Shuffle mod for kickbox. Noteskin from midiman.
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("AnyRightFist Explosion") .. {
|
||||
InitCommand=cmd(basezoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 5.1 KiB |
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFist','Hold Head Active');
|
||||
InitCommand=cmd(basezoomx,-1);
|
||||
};
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFist','Hold Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("AnyRightFist Receptor") .. {
|
||||
InitCommand=cmd(zoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 4.7 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
|
After Width: | Height: | Size: 5.8 KiB |
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFist','Roll Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;);
|
||||
};
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFist','Roll Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("AnyRightFist Tap Lift") .. {
|
||||
InitCommand=cmd(basezoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("AnyRightFist tap Note") .. {
|
||||
InitCommand=cmd(basezoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("AnyRightFoot Explosion") .. {
|
||||
InitCommand=cmd(basezoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 4.6 KiB |
|
After Width: | Height: | Size: 4.6 KiB |
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFoot','Hold Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;);
|
||||
};
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFoot','Hold Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("AnyRightFoot Receptor") .. {
|
||||
InitCommand=cmd(zoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 5.5 KiB |
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFoot','Roll Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;);
|
||||
};
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFoot','Roll Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("AnyRightFoot Tap Lift") .. {
|
||||
InitCommand=cmd(basezoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("AnyRightFoot tap Note") .. {
|
||||
InitCommand=cmd(basezoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
@@ -0,0 +1,29 @@
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor( "_AnyRightFist Hold Explosion" ) .. {
|
||||
HoldingOnCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOnCommand");
|
||||
HoldingOffCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOffCommand");
|
||||
InitCommand=cmd(playcommand,"HoldingOff";finishtweening);
|
||||
};
|
||||
LoadActor( "_AnyRightFist Roll Explosion" ) .. {
|
||||
RollOnCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "RollOnCommand");
|
||||
RollOffCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "RollOffCommand");
|
||||
InitCommand=cmd(playcommand,"RollOff";finishtweening);
|
||||
};
|
||||
LoadActor( "_AnyRightFist Tap Explosion Dim" ) .. {
|
||||
InitCommand=cmd(diffusealpha,0);
|
||||
W5Command=NOTESKIN:GetMetricA("GhostArrowDim", "W5Command");
|
||||
W4Command=NOTESKIN:GetMetricA("GhostArrowDim", "W4Command");
|
||||
W3Command=NOTESKIN:GetMetricA("GhostArrowDim", "W3Command");
|
||||
W2Command=NOTESKIN:GetMetricA("GhostArrowDim", "W2Command");
|
||||
W1Command=NOTESKIN:GetMetricA("GhostArrowDim", "W1Command");
|
||||
HeldCommand=NOTESKIN:GetMetricA("GhostArrowDim", "HeldCommand");
|
||||
JudgmentCommand=cmd(finishtweening);
|
||||
BrightCommand=cmd(visible,false);
|
||||
DimCommand=cmd(visible,true);
|
||||
};
|
||||
LoadActor( "AnyRightFist HitMine Explosion" ) .. {
|
||||
InitCommand=cmd(blend,"BlendMode_Add";diffusealpha,0);
|
||||
HitMineCommand=NOTESKIN:GetMetricA("GhostArrowBright", "HitMineCommand");
|
||||
};
|
||||
}
|
||||
return t;
|
||||
@@ -0,0 +1 @@
|
||||
Fallback HitMine Explosion
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 5.2 KiB |
@@ -0,0 +1 @@
|
||||
AnyRightFist tap note
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFist','Roll Head Active');
|
||||
InitCommand=cmd(diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
@@ -0,0 +1,19 @@
|
||||
local t = Def.ActorFrame {
|
||||
Def.Sprite {
|
||||
Texture="_AnyRightFist receptor underlay";
|
||||
Frame0000=0;
|
||||
Delay0000=1;
|
||||
InitCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'InitCommand');
|
||||
NoneCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'NoneCommand');
|
||||
};
|
||||
Def.Sprite {
|
||||
Texture="_AnyRightFist receptor frame";
|
||||
Frame0000=0;
|
||||
Delay0000=1;
|
||||
InitCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'InitCommand');
|
||||
PressCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'PressCommand');
|
||||
LiftCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'LiftCommand');
|
||||
NoneCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'NoneCommand');
|
||||
};
|
||||
};
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 4.6 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
|
After Width: | Height: | Size: 5.9 KiB |
@@ -0,0 +1 @@
|
||||
AnyRightFist tap note
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFist','Roll Head Active');
|
||||
InitCommand=cmd(diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
@@ -0,0 +1,10 @@
|
||||
local t = Def.ActorFrame {
|
||||
InitCommand=cmd(pulse;effectclock,'beat';effectmagnitude,1,1.2,1);
|
||||
Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath( '_AnyRightFist', 'tap lift' );
|
||||
Frame0000=0;
|
||||
Delay0000=1;
|
||||
InitCommand=cmd(diffuseramp;effectclock,'beat';effectcolor1,color("1,1,1,1");effectcolor2,color("1,1,1,0.5"));
|
||||
};
|
||||
};
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 6.6 KiB |
@@ -0,0 +1,29 @@
|
||||
local t = Def.ActorFrame {
|
||||
LoadActor( "_AnyRightFoot Hold Explosion" ) .. {
|
||||
HoldingOnCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOnCommand");
|
||||
HoldingOffCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOffCommand");
|
||||
InitCommand=cmd(playcommand,"HoldingOff";finishtweening);
|
||||
};
|
||||
LoadActor( "_AnyRightFoot Roll Explosion" ) .. {
|
||||
RollOnCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "RollOnCommand");
|
||||
RollOffCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "RollOffCommand");
|
||||
InitCommand=cmd(playcommand,"RollOff";finishtweening);
|
||||
};
|
||||
LoadActor( "_AnyRightFoot Tap Explosion Dim" ) .. {
|
||||
InitCommand=cmd(diffusealpha,0);
|
||||
W5Command=NOTESKIN:GetMetricA("GhostArrowDim", "W5Command");
|
||||
W4Command=NOTESKIN:GetMetricA("GhostArrowDim", "W4Command");
|
||||
W3Command=NOTESKIN:GetMetricA("GhostArrowDim", "W3Command");
|
||||
W2Command=NOTESKIN:GetMetricA("GhostArrowDim", "W2Command");
|
||||
W1Command=NOTESKIN:GetMetricA("GhostArrowDim", "W1Command");
|
||||
HeldCommand=NOTESKIN:GetMetricA("GhostArrowDim", "HeldCommand");
|
||||
JudgmentCommand=cmd(finishtweening);
|
||||
BrightCommand=cmd(visible,false);
|
||||
DimCommand=cmd(visible,true);
|
||||
};
|
||||
LoadActor( "AnyRightFoot HitMine Explosion" ) .. {
|
||||
InitCommand=cmd(blend,"BlendMode_Add";diffusealpha,0);
|
||||
HitMineCommand=NOTESKIN:GetMetricA("GhostArrowBright", "HitMineCommand");
|
||||
};
|
||||
}
|
||||
return t;
|
||||
@@ -0,0 +1 @@
|
||||
Fallback HitMine Explosion
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 4.6 KiB |
|
After Width: | Height: | Size: 4.7 KiB |
@@ -0,0 +1 @@
|
||||
AnyRightFoot tap note
|
||||
@@ -0,0 +1 @@
|
||||
AnyRightFoot tap note
|
||||
@@ -0,0 +1,19 @@
|
||||
local t = Def.ActorFrame {
|
||||
Def.Sprite {
|
||||
Texture="_AnyRightFoot receptor underlay";
|
||||
Frame0000=0;
|
||||
Delay0000=1;
|
||||
InitCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'InitCommand');
|
||||
NoneCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'NoneCommand');
|
||||
};
|
||||
Def.Sprite {
|
||||
Texture="_AnyRightFoot receptor frame";
|
||||
Frame0000=0;
|
||||
Delay0000=1;
|
||||
InitCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'InitCommand');
|
||||
PressCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'PressCommand');
|
||||
LiftCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'LiftCommand');
|
||||
NoneCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'NoneCommand');
|
||||
};
|
||||
};
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 5.5 KiB |
|
After Width: | Height: | Size: 5.3 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
@@ -0,0 +1 @@
|
||||
AnyRightFoot tap note
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('AnyRightFoot','Roll Head Active');
|
||||
InitCommand=cmd(diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
@@ -0,0 +1,10 @@
|
||||
local t = Def.ActorFrame {
|
||||
InitCommand=cmd(pulse;effectclock,'beat';effectmagnitude,1,1.2,1);
|
||||
Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath( '_AnyRightFoot', 'tap lift' );
|
||||
Frame0000=0;
|
||||
Delay0000=1;
|
||||
InitCommand=cmd(diffuseramp;effectclock,'beat';effectcolor1,color("1,1,1,1");effectcolor2,color("1,1,1,0.5"));
|
||||
};
|
||||
};
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 5.7 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 5.0 KiB |
|
After Width: | Height: | Size: 5.1 KiB |
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('DownRightFist','Hold Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;);
|
||||
};
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('DownRightFist','Hold Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
|
After Width: | Height: | Size: 4.8 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 5.6 KiB |
|
After Width: | Height: | Size: 5.8 KiB |
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('DownRightFist','Roll Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;);
|
||||
};
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('DownRightFist','Roll Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("DownRightFist tap Note") .. {
|
||||
InitCommand=cmd(basezoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 4.8 KiB |
|
After Width: | Height: | Size: 4.6 KiB |
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('DownRightFoot','Hold Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;);
|
||||
};
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('DownRightFoot','Hold Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;;diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 5.5 KiB |
|
After Width: | Height: | Size: 5.5 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('DownRightFoot','Roll Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;);
|
||||
};
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('DownRightFoot','Roll Head Active');
|
||||
InitCommand=cmd(basezoomx,-1;diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
@@ -0,0 +1,5 @@
|
||||
local t = LoadActor("DownRightfoot tap Note") .. {
|
||||
InitCommand=cmd(basezoomx,-1);
|
||||
}
|
||||
|
||||
return t;
|
||||
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 5.2 KiB |
|
After Width: | Height: | Size: 5.2 KiB |
@@ -0,0 +1 @@
|
||||
DownRightFist Tap Note
|
||||
@@ -0,0 +1,4 @@
|
||||
return Def.Sprite {
|
||||
Texture=NOTESKIN:GetPath('DownRightFist','Hold Head Active');
|
||||
InitCommand=cmd(diffuse,color("0.5,0.5,0.5,1"));
|
||||
};
|
||||
|
After Width: | Height: | Size: 4.7 KiB |
|
After Width: | Height: | Size: 4.9 KiB |