Holy copy and paste, Batman! xml -> lua.
This commit is contained in:
@@ -0,0 +1,25 @@
|
||||
local children = {
|
||||
LoadActor( GetSongBackground() ) .. {
|
||||
Condition=not GAMESTATE:IsCourseMode();
|
||||
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffusealpha,0);
|
||||
OnCommand=cmd(diffusealpha,1;sleep,.5;linear,.5;diffusealpha,0);
|
||||
};
|
||||
};
|
||||
local OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+180;diffusealpha,.75;sleep,0.5;linear,0.5;diffusealpha,0);
|
||||
local function AddChild( name )
|
||||
children[#children+1] = LoadActor( "ScreenStage overlay/" .. name .. ".png" ) .. {
|
||||
OnCommand=OnCommand;
|
||||
Condition=GAMESTATE:GetCurrentStage() == "Stage_" .. name;
|
||||
};
|
||||
end
|
||||
for i = 1, 6, 1 do
|
||||
AddChild( i );
|
||||
end
|
||||
AddChild( "Final" );
|
||||
AddChild( "Extra1" );
|
||||
AddChild( "Extra2" );
|
||||
AddChild( "Event" );
|
||||
AddChild( "Nonstop" );
|
||||
AddChild( "Oni" );
|
||||
AddChild( "Endless" );
|
||||
return Def.ActorFrame { children=children };
|
||||
Reference in New Issue
Block a user