Glenn Maynard
aa04fe60dd
hide grade
2005-08-12 02:19:08 +00:00
Glenn Maynard
2307fa23d9
hidden HighScore::sName
2005-08-12 01:52:01 +00:00
Chris Danford
a2c439a17a
support loading of course edits
2005-07-31 05:41:32 +00:00
Chris Danford
881001b6c6
broadcast on PlayMode changed
2005-07-25 03:59:24 +00:00
Glenn Maynard
6939289f67
remove deletepreparedscreens
2005-07-22 08:46:06 +00:00
Chris Danford
015e72253b
add "text," command so that elements can look up their text
2005-07-14 20:13:14 +00:00
Chris Danford
fcc6c4408a
working on SSelectProfile
2005-07-07 22:08:05 +00:00
Glenn Maynard
bb8af41cb1
missing headers
2005-07-01 05:07:22 +00:00
Chris Danford
2a6dcba6e8
cleanup:
...
"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Glenn Maynard
c0a65b3503
lua locking
2005-06-16 22:10:24 +00:00
Chris Danford
47e5a2059d
tweak error message
2005-06-16 01:21:31 +00:00
Chris Danford
c21314e114
fix coins subtracted in event mode
2005-06-03 05:05:54 +00:00
Ben Anderson
98c5e7348b
Preference<int> != int
2005-05-28 00:36:30 +00:00
Chris Danford
50717c6ee9
COIN_ -> COIN_MODE_
2005-05-20 17:45:44 +00:00
Chris Danford
6d49da50ee
doubles -> double
...
add Lua Premium constants
2005-05-20 08:03:01 +00:00
Chris Danford
e504fb4e98
broadcast on changed course/trail
2005-05-18 07:14:19 +00:00
Chris Danford
fb1d69add3
rename: IsUsingProfile -> IsPersistentProfile
...
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Glenn Maynard
e822ee71ce
one line
2005-05-09 07:33:15 +00:00
Chris Danford
16818e54c8
broadcast on style change
2005-05-07 08:34:20 +00:00
Chris Danford
0938d9d9a7
conver more to use Preference
2005-04-28 08:27:40 +00:00
Chris Danford
16971da0b3
add copy and clear machine edits
2005-04-28 06:17:17 +00:00
Glenn Maynard
9c0679c738
fix ScreenSelect loading screens two or three times (!) due to broken
...
"clear m_sScreen" logic
2005-04-26 05:39:12 +00:00
Chris Danford
f8904f3b92
add basic survival gameplay
2005-04-21 04:27:13 +00:00
Chris Danford
d7f4346cb7
use union in RadarValues for readability
2005-04-11 07:28:09 +00:00
Chris Danford
74f17609dc
don't insert scores higher than 100%
2005-04-10 04:48:21 +00:00
Chris Danford
5d1fb732db
fix Steps row in SPlayerOptions has no effect
2005-04-06 08:37:50 +00:00
Chris Danford
c7d6b02a5a
fix warning
2005-04-05 03:25:45 +00:00
Chris Danford
05d01855b7
fix random score range
2005-04-05 02:34:50 +00:00
Chris Danford
8c402f13b1
choose the same PercentDP for all when filling scores
2005-04-02 08:08:18 +00:00
Chris Danford
8cac261c52
clean up GRADE_ constant names to match GradeToString
2005-03-31 06:14:28 +00:00
Chris Danford
b29790f307
grade constant cleanup
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add LuaGrade
2005-03-31 02:06:24 +00:00
Chris Danford
57d906be11
Apply game commands in the order specificed so that earlier, possibly depenant commands are applied first
2005-03-30 00:56:33 +00:00
Chris Danford
be8038d642
not playable if mod is locked
2005-03-29 01:45:38 +00:00
Chris Danford
cb2abf07c4
fix bogus score values
...
fix play count not incremented, so scores don't save
2005-03-23 19:49:24 +00:00
Chris Danford
f2add3a4c8
add FillMachineStats for scores stress testing
2005-03-22 10:34:20 +00:00
Glenn Maynard
85bbcb3c4f
ApplyToAllPlayers applies to inactive players; Apply should, too
2005-03-21 09:50:06 +00:00
Chris Danford
071f02a862
allow access to individual BroadcastOnChangePtrs within BroadcastOnChangePtr1D
2005-02-25 18:17:26 +00:00
Chris Danford
4104edcad9
use BroadcastOnChange wrappers
2005-02-25 05:27:28 +00:00
Chris Danford
ab22e629d4
enforce that changed message is broadcast whenever value changes
2005-02-24 12:27:30 +00:00
Chris Danford
9bc3887788
remove unused CourseStopSeconds
...
add Lua methods
2005-02-23 17:39:57 +00:00
Glenn Maynard
1213a2c9b0
assert earlier
2005-02-23 06:18:38 +00:00
Glenn Maynard
fda3a8208b
cleanup, pass pn to lua function
2005-02-22 03:34:56 +00:00
Glenn Maynard
efeabffb8e
allow calling Lua from GameCommand
2005-02-22 01:50:44 +00:00
Chris Danford
a2915c038b
add TemporaryEventMode flag to GameState
2005-02-21 17:29:49 +00:00
Glenn Maynard
74d27315d3
s/UnlockSystem.h/UnlockManager.h/
2005-02-21 06:22:46 +00:00
Glenn Maynard
410679fb44
apply commands to inactive players, too
2005-02-19 09:56:53 +00:00
Chris Danford
da5f4a57bb
add GoalType, Lua functions
2005-02-17 19:36:10 +00:00
Chris Danford
146dbea98d
add GoalCalories
2005-02-15 22:08:42 +00:00
Chris Danford
bb099ee7e0
count calories while stepping, not at the end
2005-02-15 09:24:48 +00:00
Chris Danford
d63ab93803
Add m_pCourse to DescribesCurrent
2005-02-14 18:35:50 +00:00