simplify
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@@ -16,11 +16,8 @@
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* player could actually view all banners long enough to transition to them
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* all in the course of one song select screen.
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*
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* Policy priority is in the order VOLATILE, DEFAULT. Textures that are loaded
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* DEFAULT can be changed to VOLATILE. CACHED flags are normally set explicitly
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* on a per-texture basis. VOLATILE flags are set for all banners, but banners
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* which are explicitly set to CACHED should stay CACHED. Finally, all textures,
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* when they're finally used, are loaded as NORMAL, and that should never override.
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* If a texture is loaded as DEFAULT that was already loaded as VOLATILE, DEFAULT
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* overrides.
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*/
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#include "global.h"
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