AJ Kelly
b145705ce7
fix both combo/miss labels being shown at once
2008-01-01 19:32:32 +00:00
Steve Checkoway
f8383e7f4e
Remove boilerplate added by Xcode. This should have been removed 4.5 years ago, when this file was added.
2007-12-30 04:59:01 +00:00
AJ Kelly
6756c3b2d3
add ProfileManager, RageFile, ScreenProfileLoad classes, and some more functions
2007-12-30 04:46:46 +00:00
AJ Kelly
345a5505ed
Changed difficulty icons on gameplay to a new design and have them use localized strings instead of baked text
2007-12-23 09:05:11 +00:00
Glenn Maynard
743dd7ce1d
add ScoreDisplayAliveTime
2007-12-23 01:27:29 +00:00
AJ Kelly
51c8a86a97
always show frames in Rave mode
2007-12-22 23:05:33 +00:00
Steve Checkoway
2b75afd00b
Use iSongRow.
2007-12-16 00:21:25 +00:00
Steve Checkoway
c6a3fa5f67
If we hit a note, play its keysound. If we haven't hit a note, play the sound for the closest note.
2007-12-16 00:13:20 +00:00
Steve Checkoway
4be117e4c3
Key sounded files need not have an associated music file. If it doesn't, don't crash and don't add it to the sound chain.
2007-12-15 23:26:12 +00:00
Steve Checkoway
9514f31666
Fix sounds not being written into the mix buffer.
2007-12-15 23:22:57 +00:00
Steve Checkoway
4873e924d7
Strip the newlines off of the XML before the Warn(). Also, we should never pass user-supplied data as a format string.
2007-12-15 23:21:30 +00:00
Steve Checkoway
05c9c69fbb
Remove debugging.
2007-12-08 19:33:03 +00:00
Steve Checkoway
b1e07c027b
Document RageTexture and most of Sprite. There are bits I am not clear on still.
2007-12-03 06:52:33 +00:00
Steve Checkoway
6393dc1cdd
Allow more than only text inside <Link></Link>.
2007-12-03 06:50:06 +00:00
Steve Checkoway
13fa6a7d14
This is overridden by subclasses so it needs to be virtual.
2007-12-03 06:36:12 +00:00
Steve Checkoway
1f58d5a753
Fix comment typo.
2007-12-03 06:22:32 +00:00
Steve Checkoway
f4915d33e3
Patch instructions.
2007-12-01 23:36:32 +00:00
Steve Checkoway
611366a664
TrimLeft(); TrimRight(); -> Trim();
2007-12-01 23:33:38 +00:00
Steve Checkoway
a21830527f
Trim both sides of the string.
2007-12-01 23:32:28 +00:00
AJ Kelly
07a5e1b456
fix typo, add more global functions
2007-12-01 02:33:53 +00:00
AJ Kelly
f18719812a
add more Actor commands
2007-12-01 01:57:39 +00:00
Steve Checkoway
abbe9f7bc0
ZoomTo{Width,Height} -> zoomto{width,height}
2007-11-30 22:28:20 +00:00
Steve Checkoway
0de0278ac3
Update hardware list.
2007-11-27 06:06:15 +00:00
Steve Checkoway
f3f26b76ba
Remove this for now. It's breaks gdb for reasons that are obvious, in retrospect.
2007-11-25 00:39:21 +00:00
Steve Checkoway
0a032f3f90
Split out SetSampleRate. Only try to set the sample rate if it matches one of the allowable ranges returned by the device. In the future, this could pick a sample rate more intelligently if there isn't an exact match. (Not all code paths tested yet due to lack of hardware in WA.)
2007-11-25 00:36:51 +00:00
Steve Checkoway
004fcc0ccd
Don't try to set the device's sample rate if it already matches. This fixes an annoying pause in playing audio whenever the game is started.
2007-11-24 23:10:11 +00:00
Steve Checkoway
92e41d40da
Minor optimization: don't call AudioGetHostClockFrequency() or do a double precision divide over and over.
2007-11-24 22:38:10 +00:00
Steve Checkoway
270e09d9bc
No metronome for row -1. Fixes a crash in NoteRowToMeasureAndBeat().
2007-11-24 22:33:59 +00:00
AJ Kelly
c8b81a6075
add ScreenSelectProfile
2007-11-23 05:38:17 +00:00
Steve Checkoway
08813256b9
Add messages to build script.
2007-11-21 09:53:24 +00:00
Chris Danford
cbe1bed2d9
add OldPageIndex and NewPageIndex to *SwitchPage messages
2007-11-21 09:38:13 +00:00
Steve Checkoway
dfc1a43afd
Apply ffmpeg patch when using this build script.
2007-11-17 22:09:18 +00:00
Steve Checkoway
4915d9253f
Patched ffmpeg to fix divx looping forever.
2007-11-17 22:07:56 +00:00
AJ Kelly
804ede5204
change formatting on GlobalFunctions
...
Add hidden, visible to Actor
Add GetDescription, GetFilename,GetMeter, IsAutogen to Steps
Add GetMetric and GetString to ThemeManager (may need better explanations)
Add Course, LifeMeter, PlayerInfo
2007-11-17 19:50:52 +00:00
Steve Checkoway
ffbf3ec2a9
hash -> has
2007-11-16 20:29:23 +00:00
Chris Danford
7d3247a8aa
fix 'Load player edits, play one of the player edits, continue, choose Nontop; crash'
2007-11-13 12:08:29 +00:00
Chris Danford
0acaeecba0
move m_bMultiplayer conditional into GameState
2007-11-13 10:27:28 +00:00
Chris Danford
11f24cce33
move m_bMultiplayer conditional into GameState
2007-11-13 10:27:07 +00:00
Chris Danford
a9f336acbc
fix CommitStageStats not being called
2007-11-13 10:24:42 +00:00
Chris Danford
04a0829134
allow checkpoints for rolls
2007-11-13 04:48:58 +00:00
Chris Danford
f18813088b
style cleanup
...
don't touch hold_head_holds in StepStrumHopo
2007-11-13 04:40:44 +00:00
Steve Checkoway
316314b16c
Update build instructions.
2007-11-11 23:58:08 +00:00
Steve Checkoway
ed5eeba8c9
No more mad here.
2007-11-11 23:54:23 +00:00
Steve Checkoway
3994aabd82
Build mad statically. Since the source is in the repository, no need to include the library like the others.
2007-11-11 23:52:59 +00:00
Steve Checkoway
47bc484919
Combine ffmpeg targets into a single static library.
2007-11-11 21:50:34 +00:00
Steve Checkoway
a0f95bd09c
Link with ffmpeg statically.
2007-11-11 21:44:52 +00:00
Steve Checkoway
536660e708
Use a static ffmpeg lib.
2007-11-11 21:44:05 +00:00
Steve Checkoway
12cee09347
Add configuration file for ffmpeg. Add script to add processor specific guards to certain files.
2007-11-11 21:06:42 +00:00
Steve Checkoway
f05692736a
Update hardware list with MacBook3,1.
2007-11-10 20:01:52 +00:00
Glenn Maynard
1c65b56998
add Avery Lee for PointsToValidCall code
2007-11-09 21:44:09 +00:00