Chris Danford
afa04ff82f
more work on course edit screen
2003-08-11 02:18:13 +00:00
Chris Danford
1f8a45cbee
Add mines transform
2003-08-10 10:12:50 +00:00
Chris Danford
1e514c1c51
Rename overloaded methods of Song so that stack traces are more helpful.
2003-08-10 08:58:11 +00:00
Steve Checkoway
762afe38a4
Fix compiler warnings.
2003-08-10 03:23:17 +00:00
Andrew Wong
b5d0545f42
some bugfixes to option screens:
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1) fixed normal/difficult course difficulty if single player (kept defaulting to second player's option which didn't exist)
2) battery # of lives now defaults to 4 on an invalid value
2003-08-10 00:39:28 +00:00
Andrew Wong
0c1fa458c7
bugfix for following bug:
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"If you have a modifier, like say 2x, and then on the next song you pick C300 (i'd assume also for C200) the next songs scrolls at a constant 600 BPM XD. Same with .5x, the song on C300 will then scroll at 150."
2003-08-09 21:19:59 +00:00
Andrew Wong
068bb826b6
make difficulties shown on player options screen theme-dependent
2003-08-08 10:01:55 +00:00
Chris Danford
1a0d83cbc0
m_NotesType => m_StepsType
...
split NoteDataUtil to sep file
2003-08-07 06:36:34 +00:00
Chris Danford
bf02bfddf4
rename Notes to Steps
2003-08-03 00:13:55 +00:00
Glenn Maynard
fe489cd281
SOUNDMAN -> SOUND
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RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Glenn Maynard
3967e4ca80
Adjust fail mode after player options, not before.
2003-07-24 03:54:34 +00:00
Glenn Maynard
1a74714b53
Fix crash in PlayerOptions.
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Random meter songs in difficult courses get +2 to meter.
2003-07-17 22:44:17 +00:00
Glenn Maynard
93824687ef
Fix "OFF" not working.
2003-07-12 19:20:01 +00:00
Glenn Maynard
2a838b1b3b
Fix player settings being reset if you back out of the player options menu.
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Allow only showing a subset of effects.
2003-07-10 02:56:21 +00:00
Sean Burke
0ce8229701
eol
2003-07-03 18:13:13 +00:00
Chris Danford
df728d987a
Add sorts by meter
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Choose a random dancing character on GameState::Reset()
2003-06-27 08:06:22 +00:00
Glenn Maynard
2d64af7a93
fix PO_STEP
2003-06-18 00:07:56 +00:00
Glenn Maynard
0e976b3ad2
Move options back to the first page. (Havn't removed the other one yet.)
2003-06-16 03:44:15 +00:00
Chris Danford
c743e97f6e
break PlayerOptions selection into two screens (is there any other solution?)
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add lines for Step selection and Character selection
2003-06-15 17:05:51 +00:00
Glenn Maynard
9c8d65fffe
fix ordering
2003-05-28 18:42:33 +00:00
Chris Danford
f574c4782a
changed format of score frame graphics
2003-05-05 06:48:20 +00:00
Andrew Livy
1c097d1d5f
Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
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Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.
Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Chris Danford
977ad34638
move timespacing on player options screen
2003-04-24 06:16:04 +00:00
Chris Danford
4b7d640324
support noteskin-changing attacks
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cache trick icons
change AI probability format
2003-04-22 04:54:04 +00:00
Chris Danford
15a54aee79
options cleanup
2003-04-21 23:43:51 +00:00
Glenn Maynard
e0e5f18ca9
don't show message when not in ASK mode
2003-04-21 22:55:46 +00:00
Glenn Maynard
5ad3b0b786
Readd optional song menu.
...
Three options:
yes, to go directly to it without asking. This is faster for people who use
the song options menu frequently
no, to skip it completely; probably useful for coin mode where the song
opts menu may be inappropriate
ask, to ask, for people (like me) who use that menu very infrequently
but still want it available
2003-04-21 22:36:45 +00:00
Chris Danford
e15dcc2ab5
Load AI difficulty data at runtime from AI.ini
2003-04-21 02:41:10 +00:00
Glenn Maynard
c416b8d284
guh, fix vc6 build
2003-04-18 21:32:55 +00:00
Glenn Maynard
7184d4acd5
add positioning mode selection
2003-04-18 02:13:23 +00:00
Chris Danford
7e46786e0d
fix hidden, sudden when using reverse
2003-04-17 21:44:33 +00:00
Chris Danford
25ef2863e0
add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped)
2003-04-16 22:49:40 +00:00
Chris Danford
cf8f069abd
fix TweenOffScreen animation for GrooveRadar, MusicWheel
2003-04-03 22:34:22 +00:00
Chris Danford
a798cc954c
added ScreenEnding
2003-04-03 22:10:40 +00:00
Chris Danford
eedd17db34
fix incorrect Perspective option applied
2003-04-02 07:03:48 +00:00
Chris Danford
40195e81c7
header2 -> Common title
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Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Chris Danford
214c2b67af
clean up Fonts and Numbers names
2003-03-30 18:12:57 +00:00
Chris Danford
ad34d417f6
Get rid of some global strings to (shrinks release exe size by 3.5MB)
2003-03-15 19:25:37 +00:00
Chris Danford
3dd62d5568
improve Skippy
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select last chosen NotesType and Difficulty in EditMenu
2003-03-13 20:46:59 +00:00
Chris Danford
b8d8eb589d
Add Skippy to PlayerOptions
2003-03-13 09:25:57 +00:00
Chris Danford
767894800b
fix transitions in ScreenGameplay
2003-03-12 03:44:55 +00:00
Chris Danford
16df407e32
Cosmetic cleanups
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Added "press START for more options" to ScreenPlayerOptions
2003-03-11 08:52:45 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
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Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford
66a6f0017f
Most PlayerOptions now represented by floats
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Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford
8fc33de8bf
split LONG transform into BIG and QUICK
2003-02-20 00:57:52 +00:00
Chris Danford
71134fd2cf
rename Big->Wide, add Tall
2003-02-19 22:58:14 +00:00
Chris Danford
e6273f1db3
more work on editor
2003-02-19 05:46:09 +00:00
Kevin Slaughter
3aabd48dfb
Fixed variable error in SongManager.cpp that was not allowing a clean compile (renamed var I to J, is all). Also fixed error that Judgement.* & HoldJudgement.* were not included..are now
2003-02-18 09:19:38 +00:00
Chris Danford
032bf447f3
per-player NoteSkin
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NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Chris Danford
12756391db
Added BIG transform. Haven't yet fixed the weird interaction it has with the score.
2003-02-16 20:27:53 +00:00