Chris Danford
|
abaaa199f2
|
fix output dir
|
2005-09-04 17:22:40 +00:00 |
|
Chris Danford
|
48ebc53549
|
return NULL -> return CString() for clarity and efficiency
|
2005-09-04 16:55:21 +00:00 |
|
Chris Danford
|
c414d1bcf8
|
fix _DEBUG compile errors
|
2005-09-04 16:45:38 +00:00 |
|
Glenn Maynard
|
5dd7b77246
|
fix warning
|
2005-09-04 05:27:11 +00:00 |
|
Glenn Maynard
|
fa2fa3d526
|
rename GetMetricRaw overload to GetMetricRawRecursive for clarity
|
2005-09-04 05:26:44 +00:00 |
|
Glenn Maynard
|
286c008b41
|
optimize: take CString&, not char*; passing char* causes a CString to be
constructed from it when we use it, which is a waste, since it often comes from
a CString already
cleanup
|
2005-09-04 05:12:48 +00:00 |
|
Glenn Maynard
|
6149d63867
|
reduce file op overhead; fix some obscure long-standing race conditions
with Unmount due to broken refcounting
|
2005-09-04 04:57:26 +00:00 |
|
Glenn Maynard
|
35272e5f9e
|
remove unused
|
2005-09-04 03:38:14 +00:00 |
|
Glenn Maynard
|
a78bfa7a29
|
res specs are always "2x3", not "2X3"
|
2005-09-04 03:30:53 +00:00 |
|
Renaud Lepage
|
5952d019f2
|
We still need HelpDisplay.h for mapping controllers on Xbox.
|
2005-09-04 01:14:07 +00:00 |
|
Glenn Maynard
|
9017c0ffd6
|
update
|
2005-09-04 01:08:51 +00:00 |
|
Glenn Maynard
|
14e6059328
|
cleanup
|
2005-09-03 23:49:19 +00:00 |
|
Glenn Maynard
|
9f996dc14e
|
SaveMachineProfile returns no values
|
2005-09-03 23:43:16 +00:00 |
|
Glenn Maynard
|
8b0bd8fd11
|
cleanup
|
2005-09-03 23:42:51 +00:00 |
|
Glenn Maynard
|
59165f49e4
|
fix warning
|
2005-09-03 23:13:15 +00:00 |
|
Glenn Maynard
|
be662eb724
|
cleanup
|
2005-09-03 23:08:43 +00:00 |
|
Glenn Maynard
|
aee7281ab4
|
use Actor for a dummy class, not Sprite
|
2005-09-03 23:07:56 +00:00 |
|
Glenn Maynard
|
90f4a5a1d8
|
minor cleanup
|
2005-09-03 23:07:28 +00:00 |
|
Glenn Maynard
|
1f43aa0a17
|
fix build
|
2005-09-03 23:03:20 +00:00 |
|
Glenn Maynard
|
a60dd2ec38
|
fix edge diffuse colors with fade
|
2005-09-03 22:44:11 +00:00 |
|
Glenn Maynard
|
c2310eeab5
|
whoops. Fix variable name conflict.
|
2005-09-03 22:09:14 +00:00 |
|
Glenn Maynard
|
4f5a07388a
|
cleanup
|
2005-09-03 21:28:34 +00:00 |
|
Glenn Maynard
|
7c7c547131
|
missing headers
|
2005-09-03 21:26:04 +00:00 |
|
Glenn Maynard
|
46fb678d5c
|
general cleanups
|
2005-09-03 21:18:59 +00:00 |
|
Glenn Maynard
|
c03b9539c5
|
RFManager doesn't track open files (avoidable overhead). Copy and delete
directly.
|
2005-09-03 21:18:27 +00:00 |
|
Glenn Maynard
|
6aa187a695
|
cleanup
|
2005-09-03 20:57:58 +00:00 |
|
Glenn Maynard
|
fe6ee585e5
|
optimize
|
2005-09-03 19:00:27 +00:00 |
|
Glenn Maynard
|
4ff6d2ca3e
|
optimize
|
2005-09-03 18:42:28 +00:00 |
|
Glenn Maynard
|
f9005f72b9
|
cleanup
|
2005-09-03 18:40:21 +00:00 |
|
Glenn Maynard
|
4d2f2308bd
|
simplify
|
2005-09-03 18:22:41 +00:00 |
|
Glenn Maynard
|
eafaf7fbb4
|
cleanup (avoid multiple *)
|
2005-09-03 18:19:25 +00:00 |
|
Glenn Maynard
|
db739b2128
|
fix movie search
|
2005-09-03 18:18:32 +00:00 |
|
Glenn Maynard
|
a238f8729f
|
cleanup
|
2005-09-03 18:17:17 +00:00 |
|
Chris Danford
|
24440aa3bf
|
move Trasform caching out of ActorScroller and into LuaExpressionTransform so that ScreenOptions can use it too.
add RowOn/OffCommand to ScreenOptions
|
2005-09-03 17:37:42 +00:00 |
|
Glenn Maynard
|
a2740445ef
|
fix message
|
2005-09-03 08:40:21 +00:00 |
|
Glenn Maynard
|
757285ee5a
|
consistency
|
2005-09-03 08:34:36 +00:00 |
|
Glenn Maynard
|
e8182daf16
|
cleanups
|
2005-09-03 08:28:43 +00:00 |
|
Glenn Maynard
|
90f55ac9c2
|
Remove old hack. (This was added as a convenience back before actor
commands were used as widely as they are now.)
|
2005-09-03 07:19:00 +00:00 |
|
Glenn Maynard
|
267e913b4d
|
cleanup
|
2005-09-03 06:13:30 +00:00 |
|
Glenn Maynard
|
c8bdc188d4
|
missing headers
|
2005-09-03 06:12:43 +00:00 |
|
Glenn Maynard
|
96b510e04c
|
missing header
|
2005-09-03 06:11:26 +00:00 |
|
Glenn Maynard
|
8b21f7924f
|
cleanup
|
2005-09-03 05:58:22 +00:00 |
|
Glenn Maynard
|
f0090c2096
|
remove old compat
|
2005-09-03 05:52:00 +00:00 |
|
Glenn Maynard
|
14cd016746
|
fix course transition
|
2005-09-03 05:50:13 +00:00 |
|
Glenn Maynard
|
234020b489
|
fix battle crash
|
2005-09-03 05:49:30 +00:00 |
|
Chris Danford
|
ae0e385c10
|
position scroller items so that the items' will start from their resting position when they execute their OnCommand.
|
2005-09-03 04:50:49 +00:00 |
|
Glenn Maynard
|
f8548a4ac6
|
cleanup
|
2005-09-03 04:34:04 +00:00 |
|
Glenn Maynard
|
c56123b228
|
cleanup
|
2005-09-03 04:16:48 +00:00 |
|
Glenn Maynard
|
14bc1c201e
|
move
|
2005-09-03 04:13:13 +00:00 |
|
Glenn Maynard
|
5cd3d22759
|
Don't put fonts in Graphics, even ones that don't look like them; it's brittle
(too easy to miss when changing font rules).
|
2005-09-03 04:12:16 +00:00 |
|