Commit Graph
14660 Commits
Author SHA1 Message Date
Chris Danford 9d16a66f77 fix radar values don't get recalculated after changing steps in editor
fix radar values shown for edits if copied from official steps
2005-04-03 21:43:29 +00:00
Chris Danford 3c5a892b27 don't allow blank edit names 2005-04-03 21:23:38 +00:00
Chris Danford dbea7450b6 fix OOM in endless courses after hours of play 2005-04-03 19:51:09 +00:00
Chris Danford 7398a2947b don't let Start wrap 2005-04-03 12:13:04 +00:00
Chris Danford 5228c309ac fix VC6 error 2005-04-03 11:48:15 +00:00
Chris Danford e3785ab35d don't show meters in random 2005-04-03 09:48:50 +00:00
Chris Danford 6c379ca934 fix broken ChangePreferredDifficulty 2005-04-03 09:48:15 +00:00
Chris Danford 6417e643d4 fix jumpy DifficultyList cursor on Random 2005-04-03 09:47:41 +00:00
Chris Danford 19a75abbb2 cleanup 2005-04-03 08:12:45 +00:00
Chris Danford 79c21f2721 don't bounce the life meter when failing
show solid black when dead - don't danger blink
2005-04-03 08:12:06 +00:00
Steve Checkoway 06173b941f update?? 2005-04-03 08:08:21 +00:00
Steve Checkoway 1e07e76dcc Fix warnings. 2005-04-03 07:49:49 +00:00
Chris Danford 2017e310ef add metric to enable/disable name blacklist 2005-04-03 06:48:26 +00:00
Chris Danford 134cdb4451 fix skip when changing value in row:
broadcast the row export only once - not for each player
disable export/import on reload - nothing uses it yet
2005-04-03 06:21:02 +00:00
Charles Lohr afd53cfc5e Add: Support for shifting non-standard letters.
Maybe we should have a function for this since it's in two places.
2005-04-03 01:52:53 +00:00
Chris Danford 350ebdaeec block changes that insert a beat past the end 2005-04-02 21:59:27 +00:00
Charles Lohr dc0f7d909a Change: make Shift key actually shift manual keyboard inputted chars. 2005-04-02 20:18:01 +00:00
Charles Lohr b2133352f8 Hide icons that are not in use. Is this what we should be doing or is there some special LUA thing that I didn't notice? 2005-04-02 18:33:00 +00:00
Charles Lohr cbfdbad757 Change order of OpenGroup/SelectSection. This seems to help with forcedletter selections. 2005-04-02 18:31:49 +00:00
Charles Lohr 10614a067b Fix: Don't let song wheel go flying when you enter options.
Fix: Update high grades on song wheel based on difficulty.
2005-04-02 17:27:44 +00:00
Charles Lohr 3f3e06aa6b Feature: Allow reverse screenmessage lookups.
This is particularly useful if you want to be able to add a feature to a screen.
It allows for a very fast and easy way to find what screenmessage you are
looking for. Just SystemMessage it out.
2005-04-02 17:26:33 +00:00
Charles Lohr 0c3973395a Change: Don't be stupid and put an overbearing scoreboard on screen when a player is playing both sides. 2005-04-02 17:07:28 +00:00
Charles Lohr 9fbabc9860 Grammar fix: Please enter _your_ password 2005-04-02 16:30:52 +00:00
Charles Lohr d75b6686fe Spell successful right. 2005-04-02 16:29:29 +00:00
Chris Danford 835fb1f004 fix bogus max beat check would let you place new notes 1 measure past the last note 2005-04-02 10:36:44 +00:00
Chris Danford 8c402f13b1 choose the same PercentDP for all when filling scores 2005-04-02 08:08:18 +00:00
Chris Danford 6dc186ddc4 fix error in graphic name 2005-04-02 07:15:33 +00:00
Chris Danford 06c36c6c3d fix compile error 2005-04-02 06:54:54 +00:00
Chris Danford 0def6362e5 load difficulty icons as graphics for more flexability - don't use DifficultyIcon 2005-04-02 06:48:36 +00:00
Chris Danford 2e47674b22 add Lua functions 2005-04-02 06:13:58 +00:00
Chris Danford 7bc684bc52 nerf expand a tiny bit to fix perf problems on systems that can't handle 0.5x 2005-04-02 04:54:28 +00:00
Chris Danford 5f2f3ab9c8 fix duplicate ScreenGameplay overlays, broken DancingState transitions 2005-04-02 02:45:17 +00:00
Glenn Maynard 825d3b30e6 more frequent updates so the display isn't lagged 2005-04-02 01:44:04 +00:00
Chris Danford 3d92129181 revert loading of .inis. Don't encourage use of .inis when .xml will do. 2005-04-02 00:24:31 +00:00
Chris Danford 35251bb25b load Models from XML (alternative to a .model file) 2005-04-01 23:46:45 +00:00
Chris Danford 164d272b4c load .ini files as BGAnims 2005-04-01 23:45:59 +00:00
Chris Danford 411f376e75 add SetFOV 2005-04-01 21:00:14 +00:00
Chris Danford 2480c02254 don't hard code a sleep - let a BGAnimation control the transition 2005-04-01 12:35:49 +00:00
Glenn Maynard c40ab7f7a7 MODE_INVALID 2005-04-01 11:07:40 +00:00
Chris Danford bddb7e88f8 add a few "aux*" aliases so that custom glyphs don't have to use arbitrary points in the private range 2005-04-01 09:24:06 +00:00
Chris Danford 745a2141cb update textInfo max once every 0.5 secs 2005-04-01 08:34:23 +00:00
Chris Danford 5e7afa7f77 fix garbage value for 2nd sample 2005-04-01 07:28:48 +00:00
Glenn Maynard 94c10e28f5 PREFSMAN->m_bScreenTestMode 2005-04-01 05:26:59 +00:00
Glenn Maynard 6305f0ba29 fix "iNewNumTracks > 0" assertion failure when uninitialized m_EditMode happens to be 1 2005-04-01 04:47:03 +00:00
Glenn Maynard 2480f22702 AbortGiveUp when pausing 2005-04-01 02:34:22 +00:00
Charles Lohr 3251fa2e28 Add: ability to let user use the text entry screen old-style. 2005-03-31 22:47:21 +00:00
Chris Danford 7856c7c534 use modifiers only in playback/record, not in edit 2005-03-31 21:25:15 +00:00
Charles Lohr fbb611cf24 Workaround: let P2 use P1's menu buttons for changing P2's own difficulty, but only when P1 isn't around. 2005-03-31 21:01:11 +00:00
Chris Danford a50beea26a add ability to customize PlayerOptions and SongOptions screens in editor 2005-03-31 19:03:20 +00:00
Charles Lohr 47300d65c2 Fix: return grade? 2005-03-31 17:26:25 +00:00