work on battle stuff

This commit is contained in:
Chris Danford
2003-07-10 03:36:12 +00:00
parent 2a838b1b3b
commit 21adf68857
+3 -11
View File
@@ -88,23 +88,15 @@ void CombinedLifeMeterEnemy::Update( float fDelta )
m_sprHealthStream.SetGlow( RageColor(1,1,1,0) );
m_fLastSeenHealthPercent = GAMESTATE->m_fOpponentHealthPercent;
m_sprFace.SetState( damage );
m_fSecondsUntilReturnToNormalFace = SECONDS_TO_SHOW_FACE;
if( GAMESTATE->m_fOpponentHealthPercent == 0 )
{
m_sprFrame.BeginTweening( 0.5f );
m_sprFrame.SetDiffuse( RageColor(0.5f,0.5f,0.5f,1) );
}
}
/*
SetFace( Face face )
if( GAMESTATE->m_fOpponentHealthPercent == 0 )
return;
this->SetState( face );
m_fSecondsUntilReturnToNormalFace = SECONDS_TO_SHOW_FACE;
*/
}