Don't stretch font textures

This commit is contained in:
Chris Danford
2003-06-15 06:48:32 +00:00
parent 12f058664f
commit 4dd5f4cc09
+2 -1
View File
@@ -39,7 +39,8 @@ void FontPage::Load( FontPageSettings cfg )
// load texture
RageTextureID ID(m_sTexturePath);
ID.bStretch = true;
// Don't stretch because it causes funky pixel/texel alignment.
// ID.bStretch = true;
m_pTexture = TEXTUREMAN->LoadTexture( ID );
ASSERT( m_pTexture != NULL );