Colby Klein
95e88e1c5e
update fallback holds and rolls to the dance/default ones
2019-03-15 16:03:57 -07:00
Colby Klein
5021d75fd5
new fallback mines
2019-03-15 11:48:34 -07:00
ListenerJubatus
6f55579394
Fix grade tiers in default theme, fix mine graphic in Lambda noteskin.
2018-07-17 14:05:55 -06:00
ListenerJubatus
7ccd0a22a9
Add hold explosion to Lambda
2018-01-24 23:00:28 -06:00
Flameshadowxeroshin
598e70dbb7
forgot something
2018-01-17 15:19:03 -06:00
Flameshadowxeroshin
8e51aec55e
remove unnecessary midi-solo frames
2018-01-17 15:16:43 -06:00
Flameshadowxeroshin
c731828f44
Add midi-rainbow noteskin
2018-01-17 10:43:36 -06:00
ListenerJubatus
42340a4e43
higher-res graphics here
2018-01-07 20:08:08 -06:00
ListenerJubatus
b6f8c5867a
icon sizing, modifiers to eval, lambda ns
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tweak icon sizes on music wheel, new Lambda noteskin, add player options
back to evaluation, tweak evaluation to have more padding for scores
2017-12-30 11:35:22 -06:00
1033Forest
23dbd956d1
Update instructions.txt
2016-06-22 07:58:25 -04:00
Pedro Cardoso da Silva
55dd4f0a95
Remove redundant code at Noteskins/pump/default/Noteskin.lua
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Unless this is a compatibility code for something/there is a inexplicable bug somewhere that needs this here.
2015-02-17 14:44:44 -02:00
Jousway
e32648eeeb
putting back roll heads
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do we even need those lines?
2015-02-10 21:04:51 +01:00
Kyzentun
7443f76eab
Polish installer translation from Jarosław Pietras. Removed duplicate IsRoutine function from Branches.lua. Fixed beat noteskin receptor to not set zero delay. Minor change to default's danger underlay to pass the pn when fetching style.
2015-01-28 08:52:52 -07:00
Kyzentun
58d3fd2b6f
Fixed pump noteskin to not set zero delay on receptor sprites. Changed error messages from Sprite to give 1-indexed state numbers.
2015-01-28 07:53:55 -07:00
Kyzentun
cf66c5e78d
Shuffle mod for kickbox. Noteskin from midiman.
2015-01-27 17:27:02 -07:00
Kyzentun
c65c1eb386
Added kickbox game mode with 4 styles.
2014-12-09 22:22:50 -07:00
hanubeki
4e02983dc9
Add metrics for previous commit
2014-10-12 00:42:03 +09:00
Colby Klein
6ce767e016
Fix GhostArrowDim::HitMineCommand in dance default noteskin
2014-02-23 23:37:13 -08:00
Jason Felds
ef1190e3db
Revert "Handle noteskin lua. Thanks to Jousway."
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This reverts commit 1532c4e5ab .
2013-07-18 18:02:18 -04:00
Jason Felds
1532c4e5ab
Handle noteskin lua. Thanks to Jousway.
2013-07-06 21:51:12 -04:00
Jousway
53a75b0325
so many edits today, but I want stuff to be defined properly, sorry mates!
2013-03-05 20:45:06 +00:00
Jousway
bde6e89155
I DID NOT FORGET THE M IN TECHNOMOTION GOD !@#$
2013-03-05 19:49:08 +00:00
Jousway
fb49ad9455
Proper Listing with PPP Included
2013-03-05 17:55:15 +01:00
Jonathan Payne
e9e64018e2
Improvements before branch
2013-02-09 14:11:38 -08:00
Jonathan Payne
5aef9b91b2
this too
2012-08-04 17:54:45 -07:00
Jonathan Payne
9672bbd09a
theme updates, made a few things faster; makes the game look far smoother than most people realize.
2012-08-04 17:54:37 -07:00
AJ Kelly
3f4da852f8
the mines in retro* should be red, not orange
2012-07-10 20:57:21 -05:00
AJ Kelly
9fc8aa589b
even more finishtweening;/hitmine stuff
2012-06-27 16:08:51 -05:00
AJ Kelly
3327dc6be7
more finishtweening/hitmine stuff
2012-06-27 16:05:33 -05:00
AJ Kelly
9367c45d78
add finishtweening to hitmine commands for some noteskins; this may have to happen with others
2012-06-27 16:04:10 -05:00
AJ Kelly
41d42f9561
"pump/default: move player variable to outside of function to work for split timing"
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sourced from hanubeki: http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=ca5903590a0decbaca4c17194cf2efe025d3ce4a
2012-05-02 19:13:22 -05:00
AJ Kelly
c94d18e0bb
hg eol crap again.
2012-04-12 14:51:52 -05:00
Jousway
2655299351
HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLLLLLLLLLLLDDDDDDSSSSSSSS
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I messed something up OOOPS, who to blame, lets blame someone random.
I know lets blame wolfman for no reason, cuz I'm bored and I like to see him
react with "What did I do?"
2012-04-12 21:47:40 +02:00
Jousway
5378b837ed
Two easy to read complete opensource Noteskins called exact and easy.
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Play around with them and ajust anything you want
There are made to test and increase the easy ness of reading simfiles with
certain notesins, In this case one for accuracy which is "exact"
and one for cluster simfiles which is "easy"
Easy is made to be easy to see with simfiles that are clustered
for example an simfile with an high bpm and a load of notes coming at the same
time, with an load of noteskins which have nice effects and its hard to read
these paterns.
so basicly you can read the file with clustered patterns which some people
including me have trouble with.
Exact is to test the accuracy, increasing your scores with Flawless, so people
get higher scores on easier files.
2012-04-12 20:19:44 +02:00
Jason Felds
587a5961ed
Some improvements on the techno side.
2012-04-06 17:32:40 -04:00
Jason Felds
759ee2c28b
Add a rhythm based technomotion skin.
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This is based off of Jousway's _Editor skin.
If anyone wants pad colors, it's up to you
to set those up.
2012-04-06 16:07:48 -04:00
AJ Kelly
a902bd2a2f
add NoteSkin.lua for pump\delta\; was accidentally deleted
2012-03-30 00:50:55 -05:00
AJ Kelly
f480d1bb64
fix issue 458, which was a warning about replacing the frames table in the default pump noteskins.
2012-03-28 11:43:38 -05:00
AJ Kelly
cfef4bc5d0
various changes to dance/retro noteskin, mainly better Solo mode support.
2012-02-16 19:32:59 -06:00
AJ Kelly
a20fca969d
added UpLeft Receptor to dance-retro
2012-02-15 23:02:16 -06:00
Jason Felds
28679c0f3d
Welcome to the world of merging.
2012-01-08 21:40:36 -05:00
Jousway
077cb394eb
again a merge I bet I did it wrong cuz I really dont get this
2012-01-09 03:19:53 +01:00
Jousway
b9926fdcc3
This works????? I dont even?????????????????
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Also why did I name a .png file .png.png *duckface*
2012-01-09 03:17:23 +01:00
AJ Kelly
4b5baa37ce
ARGH EOL BULLCRAP NEEDS TO GO AWAY
2012-01-08 19:00:13 -06:00
Jousway
fe928b8d12
oh god I have to merge
2012-01-08 18:16:20 +01:00
Jousway
68f58a46cf
finally done but then commiting is being a dick cuz I suck at it
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anyways finaly this noteskin is done and I can sleep, als if anyone wonders why
I put it in the common folder thats because it has piu and dance build in one
so if you have it fallback on _Editor it checks in the gametype folder and the
common folder which is were its in, also it takes some time to load when I'm
picking a song, maybe becaues of HD images that are 4 times the normal size or
because of lua errors, or a combination of the two, I dont know need to check
that later
also if you want to use this noteskin or test it just make a folder in pump
or dance and make a metric.ini file with
[Global]
FallbackNoteSkin=_Editor
and it will fallback to it because fallback checks gametype folder and common
folder
also I NEED TO LEARN HOW TO MERGE CUZ IT PISSED ME OFF
2012-01-08 11:26:16 +01:00
Jason Felds
524bdfec81
And merge fun.
2011-11-27 17:27:23 -05:00
Jason Felds
fb857fdc75
Welcome to committing Jousway. Now welcome hgeol.
2011-11-27 17:26:19 -05:00
Jousway
30a3570247
You make this one little mistake, And part of the noteskin is invisable.
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And you spent like an hour just to fix that small litle mistake.
Man I feel sorry for everyone that wants to try to make 3d noteskins.
Because it will piss you off, So children just stick to things you enjoy.
And just forget about making 3d noteskins because its just not worth it.
2011-11-27 23:19:09 +01:00
Jousway
594eaa0807
And adding the new one, Also adding Midi-Vivid-3d.
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One little note tough, Midiman said he is making a new midi-note, So I might
update these with Midiman's edits in the future.
2011-11-27 21:25:42 +01:00