res specs are always "2x3", not "2X3"
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@@ -53,8 +53,6 @@ void RageTexture::GetFrameDimensionsFromFileName( CString sPath, int* piFramesWi
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{
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*piFramesWide = *piFramesHigh = 1; // set default values in case we don't find the dimension in the file name
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sPath.MakeLower();
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const CString sFName = SetExtension( sPath, "" );
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CStringArray arrayBits;
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@@ -78,7 +76,6 @@ void RageTexture::GetFrameDimensionsFromFileName( CString sPath, int* piFramesWi
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*piFramesHigh = atoi(arrayDimensionsBits[1]);
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return;
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}
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}
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int RageTexture::GetFrameCountFromFileName( CString sPath )
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