add GoalCalories
This commit is contained in:
@@ -50,6 +50,7 @@ void GameCommand::Init()
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m_vsScreensToPrepare.clear();
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m_bDeletePreparedScreens = false;
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m_iWeightPounds = -1;
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m_iGoalCalories = -1;
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m_iStopCourseAtSeconds = -1;
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m_bClearBookkeepingData = false;
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@@ -125,6 +126,8 @@ bool GameCommand::DescribesCurrentMode( PlayerNumber pn ) const
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return false;
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if( m_iWeightPounds != -1 && PROFILEMAN->IsUsingProfile(pn) && PROFILEMAN->GetProfile(pn)->m_iWeightPounds != m_iWeightPounds )
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return false;
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if( m_iGoalCalories != -1 && PROFILEMAN->IsUsingProfile(pn) && PROFILEMAN->GetProfile(pn)->m_iGoalCalories != m_iGoalCalories )
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return false;
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if( m_iStopCourseAtSeconds != -1 && GAMESTATE->m_iStopCourseAtSeconds != m_iStopCourseAtSeconds )
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return false;
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@@ -304,6 +307,11 @@ void GameCommand::Load( int iIndex, const Commands& cmds )
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m_iWeightPounds = atoi( sValue );
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}
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else if( sName == "goalcalories" )
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{
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m_iGoalCalories = atoi( sValue );
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}
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else if( sName == "stopcourseatseconds" )
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{
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m_iStopCourseAtSeconds = atoi( sValue );
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@@ -644,6 +652,10 @@ void GameCommand::Apply( const vector<PlayerNumber> &vpns ) const
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FOREACH_CONST( PlayerNumber, vpns, pn )
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if( PROFILEMAN->IsUsingProfile(*pn) )
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PROFILEMAN->GetProfile(*pn)->m_iWeightPounds = m_iWeightPounds;
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if( m_iGoalCalories != -1 )
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FOREACH_CONST( PlayerNumber, vpns, pn )
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if( PROFILEMAN->IsUsingProfile(*pn) )
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PROFILEMAN->GetProfile(*pn)->m_iGoalCalories = m_iGoalCalories;
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if( m_iStopCourseAtSeconds != -1 )
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GAMESTATE->m_iStopCourseAtSeconds = m_iStopCourseAtSeconds;
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@@ -787,6 +799,7 @@ bool GameCommand::IsZero() const
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!m_sSongGroup.empty() ||
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m_SortOrder != SORT_INVALID ||
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m_iWeightPounds != -1 ||
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m_iGoalCalories != -1 ||
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m_iStopCourseAtSeconds != -1
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)
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return false;
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@@ -60,6 +60,7 @@ public:
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vector<CString> m_vsScreensToPrepare;
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bool m_bDeletePreparedScreens;
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int m_iWeightPounds; // -1 == none specified
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int m_iGoalCalories; // -1 == none specified
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int m_iStopCourseAtSeconds; // -1 == none specified
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bool m_bClearBookkeepingData;
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+13
-10
@@ -77,6 +77,7 @@ void Profile::InitGeneralData()
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m_iTotalGameplaySeconds = 0;
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m_iCurrentCombo = 0;
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m_fTotalCaloriesBurned = 0;
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m_iGoalCalories = 0;
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m_iTotalDancePoints = 0;
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m_iNumExtraStagesPassed = 0;
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m_iNumExtraStagesFailed = 0;
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@@ -787,6 +788,7 @@ XNode* Profile::SaveGeneralDataCreateNode() const
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pGeneralDataNode->AppendChild( "TotalGameplaySeconds", m_iTotalGameplaySeconds );
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pGeneralDataNode->AppendChild( "CurrentCombo", m_iCurrentCombo );
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pGeneralDataNode->AppendChild( "TotalCaloriesBurned", m_fTotalCaloriesBurned );
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pGeneralDataNode->AppendChild( "GoalCalories", m_iGoalCalories );
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pGeneralDataNode->AppendChild( "LastPlayedMachineGuid", m_sLastPlayedMachineGuid );
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pGeneralDataNode->AppendChild( "LastPlayedDate", m_LastPlayedDate );
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pGeneralDataNode->AppendChild( "TotalDancePoints", m_iTotalDancePoints );
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@@ -862,16 +864,6 @@ XNode* Profile::SaveGeneralDataCreateNode() const
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}
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}
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{
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XNode* pNumStagesPassedByGrade = pGeneralDataNode->AppendChild("NumStagesPassedByGrade");
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FOREACH_Grade( g )
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{
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if( !m_iNumStagesPassedByGrade[g] )
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continue;
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pNumStagesPassedByGrade->AppendChild( GradeToString(g), m_iNumStagesPassedByGrade[g] );
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}
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}
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{
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XNode* pNumStagesPassedByPlayMode = pGeneralDataNode->AppendChild("NumStagesPassedByPlayMode");
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FOREACH_PlayMode( pm )
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@@ -883,6 +875,16 @@ XNode* Profile::SaveGeneralDataCreateNode() const
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}
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}
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{
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XNode* pNumStagesPassedByGrade = pGeneralDataNode->AppendChild("NumStagesPassedByGrade");
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FOREACH_Grade( g )
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{
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if( !m_iNumStagesPassedByGrade[g] )
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continue;
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pNumStagesPassedByGrade->AppendChild( GradeToString(g), m_iNumStagesPassedByGrade[g] );
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}
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}
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return pGeneralDataNode;
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}
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@@ -936,6 +938,7 @@ void Profile::LoadGeneralDataFromNode( const XNode* pNode )
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pNode->GetChildValue( "TotalGameplaySeconds", m_iTotalGameplaySeconds );
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pNode->GetChildValue( "CurrentCombo", m_iCurrentCombo );
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pNode->GetChildValue( "TotalCaloriesBurned", m_fTotalCaloriesBurned );
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pNode->GetChildValue( "GoalCalories", m_iGoalCalories );
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pNode->GetChildValue( "LastPlayedMachineGuid", m_sLastPlayedMachineGuid );
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pNode->GetChildValue( "LastPlayedDate", m_LastPlayedDate );
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pNode->GetChildValue( "TotalDancePoints", m_iTotalDancePoints );
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@@ -86,7 +86,7 @@ public:
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//
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CString m_sDisplayName;
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CString m_sLastUsedHighScoreName; // this doesn't really belong in "editable", but we need it in the smaller editable file so that it can be ready quickly.
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int m_iWeightPounds; // 0 == invalid
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int m_iWeightPounds; // 0 == not set
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//
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// General data
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@@ -103,6 +103,7 @@ public:
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int m_iTotalGameplaySeconds;
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int m_iCurrentCombo;
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float m_fTotalCaloriesBurned;
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int m_iGoalCalories;
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int m_iTotalDancePoints;
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int m_iNumExtraStagesPassed;
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int m_iNumExtraStagesFailed;
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