Kyzentun Keeslala
9c6858f323
Changed pause menu logic to not allow pausing if any other button is down.
2016-03-31 19:53:47 -06:00
Kyzentun Keeslala
cfca85c464
Allow bringing up the pause menu with MenuLeft and MenuRight at the same time.
2016-01-24 20:16:56 -07:00
Kyzentun Keeslala
751729c49a
Disable pausing on ScreenGameplaySyncMachine.
2016-01-23 00:59:19 -07:00
Kyzentun Keeslala
a3f5682ce2
Added Stop Course to pause menu. Hide foreground during pause menu. Changed GiveUpStartText, GiveUpBackText, and SkipSongText to tell the player to double tap for the menu.
2016-01-12 17:37:00 -07:00
Kyzentun Keeslala
0de66f6e1a
Added pause menu to ScreenGameplay in default theme. Added SetPrevScreenName lua binding to Screen. Added begin_backing_out lua binding to ScreenGameplay.
2016-01-09 11:40:22 -07:00
Kyzentun Keeslala
220e4c13b6
Forgot to make this a local.
2015-06-14 08:59:24 -06:00
Kyzentun Keeslala
c78950aaeb
Changed timing and life difficulty text to position value after label. Changed all AllowRepeatingInput metrics in _fallback to true.
2015-06-14 08:55:42 -06:00
Kyzentun
6bedfcaf74
Added NoteField board files.
2015-04-03 14:21:42 -06:00
Kyzentun
b4893e4a10
Structural changes to ScreenGameplay, Player, and NoteField to put the NoteField Board underneath everything except the song background. This includes underneath the combo/judgment when those are under the field. Screen filter in default theme moved to be part of the NoteField board so that it's always in the right place.
2015-04-03 14:19:28 -06:00
Kyzentun
519ad8d243
Added stoptweening to ExplanationTogether OnCommands because it was possible to trigger a tween overflow by holding escape in edit mode.
2015-03-02 20:51:47 -07:00
Kyzentun
5d7f6b7b52
Added code for setting player name plates with bpm info.
2014-12-27 05:44:46 -07:00
Jonathan Payne
0ec3c573c4
Add Speed Nameplates
2014-12-27 03:17:51 -08:00
Kyzentun
e8c208395d
Fixed DeltaSeconds actor in timed courses to check whether the pref for the delta exists.
2014-11-29 12:59:51 -07:00
freem
7dac269bcb
This file also uses LoadFont("Common","Normal"), which will cause StepMania to cry
2014-09-30 23:39:21 -05:00
Kyzentun
b0d40eca3d
Merge branch 'theme-updates' of https://github.com/Midiman/stepmania
2014-09-17 14:40:05 -06:00
Jonathan Payne
b09c7e8af4
OptionsCustomizeProfile, HeartEntry improvements
2014-09-17 12:20:55 -07:00
Kyzentun
1186840ef0
Fixed SSM StageDisplay to update when the song changes and SG StageDisplay to fetch curStage at the correct time to set its color.
2014-09-17 03:13:31 -06:00
Jonathan Payne
8d0f86d240
SelectStyle, SelectMode improvements
2014-09-16 17:05:19 -07:00
freem
5649b5f61b
thify_number replicates FormatNumberAndSuffix; use that instead.
2014-09-15 03:58:16 -05:00
Kyzentun
2f37e9d8a9
Merge branch 'DefaultHeart' of https://github.com/kyzentun/stepmania
2014-09-14 21:07:54 -06:00
Kyzentun
1dbdca6b0a
Merge branch 'StageDispFixes' of https://github.com/kyzentun/stepmania
2014-09-14 21:06:27 -06:00
Jonathan Payne
937b99b87d
Improve HeartEntry screen
2014-09-14 15:20:13 -07:00
Jonathan Payne
5fcf3e1466
Merge branch 'master' of https://github.com/stepmania/stepmania
2014-09-13 16:29:28 -07:00
Forest
8b866c9584
Remove the execute bit from non-executable files.
...
Fixes stepmania/stepmania#300 .
2014-09-11 04:03:32 -07:00
Kyzentun
2199e7aafb
Fixed GAMESTATE:GetCurrentStage to use correct logic for determining if all human players are on final stage.
...
THEME:GetPath lua functions can now pass true for the third arg if the element is optional.
Fixes to various StageDisplay things in default.
thify_number and thified_curstage_index lua functions added to default/Scripts/04 Other.lua.
2014-09-07 04:05:10 -06:00
Jonathan Payne
f5c7147eeb
Merge branch 'master' of https://github.com/stepmania/stepmania
2014-09-04 20:23:28 -07:00
freem
49d0066108
header text shows over the underline; header shadow text shows under it.
2014-09-04 20:41:14 -05:00
Jonathan Payne
495b3283c5
Merge branch 'master' of https://github.com/stepmania/stepmania
2014-09-04 17:40:24 -07:00
Jonathan Payne
ec3b6a14da
Merge branch 'master' of https://github.com/stepmania/stepmania
...
Conflicts:
Themes/default/Graphics/ScreenWithMenuElements header/default.lua
Themes/default/metrics.ini
2014-09-01 05:43:51 -07:00
Jonathan Payne
9b176447c3
Fix up HowToPlay graphics
2014-08-31 22:23:11 -07:00
Jonathan Payne
1464f12b16
Implement ScreenCaution, fix CDTitle
2014-08-31 16:59:03 -07:00
Jonathan Payne
3d283a41bc
Implement ScreenContinue
2014-08-30 20:17:15 -07:00
Jonathan Payne
ab394950e0
fix StageDisplay errors, EvalSummary
2014-08-30 16:14:03 -07:00
Jonathan Payne
83aaf2b2a5
Art Pass #1
2014-08-30 03:10:24 -07:00
Jonathan Payne
04da3fb9c7
include IsCourse(), fix StageDisplay for courses!
...
(cherry picked from commit 56003157f77be78bd5ab9e608b1f3836cf288e08)
2014-08-28 06:01:17 -05:00
Jonathan Payne
91581bb5f7
Fix eval summary, summary branches
...
+ Fixed ScreenGameplay StepsDisplay errors
+ Fixed ScreenSelectCourse CourseContentsList masks
+ Fixed ScreenEvaluationSummary banners -- introduced a scroller.
+ Fixed showing ScreenEvaluationSummary showing after a course
(cherry picked from commit 04f7373238410c481cb79c6441fb27c55c69a447)
2014-08-28 06:01:15 -05:00
Jonathan Payne
c36068faf8
High Scores tweak
...
(cherry picked from commit fa4e5efb5b0d8dcd73ed3e43d993d7e98b73e347)
2014-08-28 06:01:14 -05:00
Jonathan Payne
8f0e2246f9
Add a real High Scores screen.
...
(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
2014-08-28 06:01:12 -05:00
freem
7f305664fa
update ScreenGameOver with a fancier "game over" graphic and bigger text
2014-08-02 00:38:49 -07:00
freem
ea74aa74bc
[Themes/default] hack for SWME StageDisplay to show correct stage on Normal Mode Evaluation
2014-08-02 00:38:45 -07:00
Jonathan Payne
2e240a38c7
Themes/default: Fix header alignment, make the background checkboard less gaudy
...
Themes/: remove anything we don't ship with.
2013-10-20 21:57:50 -07:00
Jonathan Payne
7f9972ea74
Fix routine theme errors; do not force typical pump options behavior
2013-10-17 19:27:42 -07:00
Devin J. Pohly
9c1da9cfd4
finish backouts that didn't complete because of merge conflicts
2013-07-19 11:25:36 -04:00
Jason Felds
fb5db73c45
Revert "DONE! All lua is future-proofed."
...
This reverts commit afd0dac0c1 .
2013-07-18 18:02:01 -04:00
Jason Felds
ea45a6947c
Revert "Some more of default. Not yet done."
...
This reverts commit 162b626e3e .
2013-07-18 17:57:14 -04:00
Jason Felds
dc5d6a932d
Revert "Some of default. Better break this up."
...
This reverts commit 8833ab5bc6 .
2013-07-18 17:43:31 -04:00
Jason Felds
afd0dac0c1
DONE! All lua is future-proofed.
2013-07-05 22:17:42 -04:00
Jason Felds
162b626e3e
Some more of default. Not yet done.
2013-07-04 22:50:30 -04:00
Jason Felds
8833ab5bc6
Some of default. Better break this up.
2013-07-04 13:09:03 -04:00
Jonathan Payne
39f68e0133
Make transitions extra fast.
2013-06-15 05:54:55 -07:00