Move cache indexing into a global object. Only load the cache file once, instead of for each song loaded. (Speedup, and simplifies Song.cpp.)

It's still written over for each file; this way, if a file load crashes, the earlier files will still be written to cache.
This commit is contained in:
Glenn Maynard
2002-08-21 02:13:08 +00:00
parent 22f558bf34
commit 9e9e012310
6 changed files with 84 additions and 29 deletions
+3 -29
View File
@@ -20,6 +20,7 @@
#include "MsdFile.h"
#include "RageSoundStream.h"
#include "RageException.h"
#include "SongCacheIndex.h"
const int FILE_CACHE_VERSION = 61; // increment this when Song or Notes changes to invalidate cache
@@ -292,25 +293,7 @@ bool Song::LoadFromSongDir( CString sDir )
//
// First look in the cache for this song (without loading NoteData)
//
IniFile ini;
ini.SetPath( "Cache\\index.cache" );
if( !ini.ReadFile() )
goto load_without_cache;
int iCacheVersion;
ini.GetValueI( "Cache", "CacheVersion", iCacheVersion );
if( iCacheVersion != FILE_CACHE_VERSION )
{
LOG->Trace( "Cache format is out of date. Deleting all cache files." );
CStringArray asCacheFileNames;
GetDirListing( "Cache\\*.*", asCacheFileNames );
for( int i=0; i<asCacheFileNames.GetSize(); i++ )
DeleteFile( "Cache\\" + asCacheFileNames[i] );
goto load_without_cache;
}
int iDirHash;
ini.GetValueI( "Cache", m_sSongDir, iDirHash );
int iDirHash = SONGINDEX->GetCacheHash(m_sSongDir);
if( GetHashForDirectory(m_sSongDir) == iDirHash ) // this cache is up to date
{
if( !DoesFileExist(GetCacheFilePath()) )
@@ -1237,16 +1220,7 @@ void Song::SaveToCacheFile()
{
LOG->Trace( "Song::SaveToCacheFile()" );
//
// First look in the cache for this song (without loading NoteData)
//
IniFile ini;
ini.SetPath( "Cache\\index.cache" );
ini.ReadFile(); // don't care if this fails
ini.SetValueI( "Cache", "CacheVersion", FILE_CACHE_VERSION );
ini.SetValueI( "Cache", m_sSongDir, GetHashForDirectory(m_sSongDir) );
ini.WriteFile();
SONGINDEX->AddCacheIndex(m_sSongDir, GetHashForDirectory(m_sSongDir));
SaveToSMFile( GetCacheFilePath() );
}
+48
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@@ -0,0 +1,48 @@
#include "SongCacheIndex.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "Song.h"
SongCacheIndex *SONGINDEX;
SongCacheIndex::SongCacheIndex()
{
CacheIndex.SetPath( "Cache\\index.cache" );
ReadCacheIndex();
}
SongCacheIndex::~SongCacheIndex()
{
}
void SongCacheIndex::ReadCacheIndex()
{
CacheIndex.ReadFile(); // don't care if this fails
int iCacheVersion;
CacheIndex.GetValueI( "Cache", "CacheVersion", iCacheVersion );
if( iCacheVersion == FILE_CACHE_VERSION )
return; /* OK */
LOG->Trace( "Cache format is out of date. Deleting all cache files." );
CStringArray asCacheFileNames;
GetDirListing( "Cache/*.*", asCacheFileNames );
for( int i=0; i<asCacheFileNames.GetSize(); i++ )
DeleteFile( "Cache/" + asCacheFileNames[i] );
CacheIndex.Reset();
}
void SongCacheIndex::AddCacheIndex(const CString &path, int hash)
{
CacheIndex.SetValueI( "Cache", "CacheVersion", FILE_CACHE_VERSION );
CacheIndex.SetValueI( "Cache", path, hash );
CacheIndex.WriteFile();
}
int SongCacheIndex::GetCacheHash( const CString &path )
{
int iDirHash;
CacheIndex.GetValueI( "Cache", path, iDirHash );
return iDirHash;
}
+20
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@@ -0,0 +1,20 @@
#ifndef SONG_CACHE_INDEX_H
#define SONG_CACHE_INDEX_H
#include "stdafx.h"
#include "IniFile.h"
class SongCacheIndex {
IniFile CacheIndex;
public:
SongCacheIndex();
~SongCacheIndex();
void ReadCacheIndex();
void AddCacheIndex( const CString &path, int hash );
int GetCacheHash( const CString &path );
};
extern SongCacheIndex *SONGINDEX; // global and accessable from anywhere in our program
#endif
+4
View File
@@ -41,6 +41,7 @@
#include "InputFilter.h"
#include "InputMapper.h"
#include "InputQueue.h"
#include "SongCacheIndex.h"
//
// StepMania common classes
@@ -666,6 +667,8 @@ HRESULT CreateObjects( HWND hWnd )
INPUTFILTER = new InputFilter();
INPUTMAPPER = new InputMapper();
INPUTQUEUE = new InputQueue();
SONGINDEX = new SongCacheIndex();
/* depends on SONGINDEX: */
SONGMAN = new SongManager( PaintLoadingWindow ); // this takes a long time to load
DISPLAY = new RageDisplay( hWnd );
@@ -714,6 +717,7 @@ void DestroyObjects()
SAFE_DELETE( INPUTMAPPER );
SAFE_DELETE( INPUTFILTER );
SAFE_DELETE( SONGMAN );
SAFE_DELETE( SONGINDEX );
SAFE_DELETE( PREFSMAN );
SAFE_DELETE( GAMESTATE );
SAFE_DELETE( GAMEMAN );
+8
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@@ -344,6 +344,14 @@ SOURCE=.\song.h
# End Source File
# Begin Source File
SOURCE=.\SongCacheIndex.cpp
# End Source File
# Begin Source File
SOURCE=.\SongCacheIndex.h
# End Source File
# Begin Source File
SOURCE=.\SongOptions.cpp
# End Source File
# Begin Source File
+1
View File
@@ -15,6 +15,7 @@
#include "GameConstantsAndTypes.h"
#include "RageUtil.h"
extern const int FILE_CACHE_VERSION;
struct BPMSegment
{