Glenn Maynard
96278f2eca
cleanup
2005-07-01 04:42:30 +00:00
Glenn Maynard
6718633d12
steps.h doesn't need to depend on notedata.h ( #2 )
2005-07-01 04:39:59 +00:00
Glenn Maynard
7bdee9a6d3
steps.h doesn't need to depend on notedata.h
2005-07-01 04:38:41 +00:00
Glenn Maynard
a65596e402
cleanup
2005-07-01 04:28:29 +00:00
Glenn Maynard
13eddba584
while I'm here ...
2005-07-01 04:21:49 +00:00
Glenn Maynard
02f45c266a
missing header
2005-07-01 04:19:32 +00:00
Glenn Maynard
ef736dcb4f
a comment stating that a policy named "default" is the default is not very
...
enlightening
2005-06-30 23:20:05 +00:00
Ben Anderson
02f51eae1f
Add RageTexturePreloader; remove EditCoursesMenu
2005-06-30 23:14:57 +00:00
Glenn Maynard
c27ca00976
simplify
2005-06-30 22:55:28 +00:00
Glenn Maynard
6bbffb3e9a
remove TEX_CACHED
2005-06-30 22:49:35 +00:00
Glenn Maynard
0289b1a91e
use RageTexturePreloader
2005-06-30 22:41:22 +00:00
Glenn Maynard
653cd8013a
remove TEX_PERMANENT
2005-06-30 22:08:29 +00:00
Glenn Maynard
7a4b97d61a
RageTexturePreloader
2005-06-30 22:06:34 +00:00
Glenn Maynard
f90e4cdf42
add RageTexturePreloader.
...
This obsoletes Cached and Permanent textures, implementing them more
simply: if you want to keep the texture loaded, just load it and keep the texture
around as long as you want it. The old "texture policy" scheme of "keep the
texture around for the duration of the screen" was ambiguous--we can have any
number of screens loaded.
2005-06-30 22:04:10 +00:00
Chris Danford
738b938f5a
cleanup
...
play Gain/LoseFocus before OnCommand
2005-06-29 09:22:24 +00:00
Chris Danford
d1d61b2070
fix UpdateStage overrides OnCommands that hide m_sprStage
2005-06-29 09:21:30 +00:00
Chris Danford
a8bb3dc994
fix "can't choose SetMods"
2005-06-29 09:20:49 +00:00
Chris Danford
ef4216b699
fix comment location
2005-06-29 09:20:17 +00:00
Steve Checkoway
2a179a0380
Backing out of the final stage prevents getting extra stage. Backing out of extra stage (or second extra stage) fails the stage.
2005-06-29 07:57:15 +00:00
Steve Checkoway
aa71c794ec
Fix warnings.
2005-06-29 06:36:51 +00:00
Glenn Maynard
c856d1c68a
sort in SWME, so screens that don't add any screen elements don't have to
2005-06-29 05:06:50 +00:00
Chris Danford
8d2415f3a5
fix AV. Don't GAMESTATE->Reset on the way out. Let the next screen reset if it needs it.
2005-06-29 02:36:08 +00:00
Chris Danford
6ab20c5ad9
more work on a new course editor
2005-06-28 08:11:30 +00:00
Glenn Maynard
6d9b726210
fix compile (leaving warnings alone for now)
2005-06-27 05:41:43 +00:00
Chris Danford
092a55d6f6
fix no prompt for name entry if make high score then switch to rave
2005-06-27 05:24:31 +00:00
Glenn Maynard
ebe60c9eb7
simplify
2005-06-27 05:24:24 +00:00
Chris Danford
67477a6192
don't show locked Steps in ranking
2005-06-27 05:24:14 +00:00
Glenn Maynard
5de59d0c51
remove unused file/driver tracking
2005-06-27 05:22:09 +00:00
Chris Danford
cd43ae66f1
don't show locked Steps in ranking
2005-06-27 04:48:03 +00:00
Chris Danford
dda77894e8
Remove CourseEntryType. Instead, treat each CourseEntry property as a filter.
2005-06-27 04:41:36 +00:00
Chris Danford
5b19933b3f
working on new course editor
2005-06-26 23:31:36 +00:00
Chris Danford
7a1d736694
working on new course editor
2005-06-26 21:31:07 +00:00
Chris Danford
6203875335
working on new course editor
2005-06-26 21:24:33 +00:00
Ben Anderson
daaf1814a8
More Dev-C++ work. We're close, oh so close... All that's left now is the crash handler.
2005-06-26 04:11:00 +00:00
Ben Anderson
11cc6576de
The non-Windows compiles on MinGW where the Windows stuff does not.
...
(Isn't that block compiler-specific and not OS-specific?)
2005-06-26 04:09:51 +00:00
Ben Anderson
6b22e48136
Use _WINDOWS; Use _MSC_VER properly; comment #if block
2005-06-26 04:02:39 +00:00
Ben Anderson
d3e3c756ac
Use _MSC_VER properly; comment #if block
2005-06-26 04:00:34 +00:00
Ben Anderson
5684b44997
#define NEED_CSTDLIB_WORKAROUND just like Glenn said.
2005-06-26 03:58:25 +00:00
Ben Anderson
58f0d45465
Add comments to confusing #if block; use _WINDOWS and _MSC_VER properly (fixes MinGW compilation)
2005-06-26 03:51:38 +00:00
Glenn Maynard
d8b00e5cc7
revert. #define NEED_CSTDLIB_WORKAROUND instead.
2005-06-26 03:51:22 +00:00
Ben Anderson
30cb9950f9
Add MinGW compilation hack. I hope this compiles on other systems.
2005-06-26 03:48:46 +00:00
Ben Anderson
b4d007e6d6
Use _WINDOWS and _MSC_VER properly. Fixes MinGW compilation.
2005-06-26 03:45:25 +00:00
Ben Anderson
e2e3e11860
Remove useless #ifdef
2005-06-26 03:43:42 +00:00
Ben Anderson
758182858a
MinGW doesn't define _WINDOWS for us; define it.
2005-06-26 01:35:57 +00:00
Ben Anderson
bc3eebc737
Add GCC asm for MinGW
2005-06-26 01:33:33 +00:00
Ben Anderson
35ca4b4514
s/sModifier/sModifiers/
2005-06-26 01:14:32 +00:00
Ben Anderson
2d2988f690
Initial Dev-C++ project file. Doesn't work yet, but it's damn close.
2005-06-26 01:11:18 +00:00
Ben Anderson
9d57dc658e
More MinGW fixes (this time I'm testing it)
2005-06-26 00:51:02 +00:00
Glenn Maynard
d58b3186f0
allow mounting RageFileDrivers directly
2005-06-25 22:34:54 +00:00
Glenn Maynard
d309a6c215
fix warning
2005-06-25 22:11:56 +00:00