Commit Graph
26792 Commits
Author SHA1 Message Date
Chris Danford e4c6b872e1 fix exporting all songs once per row 2008-02-24 01:11:22 +00:00
Chris Danford f0c0a76238 add logging of which song/steps are chosen 2008-02-24 01:10:50 +00:00
AJ Kelly 373ab121f0 support for #GENRE done right this time 2008-02-23 21:29:50 +00:00
AJ Kelly f8e4e4c1be read #GENRE tag from DWI files 2008-02-23 19:37:45 +00:00
AJ Kelly 3e0db665cd move scrollbar thumb, change Beginner to Novice (it was taking up too much space on the DifficultyList) 2008-02-23 04:15:14 +00:00
Chris Danford 5315f20369 no message 2008-02-23 02:37:24 +00:00
Chris Danford 9c5a4658f2 use SongID in DisabledSongs logic 2008-02-22 01:19:47 +00:00
Chris Danford 78bf87c021 save prefs on leaving screen so that disabled songs persist if machine powered off 2008-02-22 01:17:06 +00:00
Chris Danford 5184f448d5 fix default naming 2008-02-21 19:16:50 +00:00
Chris Danford c676b810a3 change default Select mapping to question mark key for UK English keyboards 2008-02-20 04:48:08 +00:00
Chris Danford e59bea7d90 change default Select mapping to question mark key for UK English keyboards 2008-02-20 04:47:46 +00:00
AJ Kelly d04ed18acc Fix compile 2008-02-20 04:43:47 +00:00
Chris Danford ebde2f6a0a end gameplay when workout goal complete 2008-02-20 04:15:36 +00:00
Steve Checkoway 285cf5ffab Strip .svn as well as files ending in CVS. 2008-02-20 02:49:41 +00:00
Steve Checkoway a3e218f548 For some reason, libffmpeg.a got corrupted during the transfer to svn. Fix. 2008-02-19 19:03:05 +00:00
AJ Kelly fb8709d489 fix uneven dimensions 2008-02-19 18:54:02 +00:00
Steve Checkoway 28fd2e0005 Fix warnings. 2008-02-19 18:43:45 +00:00
Steve Checkoway 4c7c459c51 Fix compile 2008-02-19 18:42:53 +00:00
AJ Kelly efeaafebee show number of stages as set by user, make icon glow diffuseshift for the time being, add stroke to * players text 2008-02-19 18:36:39 +00:00
AJ Kelly bfa9f2042a add missing Beginner/Challenge (change as needed) 2008-02-19 04:44:59 +00:00
Chris Danford ffad4d8484 new theme in progress 2008-02-19 03:13:39 +00:00
Chris Danford 53581e21c4 new, in-progress theme 2008-02-19 02:15:31 +00:00
AJ Kelly 3debfbef67 Add ActorFrame, Banner, Trail
Add more functions to a number of other classes
2008-02-17 01:52:07 +00:00
AJ Kelly 535e62c734 add Lua binding for getting a group banner 2008-02-16 22:21:48 +00:00
Jason Felds 4f9c8aa44e Removed MusicSortDisplay.cpp from Mac build (at least, diff seems to indicate that). 2008-02-16 19:10:20 +00:00
AJ Kelly 7920bcd42c remove MusicSortDisplay 2008-02-16 08:29:02 +00:00
Chris Danford 5e49768a2d simplify wheel item positioning metrics - use LuaExpressionTransform 2008-02-15 10:13:33 +00:00
Chris Danford a0959e8042 do MusicSortDisplay entirely in Lua 2008-02-15 10:12:11 +00:00
Chris Danford 367a197df7 add fudge factor to ScaleToClipped to make banner text less likely to be cut off if the banner doesn't exactly match the graphic size (DDR banners in ITG banner shape) 2008-02-15 10:10:01 +00:00
Chris Danford 11e182166d cleanup: use LuaThreadVariable 2008-02-15 10:08:58 +00:00
Chris Danford d007bbcbaa add GetMusicWheel 2008-02-15 10:08:32 +00:00
Chris Danford 083840cea2 remove unused param 2008-02-15 10:07:31 +00:00
Chris Danford a935690b4d RoomWheelData -> RoomWheelItemData 2008-02-15 10:06:53 +00:00
Chris Danford 49f6a6049f SetOpenGroup -> SetOpenSection 2008-02-15 10:04:39 +00:00
Chris Danford f68b4b8abc add font stroke graphic 2008-02-15 10:03:51 +00:00
Chris Danford ddf2c4b957 rename RoomWheelData to RoomWheelItemData, move visual elements out of WheelItemBaseData 2008-02-15 10:02:58 +00:00
Chris Danford 1e5371285a remove decorative header from icon row, load separate graphics for each icon type instead of multi-frame sprites 2008-02-15 09:58:51 +00:00
Chris Danford 9385e0bf5d enum style cleanup 2008-02-15 09:57:24 +00:00
Chris Danford 58f82f8fd8 enum style cleanup 2008-02-15 09:54:58 +00:00
Chris Danford 239b4b3ca6 cleanup, add section count text 2008-02-15 09:51:56 +00:00
Chris Danford cef86523f7 SetOpenGroup -> SetOpenSection, add section count to MusicWheelItemData 2008-02-15 09:49:10 +00:00
Chris Danford 685f2bc38a add to assert information 2008-02-15 09:44:36 +00:00
Chris Danford 80efef76b5 load one element and call commands on it because there are too many sorts to have graphics for each 2008-02-15 09:44:02 +00:00
Chris Danford 02ddeb2c56 load one element and call commands on it because there are too many sorts to have graphics for each 2008-02-15 09:43:42 +00:00
Chris Danford 4be68e9930 add loading of font stroke texture 2008-02-15 09:41:19 +00:00
Chris Danford 7d1cff4639 hard-code z test because it's difficult get it set correctly on leaves in from in Lua 2008-02-15 09:40:06 +00:00
Chris Danford 3708fcc555 AfterSet command moved entirely into TextBanner, Load* -> Set* 2008-02-15 09:37:25 +00:00
Chris Danford e841ae7e1e remove per-difficulty characters in favor of text coloring and stroke fonts. Not all themes are going to want coloring based on Difficulty (e.g. Pump) 2008-02-15 09:35:56 +00:00
Chris Danford 58cae9f108 subscrube to required messages in C++ code rather than requiring theme to receive messages and funnel them through 2008-02-15 09:34:12 +00:00
Chris Danford e9518eca6a change color metrics to commands 2008-02-15 09:32:40 +00:00