Steve Checkoway
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e3fe352263
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Move to Sprite and use LoadBackground.
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2007-03-24 02:57:32 +00:00 |
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Jason Felds
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7829d6ec38
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Fix metric warning.
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2007-03-23 17:18:53 +00:00 |
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Steve Checkoway
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aa5262c5b6
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LoadActor( GetSongBackground() ) -> LoadSongBackground()
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2007-03-23 14:11:47 +00:00 |
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Steve Checkoway
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1fcded0db4
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xml -> lua
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2007-03-23 14:06:46 +00:00 |
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Steve Checkoway
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d0b8780fe6
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LoadSongBackground() returns an actor for the song background and explicitly disables the dimension warning.
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2007-03-23 13:48:56 +00:00 |
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Steve Checkoway
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809878d816
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Holy copy and paste, Batman! xml -> lua.
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2007-03-23 12:29:35 +00:00 |
|
Steve Checkoway
|
79b8fa200d
|
xml -> lua
|
2007-03-23 12:15:54 +00:00 |
|
Glenn Maynard
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defbdceaa3
|
editor: ShowCoinsAndCredits=false
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2007-03-17 03:09:27 +00:00 |
|
Glenn Maynard
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b3259747d3
|
InitialHoldLife
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2007-03-17 01:11:20 +00:00 |
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Glenn Maynard
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1189f94ede
|
generalize CodeNames
|
2007-03-16 23:33:41 +00:00 |
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Glenn Maynard
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095b60789c
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PersonalRecordFeats, CategoryRecordFeats
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2007-03-16 08:46:04 +00:00 |
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Glenn Maynard
|
6337f2aa17
|
use generic RepeatRate, RepeatDelay
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2007-03-16 06:04:38 +00:00 |
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Glenn Maynard
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1faeb65a40
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per-screen RepeatRate, RepeatDelay
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2007-03-16 06:00:06 +00:00 |
|
Glenn Maynard
|
97cce6fe1b
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add ActorSound:playforplayer
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2007-03-16 05:09:58 +00:00 |
|
Glenn Maynard
|
1d797dcca0
|
update
|
2007-03-16 01:36:13 +00:00 |
|
AJ Kelly
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613f7ecc0e
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now that I think about it, the slanted title menu options don't really work well anymore.
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2007-03-14 23:39:26 +00:00 |
|
Chris Danford
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1402c88bb9
|
add RequireStepOnHoldHeads
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2007-03-13 10:56:01 +00:00 |
|
Chris Danford
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24353f67ad
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add ImmediateHoldLetGo
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2007-03-13 07:07:47 +00:00 |
|
Chris Danford
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af9b823b95
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experimental: combo checkpoints for holds
|
2007-03-13 06:00:08 +00:00 |
|
Chris Danford
|
0673c6157d
|
2 decimal places in percent score
|
2007-03-12 03:26:34 +00:00 |
|
Chris Danford
|
a4d0ec095a
|
replace 6 commands in TextBanner with 1 now that Lua can access children
|
2007-03-11 20:21:42 +00:00 |
|
Steve Checkoway
|
9d847bc099
|
Disable two part selection.
|
2007-03-11 09:28:02 +00:00 |
|
Steve Checkoway
|
e017728ba7
|
scaletoclipped takes a width and a height so use SCREEN_{WIDTH,HEIGHT} in place of SCREEN_{RIGHT,BOTTOM}.
|
2007-03-11 00:39:28 +00:00 |
|
Steve Checkoway
|
9a0c41529f
|
Fix compile.
|
2007-03-11 00:15:53 +00:00 |
|
Chris Danford
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d7fb87c252
|
center players in their half of the screen
|
2007-03-10 19:13:16 +00:00 |
|
Glenn Maynard
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b7c64f0b83
|
ArrowSpacing
|
2007-03-10 18:05:06 +00:00 |
|
Steve Checkoway
|
5088a880f4
|
Scale for widescreen.
|
2007-03-10 14:45:23 +00:00 |
|
Chris Danford
|
4989fdf6be
|
fix warning blink continues when after timer has be re-Set to a large number
|
2007-03-07 05:41:26 +00:00 |
|
Glenn Maynard
|
764402bca7
|
fixup: odn't use ScreenMetric outside of init
|
2007-03-07 03:58:16 +00:00 |
|
Chris Danford
|
0e1b36546c
|
rename: AllStepsTypeInOneList -> AutoSetStyle
|
2007-03-06 10:11:16 +00:00 |
|
Chris Danford
|
4bbb0ea5d1
|
hide pump-couple
|
2007-03-06 08:07:10 +00:00 |
|
Chris Danford
|
799afea058
|
add TwoPartSelection for Pump-like selection
|
2007-03-06 01:54:04 +00:00 |
|
Chris Danford
|
ecc0bd7871
|
add missing SortOrder strings
|
2007-03-06 01:53:48 +00:00 |
|
Glenn Maynard
|
52aca4602b
|
do unhide
|
2007-03-05 23:50:38 +00:00 |
|
Glenn Maynard
|
60be259f3e
|
textHelp in Lua
|
2007-03-05 23:27:15 +00:00 |
|
Glenn Maynard
|
ebadef6de5
|
add Sprite.LinearFrames
|
2007-03-05 04:19:04 +00:00 |
|
Chris Danford
|
cf80f30e3b
|
beginnings of late join
|
2007-03-04 08:52:06 +00:00 |
|
Glenn Maynard
|
522193f9c4
|
reduce eval redundancy
|
2007-03-03 21:07:52 +00:00 |
|
Glenn Maynard
|
7f32fba3b7
|
fix reloading commands; don't rename and reload actors mid-screen
|
2007-03-03 04:54:22 +00:00 |
|
Glenn Maynard
|
0c056ca597
|
fix reloading commands; don't rename and reload actors mid-screen
|
2007-03-03 04:45:33 +00:00 |
|
Glenn Maynard
|
9c27ca1139
|
unused
|
2007-03-03 04:44:07 +00:00 |
|
Glenn Maynard
|
43ee764fde
|
remove unused DifficultyIcon. Do this in Lua if wanted.
|
2007-03-03 01:54:46 +00:00 |
|
Glenn Maynard
|
84e9905ae1
|
remove unused DifficultyMeter. Do this in Lua if wnated.
|
2007-03-03 01:43:19 +00:00 |
|
Glenn Maynard
|
ef8d796c96
|
same logic for combo positioning as judgement
|
2007-03-03 01:38:42 +00:00 |
|
Glenn Maynard
|
d8f11a452f
|
update JudgmentTransformCommand
|
2007-03-02 21:53:45 +00:00 |
|
Glenn Maynard
|
e2c82a665c
|
JudgmentTransformCommandFunction -> JudgmentTransformCommand
|
2007-03-02 21:52:10 +00:00 |
|
Glenn Maynard
|
3784a0b82a
|
fixup
|
2007-03-02 06:56:13 +00:00 |
|
Chris Danford
|
0d55d1ecf0
|
xml -> lua
|
2007-03-02 06:54:04 +00:00 |
|
Glenn Maynard
|
7116b55eab
|
judgements in lua
|
2007-03-02 06:44:45 +00:00 |
|
Glenn Maynard
|
64f3aae6d6
|
remove debug
|
2007-03-01 23:40:53 +00:00 |
|