AJ Kelly
ed490351fb
cleaning up stuff in here
2011-02-08 01:26:31 -06:00
AJ Kelly
2db64ef4a4
whitespace killa, remove some temporary test code (I assume)
2011-02-08 01:09:09 -06:00
AJ Kelly
10e99a6fce
just a small comment rearrange
2011-02-08 01:03:47 -06:00
AJ Kelly
374f1a5185
remove giant pointless comment
2011-02-08 01:02:12 -06:00
AJ Kelly
1ea71b2186
comment is mine; mark it as such
2011-02-08 01:01:24 -06:00
AJ Kelly
e4b297fccc
killing whitespace and changing comment style
2011-02-08 01:00:54 -06:00
AJ Kelly
f67bf3bf2e
[Song] add IsDisplayBpmRandom Lua binding
2011-02-01 15:05:07 -06:00
AJ Kelly
a69a5b540d
very small change that is pointless lol
2011-02-01 15:04:59 -06:00
AJ Kelly
cca600c850
small comment cleanup
2011-01-31 14:30:45 -06:00
AJ Kelly
e6b6874dc9
darken background in Edit/Practice
2011-01-31 14:30:40 -06:00
AJ Kelly
f60d27afb7
"Welcome back to <del>Celebrity Jeopardy</del> sm-ssc. I thought I was done with this, but <del>Regis Philbin</del> ScreenSelectMaster Cursor, that mongrel idiot, decided to <del>do a Celebrity Millionaire</del> crash, and <del>network</del> theming competition being what it is, I stand before you, a broken and miserable man."
...
For people who hate comedy in their commit logs, this makes it so ScreenSelectMaster only runs commands on cursors for human players (hopefully avoiding Access Violation in the process).
2011-01-30 16:37:47 -06:00
AJ Kelly
b4598ae645
add comments about Life/Judge difficulty scales; we are currently using the StepMania 3.9/4.0 values, as opposed to StepMania 5's...
2011-01-18 13:26:30 -06:00
AJ Kelly
597977ca68
preparing for new song graphics to make nearly any game's SSMusic possible (DanceManiaX is still going to be very tricky)
2011-01-16 11:20:46 -06:00
AJ Kelly
68e87b3efb
update changelog to reflect that
2011-01-15 17:32:13 -06:00
AJ Kelly
302cc6800c
make -1 visual delay actually be -1 instead of +1
2011-01-15 17:31:30 -06:00
AJ Kelly
2278169f60
*throws chairs across the repository*
2011-01-15 17:10:53 -06:00
AJ Kelly
ff9eb24770
[MusicWheel] add RouletteColor, RandomColor, and PortalColor metrics
2011-01-15 17:06:28 -06:00
AJ Kelly
28299ae5fe
attempt to make reloading fonts work again
2011-01-15 16:46:18 -06:00
AJ Kelly
05bf14b55f
ScreenTextEntry docs update
2011-01-12 13:30:53 -06:00
AJ Kelly
6ac706b089
ignore Program/StepMania*.lib
2011-01-12 13:30:44 -06:00
AJ Kelly
17e557c396
[ScreenTextEntry] Added Load(TextEntrySettings) Lua binding. [freem]
...
TextEntrySettings is implemented similar to the Attributes in BitmapText.
example settings and explanation:
local teSettings = {
SendOnPop = "", -- ScreenMessage to send on pop (optional, "SM_None" if omitted)
Question = "", -- The question to display
InitialAnswer = "", -- Initial answer text
MaxInputLength = 0, -- Maximum amount of characters
Password = false, -- Mask character input (optional)
Validate = nil, -- Validation function; function(answer, errorOut), must return boolean, string.
OnOK = nil, -- On OK; function(answer)
OnCancel = nil, -- On Cancel; function()
ValidateAppend = nil, -- Validate appending a character; function(answer,append), must return boolean
FormatAnswerForDisplay = nil, -- Format answer for display; function(answer), must return string
};
2011-01-12 13:11:41 -06:00
AJ Kelly
7827af4b2a
forgot this one
2011-01-12 13:11:05 -06:00
AJ Kelly
ba68b6b8ca
work in progress stuff
2011-01-12 13:05:16 -06:00
AJ Kelly
8943c2a325
Added CloseConnection() Lua binding.
2011-01-12 13:05:07 -06:00
AJ Kelly
655558844b
add work in progress .ssc/.msd5 format
2011-01-11 22:24:51 -06:00
AJ Kelly
c630eea400
simplify textglowmode check
2011-01-11 14:12:39 -06:00
AJ Kelly
f615c39879
[ScreenManager] Added ReloadOverlayScreens() Lua binding.
2011-01-11 00:48:38 -06:00
AJ Kelly
1a630d42e2
merge with the death star
2011-01-11 00:00:19 -06:00
AJ Kelly
3925c38316
trying to undo the death of default branch
2011-01-10 23:58:53 -06:00
AJ Kelly
45b1664147
[Character] Added GetDisplayName Lua binding.
2011-01-10 16:49:41 -06:00
AJ Kelly
9e29a843a5
preparing for alternate song art files (e.g. album cover, piu-style disc)
2011-01-10 16:48:50 -06:00
AJ Kelly
bc793efd82
add missing Genre item
2011-01-10 01:10:51 -06:00
AJ Kelly
c5c9604cd3
update lua doc; HasEdits requires StepsType arg
2011-01-10 00:53:50 -06:00
AJ Kelly
101711b965
one of these days, I'd like for Caps Lock to work...
2011-01-09 18:00:47 -06:00
AJ Kelly
28084a1609
add stroke for frutiger alt
2011-01-09 17:44:56 -06:00
AJ Kelly
6fddbba0ee
just small comment cleanup
2011-01-09 17:44:45 -06:00
AJ Kelly
b3f257599d
small cleanup
2011-01-09 17:40:58 -06:00
AJ Kelly
c53f5008fc
fix duplicate command running
2011-01-09 17:26:28 -06:00
AJ Kelly
000a5ba452
Various metrics changes to RoomWheel: Desc is now Description, Width metrics are removed, and hardcoded commands (halign,0;shadowlength,0;maxwidth,[width metric]) are removed.
2011-01-09 16:53:29 -06:00
AJ Kelly
dcc2ebb428
small style cleanup
2011-01-09 14:17:28 -06:00
AJ Kelly
01e6282da8
getting sick of this thing being in my way
2011-01-09 13:34:59 -06:00
AJ Kelly
06c7bbbd6c
Remove sample length limitations
2011-01-09 13:18:03 -06:00
AJ Kelly
985edeaa6b
slight style cleanup
2011-01-09 00:34:16 -06:00
AJ Kelly
4e0e4a98eb
add missing speed mod strings
2011-01-08 18:03:16 -06:00
AJ Kelly
d2bdb45239
having font refs start at 1 stops seems to stop crashes from happening in the 5th mix theme.
2011-01-08 03:12:52 -06:00
AJ Kelly
f793667191
update luadocs
2011-01-08 00:54:28 -06:00
AJ Kelly
fa5282cbbc
I can be the merger, it's ok.
2011-01-07 22:49:13 -06:00
AJ Kelly
e5628fcc50
fix argh
2011-01-07 22:23:31 -06:00
AJ Kelly
43e33c9acf
changelog up
2011-01-07 22:16:02 -06:00
AJ Kelly
f5d89976ea
Make routine mode use ScreenGameplayShared instead of ScreenGameplay
2011-01-07 22:15:29 -06:00
AJ Kelly
b7707ad686
my mistake, I shall take balloons for 600
2011-01-07 21:13:43 -06:00
AJ Kelly
9f635ceee7
[SongManager] Check the root Songs/ folder for extra stage course files. also update docs
2011-01-07 21:11:33 -06:00
AJ Kelly
91f735e537
comment this metric because I can
2011-01-01 14:05:37 -06:00
AJ Kelly
5cd6a32930
[Screen] add HandleBackButton (for people who know what they're doing ;) [people making multi-state menus using the MK2ULTRA method])
2011-01-01 14:02:53 -06:00
AJ Kelly
17a76a3dbe
fix compile by using the old code I guess.
2010-12-31 15:11:55 -06:00
AJ Kelly
b28244b3fc
port neothe0ne's "Fixed "Gameplay ### combo" announcer messages." from rsr-sandbox
2010-12-31 14:34:25 -06:00
AJ Kelly
37f68c7565
ordering change
2010-12-31 14:27:54 -06:00
AJ Kelly
382333ee23
hopefully make this crash message more informative
2010-12-30 23:29:52 -06:00
AJ Kelly
5f61e6b5c4
[StepsDisplay] Make the StepsType react to SetMessage as well.
2010-12-30 23:15:29 -06:00
AJ Kelly
e7a6b930ad
comment and cleanup
2010-12-29 23:58:26 -06:00
AJ Kelly
fd1024db48
Chances -> Choices
2010-12-29 17:26:13 -06:00
AJ Kelly
6cc3421629
this is a function
2010-12-29 17:05:53 -06:00
AJ Kelly
a88f42beba
[ScreenInstallOverlay] Added bare DownloadFinished message.
2010-12-29 17:02:30 -06:00
AJ Kelly
13ca90ff3f
[ScreenHowToPlay] Replaced LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND macro calls with ActorUtil::LoadAllCommandsAndSetXY(). Fixes an odd bug I ran into during the porting of DDR 5th Mix.
2010-12-29 17:01:52 -06:00
AJ Kelly
083831d707
merge
2010-12-28 13:47:02 -06:00
AJ Kelly
3877fb735d
small comment thing
2010-12-28 13:46:49 -06:00
AJ Kelly
f98fca77f5
remove old logging
2010-12-28 13:45:39 -06:00
AJ Kelly
884493358f
small cleanup
2010-12-28 13:45:25 -06:00
AJ Kelly
10e2f0ab3a
[ScreenHowToPlay] Have Character ignore the Miss steps instead of trying to hit them.
2010-12-28 13:44:38 -06:00
AJ Kelly
114e28a1d3
[ScreenHowToPlay] Added CharacterName metric, which will force the Character that shows up.
2010-12-27 00:08:52 -06:00
AJ Kelly
4f5f4b92d0
[FadingBanner] Added GetLatestIndex() Lua binding.
2010-12-26 22:34:52 -06:00
AJ Kelly
00cc700597
fix functions
2010-12-26 20:37:55 -06:00
AJ Kelly
8730dd74d5
fix compile
2010-12-26 20:33:18 -06:00
AJ Kelly
a36059ecf6
[Banner, FadingBanner] Various changes:
...
* Removed (now unused) All Music banner.
* Fixed swapped ScrollRandom and ScrollRoulette metrics.
* Added GetScrolling(), GetPercentScrolling() and SetScrolling(bool,float)
Lua bindings.
2010-12-26 20:30:06 -06:00
AJ Kelly
b8b20ec80b
Changed Steps picking logic in ScreenGameplaySyncMachine; now playable Steps are chosen, instead of whatever NoteData happens to be first.
...
Also added pump-single data to ScreenGameplaySyncMachine music.sm.
2010-12-26 17:01:06 -06:00
AJ Kelly
355cdef4ad
disable gSScore for now. also update changelog slightly
2010-12-26 16:23:22 -06:00
AJ Kelly
def882ad6c
[SongManager] Added GetSongRank(Song) Lua binding.
2010-12-26 13:44:46 -06:00
AJ Kelly
f68607d7a1
[ScreenNetSelectMusic] StepsDisplay changed to load from StepsDisplayNet.
...
[RoomWheel] Added OverPart (just like in MusicWheel).
2010-12-26 11:36:46 -06:00
AJ Kelly
6fc4b62b50
[ScreenEdit] Added GetEditState Lua binding.
2010-12-26 00:31:46 -06:00
AJ Kelly
83395b6e22
I get mad at this file not existing
2010-12-25 00:25:37 -06:00
AJ Kelly
036b23e9d3
add Banners for various SortOrders. (Group and Recent not included for various reasons)
2010-12-23 22:31:52 -06:00
AJ Kelly
5ed4916e1c
some edit mode changes.
2010-12-23 19:47:16 -06:00
AJ Kelly
74ddb2e75d
merging
2010-12-22 22:06:31 -06:00
AJ Kelly
fc5a5efb77
remove debugging statements
2010-12-22 22:06:10 -06:00
AJ Kelly
af89c94d30
add solo, 3panel strings to edit mode StepsType
2010-12-22 14:44:38 -06:00
AJ Kelly
9e4f224e6e
merge with midi's branch
2010-12-22 13:22:57 -06:00
AJ Kelly
8a72f162ef
fix ScreenGameplaySync Prev/NextScreen
2010-12-22 13:14:21 -06:00
AJ Kelly
00cec051de
generic updates
2010-12-22 13:03:05 -06:00
AJ Kelly
250e450662
remove unused GroupList and MusicList
2010-12-22 12:49:23 -06:00
AJ Kelly
a6cb5fecc6
add Shift+Ctrl+F2 shortcut for reloading overlay screens (and metrics)
2010-12-22 12:36:19 -06:00
AJ Kelly
c34f663fab
not using jsonxx anymore
2010-12-22 12:25:31 -06:00
AJ Kelly
7463672a9f
nevermind... again.
2010-12-22 12:23:02 -06:00
AJ Kelly
121a51113e
if I add this one assert, it seems to stop models from crashing my video card.
2010-12-22 12:13:04 -06:00
AJ Kelly
069bd6cca2
turns out these bindings don't work so well.
2010-12-21 23:04:59 -06:00
AJ Kelly
d282db4b7c
Installs won't jump to SelMusic on Gameplay or System Menus (e.g. Edit Mode) anymore on download completion.
2010-12-21 22:29:11 -06:00
AJ Kelly
2d6d081c30
Add SetNextScreenName(string) and SetPrevScreenName(string) Lua bindings to Screen
2010-12-21 21:37:26 -06:00
AJ Kelly
a14ab84dc7
make options menus go back to the proper screen (e.g. UI Options goes back to "More Options" instead of ScreenOptionsService)
2010-12-21 16:58:36 -06:00
AJ Kelly
04081a821f
okay I was wrong, it needed another fix
2010-12-21 16:38:48 -06:00
AJ Kelly
176006f8be
one more fix
2010-12-21 16:37:57 -06:00
AJ Kelly
237a6c3c51
fix some small errors
2010-12-21 16:31:52 -06:00