Commit Graph

20 Commits

Author SHA1 Message Date
Glenn Maynard 2cab5c4689 license updates 2004-05-31 22:42:12 +00:00
Glenn Maynard 15d04ec72c allow loading alternate codes 2004-05-22 23:54:23 +00:00
Chris Danford ecea3414b3 add code to go back in event mode 2004-05-08 19:22:51 +00:00
Chris Danford a4f72adc3d save player options automatically if using profile
remove code for saving player options
2004-03-13 17:35:31 +00:00
Chris Danford e183e3b706 add SaveModifiers code for PlayerOptions screen 2004-02-23 08:16:40 +00:00
Chris Danford e8f3886d2c add "CancelAll" code for PlayerOptions screen 2004-02-23 07:44:57 +00:00
Chris Danford 646f67a3d2 allow save screenshot on eval screen with MenuLeft-MenuRight-Start 2004-02-12 09:44:16 +00:00
Glenn Maynard f116a3f4e8 cleanup 2004-01-25 15:45:50 +00:00
Glenn Maynard 5144e29421 generalize 2004-01-25 02:29:18 +00:00
Chris Danford 5b08f9dae2 split SORT_MENU into SORT_SORT_MENU and SORT_MODE_MENU 2004-01-11 08:15:44 +00:00
Glenn Maynard 06e3b86538 add NextSort3,4 2003-12-06 00:32:42 +00:00
Chris Danford ddd9b78af5 rename "AllSorts" code to "Menu" 2003-12-02 09:15:35 +00:00
Chris Danford 2dc6cb9099 Let CodeDetector detect Left+Right and Left-Right-Start codes on ScreenSelectMusic 2003-12-02 09:04:00 +00:00
Chris Danford 768b2e5846 rework ScreenOptionMaster metric names to not depend on language specific row title
create Mines row in ScreenPlayerOptions and move other options around
2003-11-07 07:25:52 +00:00
Chris Danford ca7a13deaa add switch game code 2003-09-25 02:16:37 +00:00
Andrew Livy 378f7a3a4a Can now skip from group to group on ez2/pump song select using codes -- note; currently enters infinite loop if there is only 1 group and code entered -- will fix this later 2003-09-07 22:03:23 +00:00
Andrew Livy 1c097d1d5f Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.

Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Chris Danford 82199383a8 Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Glenn Maynard 24cc7a3c04 Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
2002-11-16 08:07:38 +00:00
Chris Danford 7fb4b9c977 added codes for option entry and option icons 2002-09-03 00:22:12 +00:00