Chris Danford
29d77f5c8c
search songs by a genre list
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move MenuDir to SSMaster header
GoalType name cleanup
2006-07-11 06:51:46 +00:00
Steve Checkoway
57ffea9e7d
Add dance-routine steps/style.
2006-06-16 23:46:36 +00:00
Chris Danford
bead3edf0e
add multiplayer status
2006-04-21 00:43:32 +00:00
Steve Checkoway
0c52c3698c
Add EditModeToString and StringToEditMode.
2006-03-14 03:39:38 +00:00
Steve Checkoway
dd2857c70f
Fix define.
2006-03-11 22:06:20 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Chris Danford
fc18dbd342
make more strings localizable
2006-01-08 18:40:20 +00:00
Chris Danford
44225ad379
XToThemedString -> XToLocalizedString
2006-01-07 04:11:29 +00:00
Glenn Maynard
f4278bf86a
prototypes
2005-12-30 19:36:25 +00:00
Chris Danford
0b98adff15
make RadarCategory enum and Lua names consistent
2005-12-24 20:18:56 +00:00
Chris Danford
66c5a45117
SetLoadedFromProfile when the Steps are created, not when they are saved
2005-12-06 23:44:01 +00:00
Chris Danford
36c7d8e0ed
enum name cleanup
2005-12-01 03:20:25 +00:00
Chris Danford
8cb7360ab6
bAllowThemeTitles -> bAllowThemeTitle
2005-11-30 22:37:51 +00:00
Chris Danford
0f0caf7972
Writable files in "Save", read-only files in "Data". This simplifies the installer and packaging.
2005-10-30 23:08:38 +00:00
Chris Danford
9b3a007551
reduce dependencies
2005-10-26 02:27:48 +00:00
Chris Danford
feb1bfb0fc
naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
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add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford
0940df4b49
move enum TimingWindow to global for PrefsManager
2005-10-08 17:37:04 +00:00
Chris Danford
1ead066956
Use generic names for TapNoteScore values since they are treated genericly by the code.
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Theme changes coming...
2005-10-08 02:02:03 +00:00
Chris Danford
b6cf3477b4
Use generic names for TapNoteScore values since they are treated genericly by the code.
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Theme changes coming...
2005-10-08 00:57:40 +00:00
Chris Danford
1333bfd2d8
remove references to specific games for things that are only specific to the controller type
2005-10-07 05:00:52 +00:00
Glenn Maynard
dce23e31b4
cleanup
2005-09-21 21:56:36 +00:00
Chris Danford
ff7c122289
cleanup: move ProfileLoadResult into GameConstantsAndTypes so we don't take dependencies on Profile.h for ProfileLoadResult
2005-08-13 06:59:27 +00:00
Chris Danford
f0335f486c
GROUP_ALL_MUSIC -> GROUP_ALL
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use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Glenn Maynard
6be07b3d5d
Don't define CStrings in headers. A new instance will be created in every
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file that uses the header. A string in GameConstantsAndTypes.h may be duplicated
dozens of times; since it's not a POD, the compiler can't omit or merge it.
2005-06-09 04:03:08 +00:00
Chris Danford
dac72665e3
move background file enumerating into BackgroundUtil.*
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fix editor background change functionality
2005-05-31 01:17:37 +00:00
Chris Danford
ac5a99b41f
specify effect and transition in each background change
2005-05-29 01:11:49 +00:00
Chris Danford
1cef761253
specify StyleTypes to use in ScreenDemonstration
2005-05-21 06:19:57 +00:00
Chris Danford
50717c6ee9
COIN_ -> COIN_MODE_
2005-05-20 17:45:44 +00:00
Chris Danford
6d49da50ee
doubles -> double
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add Lua Premium constants
2005-05-20 08:03:01 +00:00
Chris Danford
dd98a6bc7e
move more of autoplay into debugOverlay
2005-05-18 07:15:56 +00:00
Chris Danford
5ebf6942f8
broadcast on coin inserted
2005-05-06 19:51:29 +00:00
Chris Danford
a122528974
Allow AutoActors for Stage and CouseNumber
2005-05-06 10:48:32 +00:00
Glenn Maynard
120b70f06c
add RADAR_NUM_ROLLS
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ChangeRollsToHolds fix
2005-04-25 09:35:22 +00:00
Glenn Maynard
27b12d3228
rename MEMORY_CARD_STATE_WRITE_ERROR -> MEMORY_CARD_STATE_ERROR
2005-04-22 04:58:32 +00:00
Chris Danford
228ca9f166
reload SSM help text on sort changed
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clean up SortOrder names
2005-04-15 07:18:40 +00:00
Chris Danford
976e497de7
add EDIT_MODE_PRACTICE
2005-04-14 06:34:17 +00:00
Chris Danford
d4df3a1431
fix successful jumps miscalculation: Player used "latest tap note score". Scoring used "min tap note score".
2005-04-13 04:08:51 +00:00
Chris Danford
d312ea5bef
add TNS_AVOIDED_MINE. Fixes unattempted mines counted as successful when ending early.
2005-04-13 01:11:44 +00:00
Chris Danford
c0d6a59282
move EditMenuAction into EditMenu.h and remove unused Lua binding
2005-03-25 09:52:14 +00:00
Chris Danford
b684b3dd88
EditMenu: remove Autogen and consolidate Blank/Copy into Create
2005-03-25 09:49:34 +00:00
Chris Danford
2957b7939f
mystery -> secret
2005-03-10 22:54:55 +00:00
Chris Danford
5cceae246e
add sort by genre
2005-03-02 01:48:38 +00:00
Chris Danford
f9ddb82d98
add EditMenuAction enum
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add Lua constants
2005-02-22 23:11:59 +00:00
Chris Danford
da5f4a57bb
add GoalType, Lua functions
2005-02-17 19:36:10 +00:00
Chris Danford
d93d2d1681
cache OPTION_ORDER
2005-02-06 05:15:57 +00:00
Glenn Maynard
ca4589a8c3
Memory card work: Show "CHECKING" when we've seen the card and
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havn't finished checking it out yet (eg. write check). This improves responsiveness:
a slow card will indicate that we see the card immediately, and it helps
diagnostics since we can easily tell if the machine sees a card. Allow re-
establishing a memory card removed after finalization, as long as it has the
same serial number.
2005-02-06 05:08:46 +00:00
Glenn Maynard
343dc2f6f1
fix warnings
2005-02-03 03:11:30 +00:00
Glenn Maynard
8d48438c15
ModeMenuAvailable metric removed; change Codes instead.
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Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Glenn Maynard
1ccb50ac55
include cleanup (not much of a win)
2005-01-22 19:36:39 +00:00
Chris Danford
57e02f2b75
change BGALayer to use Actor's map of commands
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add "applydefaultoptions" command
clean up CoinMode and Premium enums
2005-01-04 10:51:25 +00:00