don't tween; let commands do that
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@@ -134,8 +134,6 @@ void BPMDisplay::SetBPMRange( const DisplayBpms &bpms )
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m_fPercentInState = 1;
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}
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StopTweening();
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BeginTweening(0.5f);
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if( GAMESTATE->IsAnExtraStage() )
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SetDiffuse( EXTRA_COLOR );
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else if( !AllIdentical )
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