Chris Danford
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008c4454ce
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fix assert backing out from SSCourse
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2009-04-04 18:30:33 +00:00 |
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Steve Checkoway
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d33a70faa9
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SetBpmFromCourse might be crashing while dereferencing something (bug 2068075). Add assert.
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2008-09-24 17:33:11 +00:00 |
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Chris Danford
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20b11d27df
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add IsAnExtraStageAndSelectionLocked. add metircs MinDifficultyForExtra, LockExtraStageSelection
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2008-06-12 04:30:51 +00:00 |
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Mike Hawkins
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98917ce970
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bpm cycle code cleaned up
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2008-05-09 23:42:28 +00:00 |
|
Mike Hawkins
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8a66c9b0f7
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confusion mod fix
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2008-05-08 04:32:06 +00:00 |
|
Mike Hawkins
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82e729afe5
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Redid random cycle speed & colour code I updated last time to make it more efficient
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2008-05-07 23:31:47 +00:00 |
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Mike Hawkins
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2d60147372
|
no message
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2008-05-06 00:19:54 +00:00 |
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Glenn Maynard
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3e36a05c5f
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fix song.h!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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2008-03-09 01:51:34 +00:00 |
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Chris Danford
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e9518eca6a
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change color metrics to commands
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2008-02-15 09:32:40 +00:00 |
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Glenn Maynard
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0387924fab
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remove BPMDisplay from gameplay; not used
add SongBPMDisplay; use it if you want that
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2007-02-12 23:22:50 +00:00 |
|
Steve Checkoway
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800e4d4c50
|
Revert to the strange %i.
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2007-01-04 09:49:11 +00:00 |
|
Steve Checkoway
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4517499f0f
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lroundf -> lrintf.
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2007-01-03 05:05:28 +00:00 |
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Steve Checkoway
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eb0b26cd82
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Float to int is slow on ppc. It requires a store, a big stall, and then a load. It's even worse on a G5 if the compiler is dumb (and let's face it, I'm using gcc here...). Just use lroundf when we want an int. It will certainly be no slower.
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2007-01-02 23:36:44 +00:00 |
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Glenn Maynard
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e11914d4bb
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LoadFromNode(sDir, pNode) -> LoadFromNode(pNode)
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2006-10-09 08:24:10 +00:00 |
|
Glenn Maynard
|
c690fdcfe4
|
unify registration
|
2006-09-29 00:01:32 +00:00 |
|
Glenn Maynard
|
153bcedd40
|
simpler Lua boilerplate
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2006-09-27 20:03:31 +00:00 |
|
Glenn Maynard
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47493d970e
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don't tween; let commands do that
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2006-08-16 18:57:51 +00:00 |
|
Glenn Maynard
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5a0370c582
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derive from BitmapText
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2006-08-16 07:20:45 +00:00 |
|
Glenn Maynard
|
fa38d7d0ee
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remove the label element; do this separately
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2006-08-16 07:09:24 +00:00 |
|
Glenn Maynard
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9f2d170317
|
bind, add SetFromGameState
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2006-08-16 07:02:46 +00:00 |
|
Steve Checkoway
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ba0d51cc7a
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Simplify.
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2006-08-06 02:37:42 +00:00 |
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Chris Danford
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7f821e8cfc
|
CString -> RString
|
2006-01-22 01:00:06 +00:00 |
|
Glenn Maynard
|
b01308783e
|
unused headers
|
2005-12-19 00:42:29 +00:00 |
|
Glenn Maynard
|
267e913b4d
|
cleanup
|
2005-09-03 06:13:30 +00:00 |
|
Glenn Maynard
|
0532a3db79
|
cleanup
|
2005-07-07 10:48:02 +00:00 |
|
Glenn Maynard
|
78cdf5d8cb
|
double -> float
|
2005-05-28 08:20:21 +00:00 |
|
Ted Percival
|
476bc01a9d
|
replace arbitrarilyy "big" initialisers with those from <limits.h>
|
2005-03-25 12:37:17 +00:00 |
|
Chris Danford
|
1f112ae2ca
|
fix Various showed as BPM for some courses with <= MAX_COURSE_ENTRIES_BEFORE_VARIOUS
|
2005-03-17 17:53:10 +00:00 |
|
Glenn Maynard
|
a4a6d72342
|
fix warnings
|
2005-03-11 02:48:38 +00:00 |
|
Chris Danford
|
4b9a4e117b
|
add MaxCourseEntriesBeforeShowVarious so that Artist doesn't scroll through 10s of values and BPM display doesn't display a meaningless range for endless courses
|
2005-03-10 23:57:53 +00:00 |
|
Chris Danford
|
1de61aa8ae
|
split AutoActor into a separate file
|
2005-02-09 05:27:51 +00:00 |
|
Chris Danford
|
7e68ac03b4
|
change elements to have format "<name> <piece>"
|
2005-02-06 03:28:22 +00:00 |
|
Charles Lohr
|
b7ecf3776e
|
We need to know the name of the display before we cache metrics for it.
|
2005-02-02 06:10:55 +00:00 |
|
Chris Danford
|
180ce8eb36
|
fix VC6
|
2005-02-02 05:25:43 +00:00 |
|
Glenn Maynard
|
a3f785974d
|
cache
|
2005-02-02 03:58:41 +00:00 |
|
Charles Lohr
|
52545966e6
|
Fix: Make BPM Display work.
|
2004-12-18 08:15:19 +00:00 |
|
Chris Danford
|
bcbe615c0d
|
Pass ActorCommand structures to Actor instead of unparsed command strings.
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
|
2004-11-06 23:13:47 +00:00 |
|
Chris Danford
|
03fbb915f3
|
remove VC6 scoping hacks
|
2004-09-21 07:53:39 +00:00 |
|
Glenn Maynard
|
0c4f092fd3
|
fix ambiguous ?: types
|
2004-08-06 21:01:28 +00:00 |
|
Chris Danford
|
504ba6c163
|
GetPath*N->GetPath*F
|
2004-07-25 06:29:50 +00:00 |
|
Chris Danford
|
5544445ad0
|
name cleanup: StyleDef -> Style
|
2004-06-28 07:26:00 +00:00 |
|
Glenn Maynard
|
f5ce2e5303
|
cleanup
|
2004-06-08 05:55:00 +00:00 |
|
Glenn Maynard
|
3798245ce6
|
license update
|
2004-06-07 21:14:03 +00:00 |
|
Glenn Maynard
|
b93d1bfd5e
|
first pass at merging CourseDifficulty into Difficulty
CourseDifficulty names still exist, since it's useful to distinguish them
in command names
|
2004-06-04 02:05:56 +00:00 |
|
Glenn Maynard
|
e1792e1a66
|
handle GetTrail returning NULL
|
2004-06-03 21:34:11 +00:00 |
|
Chris Danford
|
3cadf4c5d5
|
have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)
|
2004-05-30 23:23:39 +00:00 |
|
Chris Danford
|
6f75a3d920
|
review uses of GetTrail
|
2004-05-24 06:07:59 +00:00 |
|
Chris Danford
|
abfc956e4f
|
refactor Course: move some responsibilities to Trail
|
2004-05-23 00:53:20 +00:00 |
|
Glenn Maynard
|
f3484b6f7b
|
better load
|
2003-11-17 04:18:55 +00:00 |
|
Glenn Maynard
|
8244c73c01
|
better font load
|
2003-11-17 03:34:53 +00:00 |
|