Glenn Maynard 286c008b41 optimize: take CString&, not char*; passing char* causes a CString to be
constructed from it when we use it, which is a waste, since it often comes from
a CString already
cleanup
2005-09-04 05:12:48 +00:00
S
Description
Languages
C++ 85.7%
Lua 4.3%
C 4.3%
Rich Text Format 2.3%
CMake 1.1%
Other 2%