Commit Graph

16685 Commits

Author SHA1 Message Date
Glenn Maynard 96278f2eca cleanup 2005-07-01 04:42:30 +00:00
Glenn Maynard 6718633d12 steps.h doesn't need to depend on notedata.h (#2) 2005-07-01 04:39:59 +00:00
Glenn Maynard 7bdee9a6d3 steps.h doesn't need to depend on notedata.h 2005-07-01 04:38:41 +00:00
Glenn Maynard a65596e402 cleanup 2005-07-01 04:28:29 +00:00
Glenn Maynard 13eddba584 while I'm here ... 2005-07-01 04:21:49 +00:00
Glenn Maynard 02f45c266a missing header 2005-07-01 04:19:32 +00:00
Glenn Maynard ef736dcb4f a comment stating that a policy named "default" is the default is not very
enlightening
2005-06-30 23:20:05 +00:00
Ben Anderson 02f51eae1f Add RageTexturePreloader; remove EditCoursesMenu 2005-06-30 23:14:57 +00:00
Glenn Maynard c27ca00976 simplify 2005-06-30 22:55:28 +00:00
Glenn Maynard 6bbffb3e9a remove TEX_CACHED 2005-06-30 22:49:35 +00:00
Glenn Maynard 0289b1a91e use RageTexturePreloader 2005-06-30 22:41:22 +00:00
Glenn Maynard 653cd8013a remove TEX_PERMANENT 2005-06-30 22:08:29 +00:00
Glenn Maynard 7a4b97d61a RageTexturePreloader 2005-06-30 22:06:34 +00:00
Glenn Maynard f90e4cdf42 add RageTexturePreloader.
This obsoletes Cached and Permanent textures, implementing them more
simply: if you want to keep the texture loaded, just load it and keep the texture
around as long as you want it.  The old "texture policy" scheme of "keep the
texture around for the duration of the screen" was ambiguous--we can have any
number of screens loaded.
2005-06-30 22:04:10 +00:00
Chris Danford 738b938f5a cleanup
play Gain/LoseFocus before OnCommand
2005-06-29 09:22:24 +00:00
Chris Danford d1d61b2070 fix UpdateStage overrides OnCommands that hide m_sprStage 2005-06-29 09:21:30 +00:00
Chris Danford a8bb3dc994 fix "can't choose SetMods" 2005-06-29 09:20:49 +00:00
Chris Danford ef4216b699 fix comment location 2005-06-29 09:20:17 +00:00
Steve Checkoway 2a179a0380 Backing out of the final stage prevents getting extra stage. Backing out of extra stage (or second extra stage) fails the stage. 2005-06-29 07:57:15 +00:00
Steve Checkoway aa71c794ec Fix warnings. 2005-06-29 06:36:51 +00:00
Glenn Maynard c856d1c68a sort in SWME, so screens that don't add any screen elements don't have to 2005-06-29 05:06:50 +00:00
Chris Danford 8d2415f3a5 fix AV. Don't GAMESTATE->Reset on the way out. Let the next screen reset if it needs it. 2005-06-29 02:36:08 +00:00
Chris Danford 6ab20c5ad9 more work on a new course editor 2005-06-28 08:11:30 +00:00
Glenn Maynard 6d9b726210 fix compile (leaving warnings alone for now) 2005-06-27 05:41:43 +00:00
Chris Danford 092a55d6f6 fix no prompt for name entry if make high score then switch to rave 2005-06-27 05:24:31 +00:00
Glenn Maynard ebe60c9eb7 simplify 2005-06-27 05:24:24 +00:00
Chris Danford 67477a6192 don't show locked Steps in ranking 2005-06-27 05:24:14 +00:00
Glenn Maynard 5de59d0c51 remove unused file/driver tracking 2005-06-27 05:22:09 +00:00
Chris Danford cd43ae66f1 don't show locked Steps in ranking 2005-06-27 04:48:03 +00:00
Chris Danford dda77894e8 Remove CourseEntryType. Instead, treat each CourseEntry property as a filter. 2005-06-27 04:41:36 +00:00
Chris Danford 5b19933b3f working on new course editor 2005-06-26 23:31:36 +00:00
Chris Danford 7a1d736694 working on new course editor 2005-06-26 21:31:07 +00:00
Chris Danford 6203875335 working on new course editor 2005-06-26 21:24:33 +00:00
Ben Anderson daaf1814a8 More Dev-C++ work. We're close, oh so close... All that's left now is the crash handler. 2005-06-26 04:11:00 +00:00
Ben Anderson 11cc6576de The non-Windows compiles on MinGW where the Windows stuff does not.
(Isn't that block compiler-specific and not OS-specific?)
2005-06-26 04:09:51 +00:00
Ben Anderson 6b22e48136 Use _WINDOWS; Use _MSC_VER properly; comment #if block 2005-06-26 04:02:39 +00:00
Ben Anderson d3e3c756ac Use _MSC_VER properly; comment #if block 2005-06-26 04:00:34 +00:00
Ben Anderson 5684b44997 #define NEED_CSTDLIB_WORKAROUND just like Glenn said. 2005-06-26 03:58:25 +00:00
Ben Anderson 58f0d45465 Add comments to confusing #if block; use _WINDOWS and _MSC_VER properly (fixes MinGW compilation) 2005-06-26 03:51:38 +00:00
Glenn Maynard d8b00e5cc7 revert. #define NEED_CSTDLIB_WORKAROUND instead. 2005-06-26 03:51:22 +00:00
Ben Anderson 30cb9950f9 Add MinGW compilation hack. I hope this compiles on other systems. 2005-06-26 03:48:46 +00:00
Ben Anderson b4d007e6d6 Use _WINDOWS and _MSC_VER properly. Fixes MinGW compilation. 2005-06-26 03:45:25 +00:00
Ben Anderson e2e3e11860 Remove useless #ifdef 2005-06-26 03:43:42 +00:00
Ben Anderson 758182858a MinGW doesn't define _WINDOWS for us; define it. 2005-06-26 01:35:57 +00:00
Ben Anderson bc3eebc737 Add GCC asm for MinGW 2005-06-26 01:33:33 +00:00
Ben Anderson 35ca4b4514 s/sModifier/sModifiers/ 2005-06-26 01:14:32 +00:00
Ben Anderson 2d2988f690 Initial Dev-C++ project file. Doesn't work yet, but it's damn close. 2005-06-26 01:11:18 +00:00
Ben Anderson 9d57dc658e More MinGW fixes (this time I'm testing it) 2005-06-26 00:51:02 +00:00
Glenn Maynard d58b3186f0 allow mounting RageFileDrivers directly 2005-06-25 22:34:54 +00:00
Glenn Maynard d309a6c215 fix warning 2005-06-25 22:11:56 +00:00