cleanup
This commit is contained in:
+130
-124
@@ -5,88 +5,88 @@
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#include "RageLog.h"
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/* Search for "beginning*containing*ending". */
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void FileSet::GetFilesMatching(const CString &beginning, const CString &containing, const CString &ending, vector<CString> &out, bool bOnlyDirs) const
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void FileSet::GetFilesMatching( const CString &sBeginning, const CString &sContaining, const CString &sEnding, vector<CString> &asOut, bool bOnlyDirs ) const
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{
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/* "files" is a case-insensitive mapping, by filename. Use lower_bound to figure
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* out where to start. */
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CString containing_lower = containing;
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containing_lower.ToLower();
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CString sContainingLower = sContaining;
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sContainingLower.ToLower();
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set<File>::const_iterator i = files.lower_bound( File(beginning) );
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for( ; i != files.end(); ++i)
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set<File>::const_iterator i = files.lower_bound( File(sBeginning) );
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for( ; i != files.end(); ++i )
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{
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const File &f = *i;
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if( bOnlyDirs && !f.dir )
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continue;
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/* Check beginning. Once we hit a filename that no longer matches beginning,
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/* Check sBeginning. Once we hit a filename that no longer matches sBeginning,
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* we're past all possible matches in the sort, so stop. */
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if( beginning.size() > f.name.size() )
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if( sBeginning.size() > f.name.size() )
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break; /* can't start with it */
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if( strnicmp(i->name, beginning, beginning.size()) )
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if( strnicmp(i->name, sBeginning, sBeginning.size()) )
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break; /* doesn't start with it */
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/* Position the end starts on: */
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int end_pos = int(f.name.size())-int(ending.size());
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int end_pos = int(f.name.size())-int(sEnding.size());
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/* Check end. */
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if( end_pos < 0 )
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continue; /* can't end with it */
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if( stricmp(f.name.c_str()+end_pos, ending) )
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if( stricmp(f.name.c_str()+end_pos, sEnding) )
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continue; /* doesn't end with it */
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/* Check containing. Do this last, since it's the slowest (substring
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/* Check sContaining. Do this last, since it's the slowest (substring
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* search instead of string match). */
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if( containing.size() )
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if( sContaining.size() )
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{
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CString name = f.name;
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name.ToLower();
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size_t pos = name.find( containing_lower, beginning.size() );
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size_t pos = name.find( sContainingLower, sBeginning.size() );
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if( pos == name.npos )
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continue; /* doesn't contain it */
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if( pos + containing.size() > unsigned(end_pos) )
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if( pos + sContaining.size() > unsigned(end_pos) )
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continue; /* found it but it overlaps with the end */
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}
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out.push_back( f.name );
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asOut.push_back( f.name );
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}
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}
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void FileSet::GetFilesEqualTo(const CString &str, vector<CString> &out, bool bOnlyDirs) const
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void FileSet::GetFilesEqualTo( const CString &sStr, vector<CString> &asOut, bool bOnlyDirs ) const
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{
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set<File>::const_iterator i = files.find( File(str) );
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if(i == files.end())
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set<File>::const_iterator i = files.find( File(sStr) );
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if( i == files.end() )
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return;
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if(bOnlyDirs && !i->dir)
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if( bOnlyDirs && !i->dir )
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return;
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out.push_back( i->name );
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asOut.push_back( i->name );
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}
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RageFileManager::FileType FileSet::GetFileType(const CString &path ) const
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RageFileManager::FileType FileSet::GetFileType( const CString &sPath ) const
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{
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set<File>::const_iterator i = files.find( File(path) );
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if(i == files.end())
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set<File>::const_iterator i = files.find( File(sPath) );
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if( i == files.end() )
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return RageFileManager::TYPE_NONE;
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return i->dir? RageFileManager::TYPE_DIR:RageFileManager::TYPE_FILE;
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}
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int FileSet::GetFileSize(const CString &path) const
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int FileSet::GetFileSize( const CString &sPath ) const
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{
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set<File>::const_iterator i = files.find( File(path) );
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if(i == files.end())
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set<File>::const_iterator i = files.find( File(sPath) );
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if( i == files.end() )
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return -1;
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return i->size;
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}
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int FileSet::GetFileHash(const CString &path) const
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int FileSet::GetFileHash( const CString &sPath ) const
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{
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set<File>::const_iterator i = files.find( File(path) );
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if(i == files.end())
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set<File>::const_iterator i = files.find( File(sPath) );
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if( i == files.end() )
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return -1;
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return i->hash + i->size;
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}
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@@ -95,22 +95,22 @@ int FileSet::GetFileHash(const CString &path) const
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* Given "foo/bar/baz/" or "foo/bar/baz", return "foo/bar/" and "baz".
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* "foo" -> "", "foo"
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*/
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static void SplitPath( CString Path, CString &Dir, CString &Name )
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static void SplitPath( CString sPath, CString &sDir, CString &sName )
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{
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CollapsePath( Path );
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if( Path.Right(1) == "/" )
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Path.erase( Path.size()-1 );
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CollapsePath( sPath );
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if( sPath.Right(1) == "/" )
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sPath.erase( sPath.size()-1 );
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size_t sep = Path.find_last_of( '/' );
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if( sep == CString::npos )
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size_t iSep = sPath.find_last_of( '/' );
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if( iSep == CString::npos )
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{
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Dir = "";
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Name = Path;
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sDir = "";
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sName = sPath;
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}
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else
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{
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Dir = Path.substr( 0, sep+1 );
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Name = Path.substr( sep+1 );
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sDir = sPath.substr( 0, iSep+1 );
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sName = sPath.substr( iSep+1 );
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}
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}
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@@ -119,14 +119,14 @@ RageFileManager::FileType FilenameDB::GetFileType( const CString &sPath )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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CString Dir, Name;
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SplitPath( sPath, Dir, Name );
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CString sDir, sName;
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SplitPath( sPath, sDir, sName );
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if( Name == "/" )
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if( sName == "/" )
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return RageFileManager::TYPE_DIR;
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const FileSet *fs = GetFileSet( Dir );
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RageFileManager::FileType ret = fs->GetFileType( Name );
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const FileSet *fs = GetFileSet( sDir );
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RageFileManager::FileType ret = fs->GetFileType( sName );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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return ret;
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}
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@@ -136,11 +136,11 @@ int FilenameDB::GetFileSize( const CString &sPath )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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CString Dir, Name;
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SplitPath(sPath, Dir, Name);
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CString sDir, sName;
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SplitPath( sPath, sDir, sName );
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const FileSet *fs = GetFileSet( Dir );
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int ret = fs->GetFileSize(Name);
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const FileSet *fs = GetFileSet( sDir );
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int ret = fs->GetFileSize( sName );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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return ret;
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}
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@@ -149,23 +149,23 @@ int FilenameDB::GetFileHash( const CString &sPath )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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CString Dir, Name;
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SplitPath(sPath, Dir, Name);
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CString sDir, sName;
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SplitPath( sPath, sDir, sName );
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const FileSet *fs = GetFileSet( Dir );
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int ret = fs->GetFileHash(Name);
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const FileSet *fs = GetFileSet( sDir );
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int ret = fs->GetFileHash( sName );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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return ret;
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}
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/* path should be fully collapsed, so we can operate in-place: no . or .. */
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bool FilenameDB::ResolvePath(CString &path)
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bool FilenameDB::ResolvePath( CString &sPath )
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{
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if( path == "/" || path == "" )
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if( sPath == "/" || sPath == "" )
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return true;
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/* Split path into components. */
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int begin = 0, size = -1;
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int iBegin = 0, iSize = -1;
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/* Resolve each component. */
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CString ret = "";
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@@ -174,8 +174,8 @@ bool FilenameDB::ResolvePath(CString &path)
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static const CString slash("/");
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while( 1 )
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{
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split( path, slash, begin, size, true );
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if( begin == (int) path.size() )
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split( sPath, slash, iBegin, iSize, true );
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if( iBegin == (int) sPath.size() )
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break;
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if( fs == NULL )
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@@ -183,9 +183,9 @@ bool FilenameDB::ResolvePath(CString &path)
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else
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m_Mutex.Lock(); /* for access to fs */
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CString p = path.substr( begin, size );
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ASSERT_M( p.size() != 1 || p[0] != '.', path ); // no .
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ASSERT_M( p.size() != 2 || p[0] != '.' || p[1] != '.', path ); // no ..
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CString p = sPath.substr( iBegin, iSize );
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ASSERT_M( p.size() != 1 || p[0] != '.', sPath ); // no .
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ASSERT_M( p.size() != 2 || p[0] != '.' || p[1] != '.', sPath ); // no ..
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set<File>::const_iterator it = fs->files.find( File(p) );
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/* If there were no matches, the path isn't found. */
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@@ -202,53 +202,57 @@ bool FilenameDB::ResolvePath(CString &path)
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m_Mutex.Unlock(); /* locked by GetFileSet */
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}
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if( path.size() && path[path.size()-1] == '/' )
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path = ret + "/";
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if( sPath.size() && sPath[sPath.size()-1] == '/' )
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sPath = ret + "/";
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else
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path = ret;
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sPath = ret;
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return true;
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}
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void FilenameDB::GetFilesMatching(const CString &dir, const CString &beginning, const CString &containing, const CString &ending, vector<CString> &out, bool bOnlyDirs)
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void FilenameDB::GetFilesMatching( const CString &sDir, const CString &sBeginning, const CString &sContaining, const CString &sEnding, vector<CString> &asOut, bool bOnlyDirs )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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const FileSet *fs = GetFileSet( dir );
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fs->GetFilesMatching(beginning, containing, ending, out, bOnlyDirs);
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const FileSet *fs = GetFileSet( sDir );
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fs->GetFilesMatching( sBeginning, sContaining, sEnding, asOut, bOnlyDirs );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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}
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void FilenameDB::GetFilesEqualTo(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs)
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void FilenameDB::GetFilesEqualTo( const CString &sDir, const CString &sFile, vector<CString> &asOut, bool bOnlyDirs )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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const FileSet *fs = GetFileSet( dir );
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fs->GetFilesEqualTo(fn, out, bOnlyDirs);
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const FileSet *fs = GetFileSet( sDir );
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fs->GetFilesEqualTo( sFile, asOut, bOnlyDirs );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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}
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void FilenameDB::GetFilesSimpleMatch(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs)
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void FilenameDB::GetFilesSimpleMatch( const CString &sDir, const CString &sMask, vector<CString> &asOut, bool bOnlyDirs )
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{
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/* Does this contain a wildcard? */
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size_t first_pos = fn.find_first_of('*');
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if(first_pos == fn.npos)
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size_t first_pos = sMask.find_first_of('*');
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if( first_pos == sMask.npos )
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{
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/* No; just do a regular search. */
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GetFilesEqualTo(dir, fn, out, bOnlyDirs);
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} else {
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size_t second_pos = fn.find_first_of('*', first_pos+1);
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if(second_pos == fn.npos)
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GetFilesEqualTo( sDir, sMask, asOut, bOnlyDirs );
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}
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else
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{
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size_t second_pos = sMask.find_first_of('*', first_pos+1);
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if( second_pos == sMask.npos )
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{
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/* Only one *: "A*B". */
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/* XXX: "_blank.png*.png" shouldn't match the file "_blank.png". */
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GetFilesMatching(dir, fn.substr(0, first_pos), "", fn.substr(first_pos+1), out, bOnlyDirs);
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} else {
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GetFilesMatching( sDir, sMask.substr(0, first_pos), "", sMask.substr(first_pos+1), asOut, bOnlyDirs );
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}
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else
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{
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/* Two *s: "A*B*C". */
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GetFilesMatching(dir,
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fn.substr(0, first_pos),
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fn.substr(first_pos+1, second_pos-first_pos-1),
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fn.substr(second_pos+1), out, bOnlyDirs);
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GetFilesMatching( sDir,
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sMask.substr(0, first_pos),
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sMask.substr(first_pos+1, second_pos-first_pos-1),
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sMask.substr(second_pos+1), asOut, bOnlyDirs );
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}
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}
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}
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@@ -260,29 +264,29 @@ void FilenameDB::GetFilesSimpleMatch(const CString &dir, const CString &fn, vect
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* be locked when this is called. It will be locked on return; the caller must
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* unlock it.
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*/
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FileSet *FilenameDB::GetFileSet( CString dir, bool create )
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FileSet *FilenameDB::GetFileSet( CString sDir, bool bCreate )
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{
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/* Creating can take a long time; don't hold the lock if we might do that. */
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if( create && m_Mutex.IsLockedByThisThread() && LOG )
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if( bCreate && m_Mutex.IsLockedByThisThread() && LOG )
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LOG->Warn( "FilenameDB::GetFileSet: m_Mutex was locked" );
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/* Normalize the path. */
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dir.Replace("\\", "/"); /* foo\bar -> foo/bar */
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dir.Replace("//", "/"); /* foo//bar -> foo/bar */
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sDir.Replace("\\", "/"); /* foo\bar -> foo/bar */
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sDir.Replace("//", "/"); /* foo//bar -> foo/bar */
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if( dir == "" )
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dir = "/";
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if( sDir == "" )
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sDir = "/";
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CString lower = dir;
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lower.MakeLower();
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CString sLower = sDir;
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sLower.MakeLower();
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m_Mutex.Lock();
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while(1)
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{
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/* Look for the directory. */
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map<CString, FileSet *>::iterator i = dirs.find( lower );
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if( !create )
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map<CString, FileSet *>::iterator i = dirs.find( sLower );
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if( !bCreate )
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{
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if( i == dirs.end() )
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return NULL;
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@@ -320,24 +324,24 @@ FileSet *FilenameDB::GetFileSet( CString dir, bool create )
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/* Create the FileSet and insert it. Set it to !m_bFilled, so if other threads
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* happen to try to use this directory before we finish filling it, they'll wait. */
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FileSet *ret = new FileSet;
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ret->m_bFilled = false;
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dirs[lower] = ret;
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FileSet *pRet = new FileSet;
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pRet->m_bFilled = false;
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dirs[sLower] = pRet;
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/* Unlock while we populate the directory. This way, reads to other directories
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* won't block if this takes a while. */
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m_Mutex.Unlock();
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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PopulateFileSet( *ret, dir );
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PopulateFileSet( *pRet, sDir );
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/* If this isn't the root directory, we want to set the dirp pointer of our parent
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* to the newly-created directory. Find the pointer we need to set. Be careful of
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* order of operations, here: since we just unlocked, any this->dirs searches we did
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* previously are no longer valid. */
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FileSet **parent_dirp = NULL;
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if( dir != "/" )
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FileSet **pParentDirp = NULL;
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if( sDir != "/" )
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{
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CString sParent = Dirname( dir );
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CString sParent = Dirname( sDir );
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if( sParent == "./" )
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sParent = "";
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@@ -345,31 +349,31 @@ FileSet *FilenameDB::GetFileSet( CString dir, bool create )
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FileSet *pParent = GetFileSet( sParent );
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if( pParent != NULL )
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{
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set<File>::iterator it = pParent->files.find( File(Basename(dir)) );
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set<File>::iterator it = pParent->files.find( File(Basename(sDir)) );
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if( it != pParent->files.end() )
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parent_dirp = const_cast<FileSet **>(&it->dirp);
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pParentDirp = const_cast<FileSet **>(&it->dirp);
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}
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}
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else
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m_Mutex.Lock();
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||||
if( parent_dirp != NULL )
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*parent_dirp = ret;
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if( pParentDirp != NULL )
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*pParentDirp = pRet;
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||||
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ret->age.Touch();
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ret->m_bFilled = true;
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pRet->age.Touch();
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pRet->m_bFilled = true;
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||||
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||||
/* Signal the event, to wake up any other threads that might be waiting for this
|
||||
* directory. Leave the mutex locked; those threads will wake up when the current
|
||||
* operation completes. */
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||||
m_Mutex.Broadcast();
|
||||
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||||
return ret;
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return pRet;
|
||||
}
|
||||
|
||||
/* Add the file or directory "sPath". sPath is a directory if it ends with
|
||||
* a slash. */
|
||||
void FilenameDB::AddFile( const CString &sPath_, int size, int hash, void *priv )
|
||||
void FilenameDB::AddFile( const CString &sPath_, int iSize, int iHash, void *pPriv )
|
||||
{
|
||||
CString sPath(sPath_);
|
||||
|
||||
@@ -379,11 +383,11 @@ void FilenameDB::AddFile( const CString &sPath_, int size, int hash, void *priv
|
||||
if( sPath[0] != '/' )
|
||||
sPath = "/" + sPath;
|
||||
|
||||
vector<CString> parts;
|
||||
split( sPath, "/", parts, false );
|
||||
vector<CString> asParts;
|
||||
split( sPath, "/", asParts, false );
|
||||
|
||||
CStringArray::const_iterator begin = parts.begin();
|
||||
CStringArray::const_iterator end = parts.end();
|
||||
CStringArray::const_iterator begin = asParts.begin();
|
||||
CStringArray::const_iterator end = asParts.end();
|
||||
|
||||
bool IsDir = true;
|
||||
if( sPath[sPath.size()-1] != '/' )
|
||||
@@ -411,9 +415,9 @@ void FilenameDB::AddFile( const CString &sPath_, int size, int hash, void *priv
|
||||
f.dir = IsDir;
|
||||
if( !IsDir )
|
||||
{
|
||||
f.size = size;
|
||||
f.hash = hash;
|
||||
f.priv = priv;
|
||||
f.size = iSize;
|
||||
f.hash = iHash;
|
||||
f.priv = pPriv;
|
||||
}
|
||||
fs->files.insert( f );
|
||||
}
|
||||
@@ -541,11 +545,11 @@ const void *FilenameDB::GetFilePriv( const CString &path )
|
||||
|
||||
|
||||
|
||||
void FilenameDB::GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo )
|
||||
void FilenameDB::GetDirListing( CString sPath, CStringArray &asAddTo, bool bOnlyDirs, bool bReturnPathToo )
|
||||
{
|
||||
// LOG->Trace( "GetDirListing( %s )", sPath.c_str() );
|
||||
|
||||
ASSERT(!sPath.empty());
|
||||
ASSERT( !sPath.empty() );
|
||||
|
||||
/* Strip off the last path element and use it as a mask. */
|
||||
size_t pos = sPath.find_last_of( '/' );
|
||||
@@ -554,7 +558,9 @@ void FilenameDB::GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDi
|
||||
{
|
||||
fn = sPath;
|
||||
sPath = "";
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
fn = sPath.substr(pos+1);
|
||||
sPath = sPath.substr(0, pos+1);
|
||||
}
|
||||
@@ -563,16 +569,16 @@ void FilenameDB::GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDi
|
||||
if( fn.size() == 0 )
|
||||
fn = "*";
|
||||
|
||||
unsigned start = AddTo.size();
|
||||
GetFilesSimpleMatch(sPath, fn, AddTo, bOnlyDirs);
|
||||
unsigned iStart = asAddTo.size();
|
||||
GetFilesSimpleMatch( sPath, fn, asAddTo, bOnlyDirs );
|
||||
|
||||
if(bReturnPathToo && start < AddTo.size())
|
||||
if( bReturnPathToo && iStart < asAddTo.size() )
|
||||
{
|
||||
ResolvePath(sPath);
|
||||
while(start < AddTo.size())
|
||||
ResolvePath( sPath );
|
||||
while( iStart < asAddTo.size() )
|
||||
{
|
||||
AddTo[start] = sPath + AddTo[start];
|
||||
start++;
|
||||
asAddTo[iStart] = sPath + asAddTo[iStart];
|
||||
iStart++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,13 +70,13 @@ struct FileSet
|
||||
FileSet() { m_bFilled = true; }
|
||||
|
||||
void GetFilesMatching(
|
||||
const CString &beginning, const CString &containing, const CString &ending,
|
||||
vector<CString> &out, bool bOnlyDirs) const;
|
||||
void GetFilesEqualTo(const CString &pat, vector<CString> &out, bool bOnlyDirs) const;
|
||||
const CString &sBeginning, const CString &sContaining, const CString &sEnding,
|
||||
vector<CString> &asOut, bool bOnlyDirs ) const;
|
||||
void GetFilesEqualTo( const CString &pat, vector<CString> &out, bool bOnlyDirs ) const;
|
||||
|
||||
RageFileManager::FileType GetFileType( const CString &path ) const;
|
||||
int GetFileSize(const CString &path) const;
|
||||
int GetFileHash(const CString &path) const;
|
||||
RageFileManager::FileType GetFileType( const CString &sPath ) const;
|
||||
int GetFileSize( const CString &sPath ) const;
|
||||
int GetFileHash( const CString &sPath ) const;
|
||||
};
|
||||
|
||||
class FilenameDB
|
||||
@@ -84,17 +84,17 @@ class FilenameDB
|
||||
protected:
|
||||
RageEvent m_Mutex;
|
||||
|
||||
FileSet *GetFileSet( CString dir, bool create=true );
|
||||
FileSet *GetFileSet( CString sDir, bool create=true );
|
||||
|
||||
/* Directories we have cached: */
|
||||
map<CString, FileSet *> dirs;
|
||||
|
||||
int ExpireSeconds;
|
||||
|
||||
void GetFilesEqualTo(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs);
|
||||
void GetFilesMatching(const CString &dir,
|
||||
const CString &beginning, const CString &containing, const CString &ending,
|
||||
vector<CString> &out, bool bOnlyDirs);
|
||||
void GetFilesEqualTo( const CString &sDir, const CString &sName, vector<CString> &asOut, bool bOnlyDirs );
|
||||
void GetFilesMatching( const CString &sDir,
|
||||
const CString &sBeginning, const CString &sContaining, const CString &sEnding,
|
||||
vector<CString> &asOut, bool bOnlyDirs );
|
||||
void DelFileSet( map<CString, FileSet *>::iterator dir );
|
||||
|
||||
/* The given path wasn't cached. Cache it. */
|
||||
@@ -105,24 +105,24 @@ public:
|
||||
m_Mutex("FilenameDB"), ExpireSeconds( -1 ) { }
|
||||
virtual FilenameDB::~FilenameDB() { FlushDirCache(); }
|
||||
|
||||
void AddFile( const CString &sPath, int size, int hash, void *priv=NULL );
|
||||
void AddFile( const CString &sPath, int iSize, int iHash, void *pPriv=NULL );
|
||||
void DelFile( const CString &sPath );
|
||||
const File *GetFile( const CString &path );
|
||||
const void *GetFilePriv( const CString &path );
|
||||
const File *GetFile( const CString &sPath );
|
||||
const void *GetFilePriv( const CString &sPath );
|
||||
|
||||
/* This handles at most two * wildcards. If we need anything more complicated,
|
||||
* we'll need to use fnmatch or regex. */
|
||||
void GetFilesSimpleMatch(const CString &dir, const CString &fn, vector<CString> &out, bool bOnlyDirs);
|
||||
void GetFilesSimpleMatch( const CString &sDir, const CString &sFile, vector<CString> &asOut, bool bOnlyDirs );
|
||||
|
||||
/* Search for "path" case-insensitively and replace it with the correct
|
||||
* case. If only a portion of the path exists, resolve as much as possible.
|
||||
* Return true if the entire path was matched. */
|
||||
bool ResolvePath( CString &path );
|
||||
bool ResolvePath( CString &sPath );
|
||||
|
||||
RageFileManager::FileType GetFileType( const CString &path );
|
||||
int GetFileSize(const CString &path);
|
||||
RageFileManager::FileType GetFileType( const CString &sPath );
|
||||
int GetFileSize( const CString &sPath );
|
||||
int GetFileHash( const CString &sFilePath );
|
||||
void GetDirListing( CString sPath, CStringArray &AddTo, bool bOnlyDirs, bool bReturnPathToo );
|
||||
void GetDirListing( CString sPath, CStringArray &asAddTo, bool bOnlyDirs, bool bReturnPathToo );
|
||||
|
||||
void FlushDirCache();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user