Chris Danford
9904bf5f4d
graphics cleanup
2003-08-06 05:27:49 +00:00
Chris Danford
22c6d2ca4c
fix couple dance points calculation
2003-08-04 00:05:42 +00:00
Chris Danford
8549108a1f
remove commented code
2003-08-04 00:05:15 +00:00
Chris Danford
8eb277cdce
fix slash direction for Xbox
2003-08-04 00:04:53 +00:00
Chris Danford
c74333eeb5
Add support for 0% and negative background rates. This isn't supported by many codecs though...
2003-08-04 00:04:28 +00:00
Chris Danford
caa7783413
forgot to check in Steps.h/cpp
2003-08-03 00:57:20 +00:00
Chris Danford
a5484733ab
Remove Notes::DefaultScrollDirection metric. Use DefaultModifers pref instead.
2003-08-03 00:15:39 +00:00
Chris Danford
bf02bfddf4
rename Notes to Steps
2003-08-03 00:13:55 +00:00
Chris Danford
579c975638
fixed long/marathon scoring/ranking issues (bug 730086)
2003-08-02 21:47:04 +00:00
Chris Danford
e892ecc027
use ARRAYSIZE macro
2003-08-02 20:05:46 +00:00
Chris Danford
f8e4fc2d9c
Add default joy mappings for "Super Dual Box"
2003-08-02 19:53:36 +00:00
Chris Danford
5bb0944c20
Add default joy mappings for "SuperJoyBox 5"
2003-08-02 19:28:55 +00:00
Chris Danford
34b3cc616a
Collapse path when reading redirects (needed for Xbox)
2003-08-02 19:28:31 +00:00
Chris Danford
35f29384a2
Don't throw when loading DifficultyIcon and the "missing" graphic is used. This happens on Xbox because of file name limitations.
2003-08-02 19:27:57 +00:00
Chris Danford
05a6e8957d
only allow one attack at a time in Rave
2003-07-28 07:56:25 +00:00
Chris Danford
793107c826
fix parsing of scroll speed in PlayerOptions
2003-07-28 07:55:57 +00:00
Chris Danford
916e08b55c
fix selection glow in GroupList
2003-07-26 09:53:15 +00:00
Chris Danford
fe0cba9f78
runs on Xbox
2003-07-22 07:56:46 +00:00
Chris Danford
278cb4c3f1
runs on Xbox
2003-07-22 07:47:27 +00:00
Chris Danford
8158ca8770
compiles on Xbox (still a CRT linking error though)
2003-07-11 03:15:28 +00:00
Chris Danford
df975a9692
add util that reports open file handles
2003-07-10 19:02:46 +00:00
Chris Danford
cff3a1e0b1
fix file handle leak in Model
2003-07-10 18:24:30 +00:00
Chris Danford
835887cfd3
battle enemy face stuff
2003-07-10 11:47:45 +00:00
Chris Danford
571a21eff8
ResolvePath() in DerefRedir() to fix path problems on non-Win platforms
2003-07-10 11:47:28 +00:00
Chris Danford
da81d1aebd
write full title to a DWI, not just the main title
2003-07-10 06:02:21 +00:00
Chris Danford
c8a9dc148a
ranking text -> graphics
2003-07-10 03:41:07 +00:00
Chris Danford
47e08af623
key for testing incoming (temporary)
2003-07-10 03:39:30 +00:00
Chris Danford
4dfb7ee6a4
lighting for hold heads
2003-07-10 03:38:45 +00:00
Chris Danford
383ba2b17c
fixed reversed 3d wheel
2003-07-10 03:38:21 +00:00
Chris Danford
7f7259ea38
change ranking text to graphics
2003-07-10 03:37:34 +00:00
Chris Danford
5b3a0330b9
add OffCommand to BGAnimation
2003-07-10 03:37:13 +00:00
Chris Danford
f0a69fb1fc
support changing announcer in ModeChoice
2003-07-10 03:36:41 +00:00
Chris Danford
21adf68857
work on battle stuff
2003-07-10 03:36:12 +00:00
Chris Danford
3ee5463de7
battle stuff
2003-07-09 02:27:05 +00:00
Chris Danford
19d8a3de4c
fix crash on step if NULL life meter
2003-07-08 20:56:25 +00:00
Chris Danford
332c2b318c
break battle into two PlayModes: CPU_BATTLE, HUMAN_BATTLE
2003-07-08 19:56:56 +00:00
Chris Danford
6c99547b6a
add ClearZBuffer command for Actors
...
add Lighting flag for BGAnimationLayer
2003-07-07 20:24:51 +00:00
Chris Danford
7622dc7282
delete all thumbs.db script
2003-07-07 09:09:20 +00:00
Chris Danford
c67d78d948
let Actor subclasses have first crack at parsing commands
...
allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
2003-07-07 01:29:18 +00:00
Chris Danford
e68bd0a3e6
add "loop" file name hint for sounds
2003-07-05 22:02:42 +00:00
Chris Danford
ca3cf2b6b7
png crush everything (reduced size of Themes dir by 10%)
2003-07-05 21:58:51 +00:00
Chris Danford
502bb5213c
png crush everything (reduced size of Themes dir by 10%)
2003-07-05 21:52:36 +00:00
Chris Danford
5b887430b2
png crush everything (reduced size of Themes dir by 10%)
2003-07-05 21:40:12 +00:00
Chris Danford
3a3e0c505c
add Actor commands to set blend mode
2003-07-05 21:36:47 +00:00
Chris Danford
71096055cb
make shortcut to SM program directory, not Songs directory
2003-07-05 06:09:28 +00:00
Chris Danford
20c9d04a48
update pngcrush script (how did it work before?!?)
2003-07-05 05:56:31 +00:00
Chris Danford
2636a34acb
no message
2003-07-05 05:34:16 +00:00
Chris Danford
987c51c0b6
add global offset setting (remove when we add timestamped input)
2003-07-05 05:28:23 +00:00
Chris Danford
da2daa28c2
allow edit metrics for default theme
2003-07-05 05:14:11 +00:00
Chris Danford
604e7b542c
separate graphics for each player (to make things easier to animate)
...
resize graphics to have frame dimensions that are even
2003-07-04 23:34:42 +00:00
Chris Danford
a5dd129a2b
separate graphics for each player (to make things easier to animate)
2003-07-04 23:33:00 +00:00
Chris Danford
997b38f7b1
fix battle stuff I broke earlier this week
2003-07-04 23:18:07 +00:00
Chris Danford
bc06f43a83
don't show frame dimensions warning if image is tiny (intentially blanked)
2003-07-04 23:17:42 +00:00
Chris Danford
f84f8f27b0
MessageBox with warning if frame size of a loaded image isn't an even number
2003-07-04 22:47:20 +00:00
Chris Danford
84b6b282a7
fix clipping not taking effect on some banners
2003-07-04 22:46:31 +00:00
Chris Danford
32c63c9429
add MessageBox to ArchHooks to get rid of WIN32 #ifdefs
2003-07-04 22:45:53 +00:00
Chris Danford
2b54afeb77
fix theme element name goof
2003-07-04 20:15:15 +00:00
Chris Danford
05395a76f9
resize banner frames to have DDR banner aspect ratio
...
break evaluation graphics into separate images for each player (to make animation easier and get rid of edge bleeding)
2003-07-04 18:42:53 +00:00
Chris Danford
4149ac1ef2
wrap row movement on ScreenOptions
...
fix FDB compile error
2003-07-03 08:12:06 +00:00
Chris Danford
9c9aef37c7
fold CroppedSprite functionality into Sprite
...
more work on Rave
2003-07-03 06:38:57 +00:00
Chris Danford
fa91f2e636
working on Rave
2003-06-30 18:08:27 +00:00
Chris Danford
31c0f631d3
missing graphics
2003-06-28 01:28:18 +00:00
Chris Danford
b9acabbed5
fix VC6 compile error
2003-06-27 08:33:15 +00:00
Chris Danford
df728d987a
Add sorts by meter
...
Choose a random dancing character on GameState::Reset()
2003-06-27 08:06:22 +00:00
Chris Danford
65f59f1e5a
fix Return/KP_Return issues for Ryan's notebook
2003-06-25 06:44:15 +00:00
Chris Danford
000a0feb13
add missing sound redir
2003-06-24 22:15:37 +00:00
Chris Danford
3cf653f4ca
add missing sound redir
2003-06-24 22:09:15 +00:00
Chris Danford
474c0f5a64
fix model rendering in D3D (still doesn't look quite the same as OpenGL)
2003-06-23 17:04:00 +00:00
Chris Danford
4fcd08a7d5
revert Sprite custom texture coordinate code (to fix rotated banner)
2003-06-23 04:49:28 +00:00
Chris Danford
8abc865646
Add edit song credit function to ScreenEdit
2003-06-23 02:24:13 +00:00
Chris Danford
5e75d29b5a
add Rage Mobility M1 defaults
2003-06-23 01:34:08 +00:00
Chris Danford
f9d050d9dd
more vid card defaults
2003-06-23 00:39:00 +00:00
Chris Danford
3e087ad466
more vid card defaults
2003-06-22 21:36:45 +00:00
Chris Danford
2365f97612
more vid card defaults
2003-06-22 20:29:59 +00:00
Chris Danford
1fa9011441
more vid card defaults
2003-06-22 19:09:47 +00:00
Chris Danford
d9baf8eff1
more vid card defaults
2003-06-22 19:06:53 +00:00
Chris Danford
5c3360176f
tweak vid card defaults
2003-06-22 17:49:20 +00:00
Chris Danford
177421b705
Don't sleep for movie decoding to catch up.
...
The DShow threads seem to be getting enough time anyway. With sleeping removed, my P2-450 still doesn't drop any movie frames.
2003-06-22 17:48:45 +00:00
Chris Danford
f339dd9d00
Don't fade between random movies. It causes slowdown during the fades, especially on slower machines.
2003-06-22 17:46:31 +00:00
Chris Danford
cb3092e70d
revert D3D exception handling (my changes broke it)
2003-06-22 17:45:19 +00:00
Chris Danford
0677140208
revert stuck key fix
2003-06-22 04:46:57 +00:00
Chris Danford
ae2be8a170
Fix stuck keys after toggle fullscreen
2003-06-22 04:38:05 +00:00
Chris Danford
4279ca8cc6
Add support for comments in smpackage
2003-06-21 19:31:02 +00:00
Chris Danford
fd58b41eef
fix Savage crashes in D3D
2003-06-21 16:21:31 +00:00
Chris Danford
efc1025583
fix "changes to current Song remain if exit from editor without saving"
2003-06-21 03:45:34 +00:00
Chris Danford
bcb71b865a
Add character exporting
...
Compress files in archive that aren't known media types (avi,mp3,etc)
2003-06-21 03:33:35 +00:00
Chris Danford
9228894d75
Remove stepmania.ini check from installer. The uninstaller nukes it, so that logic is never used.
2003-06-21 02:58:37 +00:00
Chris Danford
6b2830dab8
working on SMEX
2003-06-20 23:07:45 +00:00
Chris Danford
aac9739fac
Add crop property to Actor - currently only used in Sprite
2003-06-20 23:04:11 +00:00
Chris Danford
87979909e6
add ActorFrame::SortByZ
2003-06-19 18:05:52 +00:00
Chris Danford
a3e4ebca3f
fix incorrect window title and lost alpha in window icon
2003-06-16 20:54:10 +00:00
Chris Danford
6edf835853
add sort by Artist, Top Grade
2003-06-16 20:23:07 +00:00
Chris Danford
32fd0062a9
use sections in SORT_BPM
...
choose sort from list in MusicWheel
2003-06-16 17:28:58 +00:00
Chris Danford
708ab35de9
use sections in SORT_BPM
...
choose sort from list in MusicWheel
2003-06-16 17:26:01 +00:00
Chris Danford
96c29c6566
remove ScreenPlayerOptions2
2003-06-16 17:24:53 +00:00
Chris Danford
170152a04a
use a font with baked shadow on options screens
2003-06-15 17:45:26 +00:00
Chris Danford
08d60ad58b
update VC7 project
2003-06-15 17:07:16 +00:00
Chris Danford
c743e97f6e
break PlayerOptions selection into two screens (is there any other solution?)
...
add lines for Step selection and Character selection
2003-06-15 17:05:51 +00:00
Chris Danford
4dd5f4cc09
Don't stretch font textures
2003-06-15 06:48:32 +00:00
Chris Danford
9410457599
remove force Savage to D3D
2003-06-11 02:42:11 +00:00