Glenn Maynard
df22699cec
Set up the ortho projection directly, and only once.
2002-11-15 08:13:51 +00:00
Glenn Maynard
21c2d438a2
Move game loop into a spearate functoin. (Aside from being cleaner--that
...
main function was huge--it makes profiling easier since loading and
gameplay are on separate call trees.)
Implement alt-enter.
Link to glu. (Not committing the code that uses it yet ...)
2002-11-14 23:54:40 +00:00
Chris Danford
19244acaf1
Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText
2002-11-12 11:11:16 +00:00
Glenn Maynard
7026fb79d2
set caption
...
handle selective reloading after video mode change and texture prefs
change
2002-11-12 09:31:08 +00:00
Glenn Maynard
63de3aac42
add alt-f4
2002-11-11 09:06:30 +00:00
Glenn Maynard
8bad0c8a30
fix commandline parsing
2002-11-11 08:53:26 +00:00
Glenn Maynard
bd1265168d
fix grave+tab to pause time
2002-11-11 08:52:07 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Chris Danford
24ce24bbc1
Network server mode accepts multiple connections
2002-11-08 08:17:59 +00:00
Chris Danford
23deb80a44
Winsock replaced with SDL_net
2002-11-01 20:01:59 +00:00
Glenn Maynard
bccaf3560b
s/Add/push_back/
2002-10-31 04:23:39 +00:00
Glenn Maynard
040da1a6d4
some more s/GetSize/size/
2002-10-31 02:12:14 +00:00
Chris Danford
ec202633e9
Added .GetString() to all CStrings passed in vargs
2002-10-29 07:58:44 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Glenn Maynard
85e409b121
some more MFCisms to STLisms
2002-10-24 19:55:09 +00:00
Glenn Maynard
161fd75058
SDL init.
2002-10-24 03:56:46 +00:00
Chris Danford
57896611b9
Documentation clean up and optimized AutoGen
2002-10-24 01:51:01 +00:00
Chris Danford
d0412d9a03
Changed toggle resolution from 400 to 320 because 320 looks better.
2002-10-20 18:03:11 +00:00
Glenn Maynard
90f826b278
Clean up restarting: close the mutex to make sure it actually restarts,
...
and don't make assumptions about the executable filename.
2002-10-20 03:53:45 +00:00
Chris Danford
d7e458cb2f
Fixed "can't switch to windowed" (hopefully). Fixed smpackage: individual files selected not added to zip.
2002-10-20 02:33:32 +00:00
Glenn Maynard
c610050512
Remove hardcoded 640x480. Now changing WIDTH and HEIGHT works
...
(except for theme metrics).
Holding grave and tab simultaneously sets DeltaTime=0 (pause).
2002-10-13 21:49:38 +00:00
Chris Danford
812a93d732
Fixed crash if no visualizations present
2002-10-09 16:21:35 +00:00
Chris Danford
e3d962cde2
Fixed error dialog behind program window when throw in fullscreen.
2002-10-02 01:58:03 +00:00
Chris Danford
f39456599e
time delay texture unload, Spig's MAX2 changes
2002-09-21 16:29:14 +00:00
Chris Danford
3ff582f533
added UnloadTexture pref
2002-09-18 20:42:33 +00:00
Glenn Maynard
9f92a16895
use new filter
2002-09-08 06:11:59 +00:00
Andrew Livy
1a1abeaf3d
Some Ez2 Theme Changes
2002-09-04 20:09:56 +00:00
Glenn Maynard
1bf1f3e040
Don't cap update deltas.
2002-09-04 00:26:22 +00:00
Glenn Maynard
0b75b00f55
Implement m_bVsync.
2002-09-03 00:22:00 +00:00
Glenn Maynard
21ced7118d
Open RageException dialog even if LOG == NULL.
2002-09-01 01:23:07 +00:00
Glenn Maynard
92ccf96768
Well, I've received complaints about my other errors, but nothing about
...
the build rules, so I'm assuming they're at least not blowing up at anyone.
Enabling the debug crash window.
More details will go to sm-devs.
2002-08-30 01:06:23 +00:00
Glenn Maynard
99853f04cf
Use builtin memory-checks-on-exit, so we don't get memleak
...
notices for static/global objects.
Fallback to default refresh instead of max.
2002-08-29 23:05:54 +00:00
Glenn Maynard
0918dd3c9a
Turn on memory leak checking.
2002-08-27 22:07:31 +00:00
Chris Danford
142002091a
Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff
2002-08-27 03:59:22 +00:00
Glenn Maynard
89a4c8365f
Move slow-mo to ~.
2002-08-21 22:33:04 +00:00
Glenn Maynard
9e9e012310
Move cache indexing into a global object. Only load the cache file once, instead of for each song loaded. (Speedup, and simplifies Song.cpp.)
...
It's still written over for each file; this way, if a file load crashes, the earlier files will still be written to cache.
2002-08-21 02:13:08 +00:00
Chris Danford
0447dc2aad
Bug fixes and deferred rendering architecture
2002-08-18 16:19:26 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00
Chris Danford
f1861ba157
Added demonstration
2002-08-02 09:31:06 +00:00
Chris Danford
4e1bd74ee6
added a transition between course songs
2002-08-01 03:15:27 +00:00
Chris Danford
4ec08edf2d
Mini-rewrite of input mapping, theme support, and added KSF reader.
2002-07-31 19:40:40 +00:00
Chris Danford
09724f0d90
no message
2002-07-27 23:47:56 +00:00
Chris Danford
936fabbe85
more fixes to Oni and courses
2002-07-27 19:29:51 +00:00
Chris Danford
317c352a9b
Various bug fixes. See changelog.
2002-07-23 01:41:40 +00:00
Chris Danford
b79affe965
3.0 b1?
2002-07-04 21:05:18 +00:00
Chris Danford
9b546bb721
3.0 beta1 release candidate
2002-07-03 21:27:26 +00:00
Chris Danford
374eb8c6d7
3.0 is close!
2002-07-02 00:27:58 +00:00
Chris Danford
c2d9b195cc
no message
2002-06-24 22:04:31 +00:00
Andrew Livy
f1e3334757
Ez2 Checkin. (No song select yet)
2002-06-23 11:43:53 +00:00
Chris Danford
1500459bb1
no message
2002-06-23 02:50:33 +00:00