Glenn Maynard
f083765d69
remove ProTimingDisplay; too hard to read to be useful
2005-01-25 18:22:22 +00:00
Glenn Maynard
da407f2fb7
unused header
2005-01-15 01:48:53 +00:00
Glenn Maynard
aad97fbcb9
remove some more old experimental stuff
2005-01-15 01:45:34 +00:00
Glenn Maynard
fc163a4c04
do save ScoreDisplay optoin to profile
2005-01-10 15:10:36 +00:00
Glenn Maynard
8c89672c89
float m_fScoreDisplay -> ScoreDisplay m_ScoreDisplay
...
minor cleanup
2005-01-10 15:10:02 +00:00
Steven Towle
19ac29c9af
added score display options
2005-01-09 07:47:38 +00:00
Chris Danford
f840c014a9
Move some player-specific data out of the bloated GameState class.
...
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Glenn Maynard
29620a19bf
make 0% RandomSpeed no effect (like other mods), instead of 100%
...
fix options menu selection
2004-12-11 21:48:32 +00:00
Steven Towle
e7f1204f41
added random speed modifier (as an experiment for random variables in modifiers)
2004-12-11 11:06:41 +00:00
Glenn Maynard
09b14c370e
add PlayerOptions::ResetSavedPrefs
2004-11-14 05:25:30 +00:00
Chris Danford
03fbb915f3
remove VC6 scoping hacks
2004-09-21 07:53:39 +00:00
Glenn Maynard
e4f67a8071
Save some options that make the game easier. They don't have the
...
"crazy options for last song" problem, and they're useful; some people
don't like mines, some people don't want to hurt their hands playing with
quads, etc. (I'm not sure if there's any point to saving NoJumps, but
it doesn't seem to matter.)
2004-09-13 04:55:15 +00:00
Chris Danford
abe10501f7
change Twister to "max 3 holds at once"
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add Floored, "max 2 holds at once"
2004-08-29 21:26:52 +00:00
Chris Danford
8dcd4d93bb
only persist a subset of options that players would want to use for every song. When players turn on tricky options for the last song, they often forget to turn all of the tricky stuff off again in the next game.
2004-08-29 09:19:11 +00:00
Chris Danford
5430ecb232
rename: Converge -> Centered
2004-08-29 07:12:37 +00:00
Glenn Maynard
f0c0a532f9
sscanf("%f") -> strtof()
2004-08-10 22:19:06 +00:00
Glenn Maynard
0c4f092fd3
fix ambiguous ?: types
2004-08-06 21:01:28 +00:00
Chris Danford
27ece3ecbf
fix "transform mods that last for a whole song in a course get applied twice"
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fix "impossible to get 100% on a course that uses AddMines" by calculating RadarValues after applying mods
Trail::GetRadarValues needs to do caching. Performance is bad.
2004-07-23 04:45:48 +00:00
Chris Danford
5544445ad0
name cleanup: StyleDef -> Style
2004-06-28 07:26:00 +00:00
Chris Danford
fc622382dd
fix case sensitivity in speed mod names
2004-06-26 22:13:50 +00:00
Chris Danford
61581479d8
track the current Trail in GameState
2004-06-03 08:22:02 +00:00
Glenn Maynard
7dfd611587
license updates
2004-05-31 21:55:14 +00:00
Chris Danford
6f75a3d920
review uses of GetTrail
2004-05-24 06:07:59 +00:00
Chris Danford
4bb777232d
name cleanup: "pNotes" -> "pSteps"
2004-05-24 03:41:39 +00:00
Chris Danford
abfc956e4f
refactor Course: move some responsibilities to Trail
2004-05-23 00:53:20 +00:00
Chris Danford
9a716c0ac5
theme mod names on the eval screen
2004-05-02 11:54:16 +00:00
Glenn Maynard
ab7e7b1afa
fix brake/boost tweening
...
allow tweening to/from constant speed mods
2004-04-09 04:49:29 +00:00
Steve Checkoway
20a8bab45c
Clean up includes.
2004-04-05 05:22:32 +00:00
Glenn Maynard
f9e818794a
add disqualifying "cover" modifier: don't show the song background
2004-04-02 00:13:47 +00:00
Chris Danford
936f2066e1
clean up ScreenTestLights
2004-03-29 09:44:00 +00:00
Glenn Maynard
4c1374aea9
remove unused TimingAssist
2004-03-27 00:16:48 +00:00
Chris Danford
cb91aa5f36
don't disqualify for mods that have no effect on the current song or course
2004-03-25 05:38:04 +00:00
Glenn Maynard
18ef4de22a
fix crash
2004-03-25 04:09:58 +00:00
Chris Danford
09e6b85f3b
add ActiveAttackList
2004-03-17 06:01:17 +00:00
Steve Checkoway
02d438b33f
Fix warnings
2004-03-11 10:58:36 +00:00
Chris Danford
df72631f6c
add "disqualify" graphic to options screen for options that make a song easier
2004-03-08 07:49:01 +00:00
Chris Danford
d733b7a7b2
make Turns multi-selectable
2004-03-01 00:09:07 +00:00
Chris Danford
0a8e861b6d
fix interaction between scroll mods
2004-02-29 18:18:28 +00:00
Chris Danford
ddeb153ed3
add "converge" mod
2004-02-23 07:44:11 +00:00
Chris Danford
380a2d00ee
add "cross" mod
2004-02-23 05:33:33 +00:00
Matt Denham
6905bbe781
Added BMRize mod because people have complained that Quick is too easy. Try this. :-)
2004-02-12 06:54:54 +00:00
Glenn Maynard
333e32ef25
operator== is always const
2004-01-18 07:44:39 +00:00
Chris Danford
b555be59df
more rave balancing
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add "noquads"
2004-01-12 03:47:55 +00:00
Chris Danford
e2136499e1
add "nojumps"
2004-01-11 06:34:30 +00:00
Chris Danford
2767e78218
cleanup options comparison
2004-01-11 04:33:21 +00:00
Chris Danford
da466fc20c
add NoHands option
2004-01-02 11:25:21 +00:00
Glenn Maynard
7d750614b1
never tilt hallway and distant
2003-11-12 01:27:51 +00:00
Glenn Maynard
76e701154b
remove trace
2003-11-08 01:01:38 +00:00
Chris Danford
3ca893b0ca
add twister transform
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reorganize transform options
2003-11-07 08:45:21 +00:00
Chris Danford
768b2e5846
rework ScreenOptionMaster metric names to not depend on language specific row title
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create Mines row in ScreenPlayerOptions and move other options around
2003-11-07 07:25:52 +00:00