 |
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Chris Danford
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58d8d23a93
|
move awards to ScreenEvaluation
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2004-06-22 08:41:25 +00:00 |
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Thad Ward
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5a348f5035
|
clean up inconsistent formatting.
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2004-06-22 08:10:16 +00:00 |
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Kevin Slaughter
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dbc4fcc187
|
Speed up Cel-Shading a bit
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2004-06-22 05:31:11 +00:00 |
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Kevin Slaughter
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7d8d41838f
|
Fixed weird permanent on-screen shadow bug
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2004-06-22 05:24:53 +00:00 |
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Glenn Maynard
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b97fe704bf
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re-disable TimeCriticalSection
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2004-06-21 23:29:26 +00:00 |
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Glenn Maynard
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a030680707
|
use usecs in RageTimer
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2004-06-21 22:29:50 +00:00 |
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Glenn Maynard
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f94510fd49
|
accept MENU_BUTTON_LEFT and MENU_BUTTON_RIGHT
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2004-06-21 22:10:08 +00:00 |
|
Glenn Maynard
|
6d22c84cce
|
increase RageFile buffer size
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2004-06-21 21:19:58 +00:00 |
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Glenn Maynard
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b084adf625
|
don't spam the log with lots of 1- and 2-call underruns
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2004-06-21 20:08:02 +00:00 |
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Kevin Slaughter
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f322886c31
|
Adding in WeedTech Lights driver and Linux Serial support
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2004-06-21 11:13:31 +00:00 |
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Kevin Slaughter
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17486aa8b7
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Not completed yet, but adding to repository for assistance if possible from other module holders
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2004-06-21 11:11:35 +00:00 |
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Kevin Slaughter
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288dc3417f
|
Re-Vamped BeginnerHelper to use StepCircles and more.
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2004-06-21 11:02:45 +00:00 |
|
Glenn Maynard
|
af7df3315f
|
g_iNumMixCallsForLastIOProc is almost always 1
|
2004-06-21 02:44:14 +00:00 |
|
Glenn Maynard
|
ae1608a59d
|
fix WITH_NETWORKING/WITHOUT_NETWORKING mismatch
|
2004-06-20 17:42:58 +00:00 |
|
Glenn Maynard
|
7634898375
|
fix course sort crashes
|
2004-06-20 16:54:51 +00:00 |
|
Glenn Maynard
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a3b651fc28
|
CelShadeModels does not require a graphics restart to change
|
2004-06-20 06:55:59 +00:00 |
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Glenn Maynard
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6a5fb1ddd8
|
SDL_net is unused
|
2004-06-20 04:13:16 +00:00 |
|
Glenn Maynard
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e1453a3ae0
|
always use Multithreaded DLL, even for debug builds
don't use /GZ, so debug libraries (usually) work with release builds
|
2004-06-20 03:49:45 +00:00 |
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Glenn Maynard
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2d3a321555
|
compile as release, not debug
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2004-06-20 03:48:03 +00:00 |
|
Glenn Maynard
|
be22bc4993
|
bump cache
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2004-06-20 03:08:16 +00:00 |
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Chris Danford
|
72367be824
|
fix include, lib dirs
|
2004-06-20 02:41:53 +00:00 |
|
Glenn Maynard
|
0833aa66e4
|
fix F3 saying "home, free, free" in event mode
|
2004-06-20 02:14:44 +00:00 |
|
Glenn Maynard
|
1fed4d35e5
|
fix song graphic search aborting early if all assets are filled in (it should
only break if they all actually exist)
|
2004-06-20 02:13:47 +00:00 |
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Glenn Maynard
|
725bf8b9fb
|
fix "y" in "x*y*z" matches being case-sensitive, causing "*bg*.png" to
not match "foo BG.png"
|
2004-06-20 02:07:11 +00:00 |
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Chris Danford
|
6bd2a34271
|
Xbox builds again
|
2004-06-20 01:35:25 +00:00 |
|
Glenn Maynard
|
2852b1e6ed
|
cleanup
|
2004-06-20 01:30:27 +00:00 |
|
Glenn Maynard
|
0d0494a580
|
line width is a float in OpenGL for line AA
|
2004-06-20 01:26:28 +00:00 |
|
Glenn Maynard
|
92b4fff783
|
ignore libci.lib for VC2003
|
2004-06-20 01:24:06 +00:00 |
|
Glenn Maynard
|
f2cf8660e0
|
cleanup
|
2004-06-19 23:07:07 +00:00 |
|
Glenn Maynard
|
ec3268c86c
|
work around odd compiler problem
|
2004-06-19 23:04:10 +00:00 |
|
Chris Danford
|
48408e4da5
|
move all graphics API calls into RageDisplay_*
|
2004-06-19 21:12:55 +00:00 |
|
Chris Danford
|
91aafcd4c1
|
move all graphics API calls into RageDisplay_*
|
2004-06-19 21:00:38 +00:00 |
|
Steve Checkoway
|
f5ec5019d6
|
simplify
|
2004-06-19 06:46:13 +00:00 |
|
Steve Checkoway
|
4814159fcf
|
fix left/right switched.
|
2004-06-19 05:12:12 +00:00 |
|
Glenn Maynard
|
1ed2dd02f8
|
don't mess with the event mode unless in PAY
|
2004-06-19 04:59:15 +00:00 |
|
Thad Ward
|
e9fe289f2d
|
add Cel Shading drawing code. (I dunno, perhaps this should be part of
Model::Draw() instead of a separate function...)
|
2004-06-19 04:45:31 +00:00 |
|
Thad Ward
|
aa020f9351
|
style cleanup.
only turn lighting off if we turned it on.
|
2004-06-19 04:37:37 +00:00 |
|
Glenn Maynard
|
688b20abff
|
simplify
|
2004-06-19 02:21:37 +00:00 |
|
Glenn Maynard
|
cab0542708
|
re-add DISPLAY->SetLightOff/SetLighting(false) (where'd they go?)
cleanup
|
2004-06-18 16:58:37 +00:00 |
|
Glenn Maynard
|
a5663aaa0d
|
style cleanup; when commiting, please diff and try to remove unrelated
changes
|
2004-06-18 16:56:21 +00:00 |
|
Glenn Maynard
|
8221bf543a
|
SDL calls must never be made outside of RageDisplay_OGL
|
2004-06-18 16:54:48 +00:00 |
|
Kevin Slaughter
|
4ea6d862f4
|
Added GL cel shading
|
2004-06-18 11:29:38 +00:00 |
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