xml -> lua

This commit is contained in:
Steve Checkoway
2007-03-23 12:15:54 +00:00
parent b82f040c90
commit 79b8fa200d
@@ -0,0 +1,25 @@
local children = {
LoadActor( GetSongBackground() ) .. {
Condition=not GAMESTATE:IsCourseMode();
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffusealpha,0);
OnCommand=cmd(zoom,0;rotationz,0;linear,.5;diffusealpha,1;zoom,1;rotationz,1080);
};
};
local OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+180;diffusealpha,0;linear,0.3;diffusealpha,0.75);
local function AddChild( name )
children[#children+1] = LoadActor( name .. ".png" ) .. {
OnCommand=OnCommand;
Condition=GAMESTATE:GetCurrentStage() == "Stage_" .. name;
};
end
for i = 1, 6, 1 do
AddChild( i );
end
AddChild( "Final" );
AddChild( "Extra1" );
AddChild( "Extra2" );
AddChild( "Event" );
AddChild( "Nonstop" );
AddChild( "Oni" );
AddChild( "Endless" );
return Def.ActorFrame { children=children };