Commit Graph

176 Commits

Author SHA1 Message Date
Colby Klein 95e88e1c5e update fallback holds and rolls to the dance/default ones 2019-03-15 16:03:57 -07:00
Colby Klein 5021d75fd5 new fallback mines 2019-03-15 11:48:34 -07:00
ListenerJubatus 6f55579394 Fix grade tiers in default theme, fix mine graphic in Lambda noteskin. 2018-07-17 14:05:55 -06:00
ListenerJubatus 7ccd0a22a9 Add hold explosion to Lambda 2018-01-24 23:00:28 -06:00
Flameshadowxeroshin 598e70dbb7 forgot something 2018-01-17 15:19:03 -06:00
Flameshadowxeroshin 8e51aec55e remove unnecessary midi-solo frames 2018-01-17 15:16:43 -06:00
Flameshadowxeroshin c731828f44 Add midi-rainbow noteskin 2018-01-17 10:43:36 -06:00
ListenerJubatus 42340a4e43 higher-res graphics here 2018-01-07 20:08:08 -06:00
ListenerJubatus b6f8c5867a icon sizing, modifiers to eval, lambda ns
tweak icon sizes on music wheel, new Lambda noteskin, add player options
back to evaluation, tweak evaluation to have more padding for scores
2017-12-30 11:35:22 -06:00
1033Forest 23dbd956d1 Update instructions.txt 2016-06-22 07:58:25 -04:00
Pedro Cardoso da Silva 55dd4f0a95 Remove redundant code at Noteskins/pump/default/Noteskin.lua
Unless this is a compatibility code for something/there is a inexplicable bug somewhere that needs this here.
2015-02-17 14:44:44 -02:00
Jousway e32648eeeb putting back roll heads
do we even need those lines?
2015-02-10 21:04:51 +01:00
Kyzentun 7443f76eab Polish installer translation from Jarosław Pietras. Removed duplicate IsRoutine function from Branches.lua. Fixed beat noteskin receptor to not set zero delay. Minor change to default's danger underlay to pass the pn when fetching style. 2015-01-28 08:52:52 -07:00
Kyzentun 58d3fd2b6f Fixed pump noteskin to not set zero delay on receptor sprites. Changed error messages from Sprite to give 1-indexed state numbers. 2015-01-28 07:53:55 -07:00
Kyzentun cf66c5e78d Shuffle mod for kickbox. Noteskin from midiman. 2015-01-27 17:27:02 -07:00
Kyzentun c65c1eb386 Added kickbox game mode with 4 styles. 2014-12-09 22:22:50 -07:00
hanubeki 4e02983dc9 Add metrics for previous commit 2014-10-12 00:42:03 +09:00
Colby Klein 6ce767e016 Fix GhostArrowDim::HitMineCommand in dance default noteskin 2014-02-23 23:37:13 -08:00
Jason Felds ef1190e3db Revert "Handle noteskin lua. Thanks to Jousway."
This reverts commit 1532c4e5ab.
2013-07-18 18:02:18 -04:00
Jason Felds 1532c4e5ab Handle noteskin lua. Thanks to Jousway. 2013-07-06 21:51:12 -04:00
Jousway 53a75b0325 so many edits today, but I want stuff to be defined properly, sorry mates! 2013-03-05 20:45:06 +00:00
Jousway bde6e89155 I DID NOT FORGET THE M IN TECHNOMOTION GOD !@#$ 2013-03-05 19:49:08 +00:00
Jousway fb49ad9455 Proper Listing with PPP Included 2013-03-05 17:55:15 +01:00
Jonathan Payne e9e64018e2 Improvements before branch 2013-02-09 14:11:38 -08:00
Jonathan Payne 5aef9b91b2 this too 2012-08-04 17:54:45 -07:00
Jonathan Payne 9672bbd09a theme updates, made a few things faster; makes the game look far smoother than most people realize. 2012-08-04 17:54:37 -07:00
AJ Kelly 3f4da852f8 the mines in retro* should be red, not orange 2012-07-10 20:57:21 -05:00
AJ Kelly 9fc8aa589b even more finishtweening;/hitmine stuff 2012-06-27 16:08:51 -05:00
AJ Kelly 3327dc6be7 more finishtweening/hitmine stuff 2012-06-27 16:05:33 -05:00
AJ Kelly 9367c45d78 add finishtweening to hitmine commands for some noteskins; this may have to happen with others 2012-06-27 16:04:10 -05:00
AJ Kelly 41d42f9561 "pump/default: move player variable to outside of function to work for split timing"
sourced from hanubeki: http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=ca5903590a0decbaca4c17194cf2efe025d3ce4a
2012-05-02 19:13:22 -05:00
AJ Kelly c94d18e0bb hg eol crap again. 2012-04-12 14:51:52 -05:00
Jousway 2655299351 HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLLLLLLLLLLLDDDDDDSSSSSSSS
I messed something up OOOPS, who to blame, lets blame someone random.
I know lets blame wolfman for no reason, cuz I'm bored and I like to see him
react with "What did I do?"
2012-04-12 21:47:40 +02:00
Jousway 5378b837ed Two easy to read complete opensource Noteskins called exact and easy.
Play around with them and ajust anything you want
There are made to test and increase the easy ness of reading simfiles with
certain notesins, In this case one for accuracy which is "exact"
and one for cluster simfiles which is "easy"

Easy is made to be easy to see with simfiles that are clustered
for example an simfile with an high bpm and a load of notes coming at the same
time, with an load of noteskins which have nice effects and its hard to read
these paterns.
so basicly you can read the file with clustered patterns which some people
including me have trouble with.

Exact is to test the accuracy, increasing your scores with Flawless, so people
get higher scores on easier files.
2012-04-12 20:19:44 +02:00
Jason Felds 587a5961ed Some improvements on the techno side. 2012-04-06 17:32:40 -04:00
Jason Felds 759ee2c28b Add a rhythm based technomotion skin.
This is based off of Jousway's _Editor skin.

If anyone wants pad colors, it's up to you
to set those up.
2012-04-06 16:07:48 -04:00
AJ Kelly a902bd2a2f add NoteSkin.lua for pump\delta\; was accidentally deleted 2012-03-30 00:50:55 -05:00
AJ Kelly f480d1bb64 fix issue 458, which was a warning about replacing the frames table in the default pump noteskins. 2012-03-28 11:43:38 -05:00
AJ Kelly cfef4bc5d0 various changes to dance/retro noteskin, mainly better Solo mode support. 2012-02-16 19:32:59 -06:00
AJ Kelly a20fca969d added UpLeft Receptor to dance-retro 2012-02-15 23:02:16 -06:00
Jason Felds 28679c0f3d Welcome to the world of merging. 2012-01-08 21:40:36 -05:00
Jousway 077cb394eb again a merge I bet I did it wrong cuz I really dont get this 2012-01-09 03:19:53 +01:00
Jousway b9926fdcc3 This works????? I dont even?????????????????
Also why did I name a .png file .png.png *duckface*
2012-01-09 03:17:23 +01:00
AJ Kelly 4b5baa37ce ARGH EOL BULLCRAP NEEDS TO GO AWAY 2012-01-08 19:00:13 -06:00
Jousway fe928b8d12 oh god I have to merge 2012-01-08 18:16:20 +01:00
Jousway 68f58a46cf finally done but then commiting is being a dick cuz I suck at it
anyways finaly this noteskin is done and I can sleep, als if anyone wonders why
I put it in the common folder thats because it has piu and dance build in one
so if you have it fallback on _Editor it checks in the gametype folder and the
common folder which is were its in, also it takes some time to load when I'm
picking a song, maybe becaues of HD images that are 4 times the normal size or
because of lua errors, or a combination of the two, I dont know need to check
that later

also if you want to use this noteskin or test it just make a folder in pump
or dance and make a metric.ini file with
[Global]
FallbackNoteSkin=_Editor
and it will fallback to it because fallback checks gametype folder and common
folder

also I NEED TO LEARN HOW TO MERGE CUZ IT PISSED ME OFF
2012-01-08 11:26:16 +01:00
Jason Felds 524bdfec81 And merge fun. 2011-11-27 17:27:23 -05:00
Jason Felds fb857fdc75 Welcome to committing Jousway. Now welcome hgeol. 2011-11-27 17:26:19 -05:00
Jousway 30a3570247 You make this one little mistake, And part of the noteskin is invisable.
And you spent like an hour just to fix that small litle mistake.
Man I feel sorry for everyone that wants to try to make 3d noteskins.
Because it will piss you off, So children just stick to things you enjoy.
And just forget about making 3d noteskins because its just not worth it.
2011-11-27 23:19:09 +01:00
Jousway 594eaa0807 And adding the new one, Also adding Midi-Vivid-3d.
One little note tough, Midiman said he is making a new midi-note, So I might
update these with Midiman's edits in the future.
2011-11-27 21:25:42 +01:00