Glenn Maynard
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115be78962
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add checkpoint
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2003-12-30 05:53:22 +00:00 |
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Chris Danford
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5aa2a3dff4
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add AttractSoundFrequency option
remove AttractSound and DemonstrationSound options
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2003-12-28 19:46:50 +00:00 |
|
Chris Danford
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2380638072
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cleanup ScreenRanking
generalize scrolling lists with ListDisplay
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2003-12-28 08:20:48 +00:00 |
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Glenn Maynard
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e7c54c3d1f
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debug
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2003-12-26 01:07:39 +00:00 |
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Glenn Maynard
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9170e91bcc
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Move CurStageStats and vPlayedStageState out of GAMESTATE. Having
GameState.h depend on StageStats.h is too inconvenient.
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2003-12-23 00:26:00 +00:00 |
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Chris Danford
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ba3ea672c3
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remove more unused eval metrics
remove separate "course record" and "category record" graphics
keep track of personal category records
cleanup eval time area
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2003-12-21 04:19:51 +00:00 |
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Chris Danford
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67a6fddcf3
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load profile from memory card, fix memory card file flushing
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2003-12-19 08:17:44 +00:00 |
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Chris Danford
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d0a6176e13
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better memory card assignment logic, add memory card icons, more memory card sounds
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2003-12-19 04:52:07 +00:00 |
|
Glenn Maynard
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eb0620add8
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pass TimingData to GameState::UpdateSongPosition
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2003-12-18 06:14:47 +00:00 |
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Chris Danford
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174c634616
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working on USB memory card detection for Linux
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2003-12-15 07:35:40 +00:00 |
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Glenn Maynard
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2a029e97be
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cleanup, fix typo (where'd this commit go?)
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2003-12-15 07:04:20 +00:00 |
|
Glenn Maynard
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0a41bb8512
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cleanup, fix typo
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2003-12-15 06:37:38 +00:00 |
|
Glenn Maynard
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3228ca1afc
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fix warnings
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2003-12-10 21:13:21 +00:00 |
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Chris Danford
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ea8c87c46f
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fix category feats show wrong score on ScreenNameEntryTraditional
store both iScore and fPercentDP for courses and categories
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2003-12-10 11:35:34 +00:00 |
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Glenn Maynard
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e9ae2c0803
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continue phasing out BASE_PATH and SLASH
|
2003-12-10 09:44:16 +00:00 |
|
Glenn Maynard
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11870a6072
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continue phasing out BASE_PATH and SLASH
|
2003-12-10 09:26:05 +00:00 |
|
Chris Danford
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2cbabe8dcf
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fix high score name saving
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2003-12-10 06:49:27 +00:00 |
|
Glenn Maynard
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a669319a71
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fix warnings
|
2003-12-10 05:49:01 +00:00 |
|
Chris Danford
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8d6b19ad7a
|
more stats.html categories
|
2003-12-09 10:20:18 +00:00 |
|
Chris Danford
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a93fbd11bd
|
fix machine profile saving
|
2003-12-08 06:41:30 +00:00 |
|
Chris Danford
|
f8c856209d
|
persist combo between games
|
2003-12-08 04:39:29 +00:00 |
|
Chris Danford
|
eac836cc40
|
move many bookkeeping numbers to ProfileManager
|
2003-12-08 04:02:43 +00:00 |
|
Chris Danford
|
ade8308aa1
|
add per-player danger and per-player dead animations
|
2003-12-07 20:29:42 +00:00 |
|
Chris Danford
|
9dafcc176e
|
overhauling stats: keep per-player category info to simplify
|
2003-12-07 07:46:21 +00:00 |
|
Chris Danford
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bf98d8248a
|
overhauling stats: move all stats from SongManager to ProfileManager
|
2003-12-07 07:09:13 +00:00 |
|
Glenn Maynard
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5e9246230a
|
Merge GetBestPlayer and GetStageResult logic. Should fix gameplay
result ("P1 WINS") and eval screen inconsistencies. Handle draws in
Rave mode.
|
2003-12-02 21:32:04 +00:00 |
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Glenn Maynard
|
999692bee9
|
checkpoints
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2003-12-02 19:13:30 +00:00 |
|
Glenn Maynard
|
7f12b31439
|
dynamic GAMESTATE->m_ActiveAttacks
fix crash
|
2003-12-01 21:04:40 +00:00 |
|
Glenn Maynard
|
b16f03d174
|
fix crashes due to uninitted variable
|
2003-11-30 23:13:38 +00:00 |
|
Steve Checkoway
|
b125e3d980
|
Fix RageFile, use RageFile. Const fix in LyricsLoader.
|
2003-11-30 06:20:25 +00:00 |
|
Chris Danford
|
8ca12364bd
|
working on AttackDisplay
|
2003-11-27 02:30:54 +00:00 |
|
Glenn Maynard
|
368f1c775a
|
revert hack
|
2003-11-25 06:17:03 +00:00 |
|
Chris Danford
|
48d5a78429
|
basic lights support
|
2003-11-16 04:45:12 +00:00 |
|
Glenn Maynard
|
f4f21b1b6e
|
cleanup
|
2003-11-14 20:29:51 +00:00 |
|
Glenn Maynard
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514aac93a9
|
Replace m_bPlayersCanJoin with PlayersCanJoin().
Move GetNumSidesJoined out of the header.
|
2003-11-10 16:48:22 +00:00 |
|
Chris Danford
|
02679ea68b
|
clean up premium coin logic
|
2003-11-09 01:09:35 +00:00 |
|
Chris Danford
|
ec3324f6e9
|
fix coin/join logic
|
2003-11-07 20:14:29 +00:00 |
|
Chris Danford
|
f6200a5e95
|
memory card support works
|
2003-11-01 22:04:43 +00:00 |
|
Chris Danford
|
16e3bef257
|
clean up Characters error message
|
2003-11-01 06:30:17 +00:00 |
|
Glenn Maynard
|
0024b33020
|
add assert
|
2003-10-29 21:24:04 +00:00 |
|
Glenn Maynard
|
18c9d38f50
|
course timed attack support
fix HowToPlay crash
|
2003-10-26 03:02:30 +00:00 |
|
Andrew Wong
|
30fc222183
|
fix compile for VC++6
|
2003-10-26 01:20:03 +00:00 |
|
Glenn Maynard
|
e550d16195
|
move Attack out of GameState
|
2003-10-25 22:00:58 +00:00 |
|
Glenn Maynard
|
cefc7f6685
|
simpler/more consistent attack/mod handling
|
2003-10-25 07:58:10 +00:00 |
|
Glenn Maynard
|
8eb90e2a99
|
Make transform attacks obey Attack::fSecsRemaining.
Fix off-by-one error causing phantom "missed notes".
|
2003-10-24 22:48:21 +00:00 |
|
Glenn Maynard
|
f621143326
|
remove trace
|
2003-10-24 09:39:30 +00:00 |
|
Glenn Maynard
|
3af0a20a4c
|
Allow queuing attacks for later.
Add GetAllUsedNoteSkins, SetNoteSkinForBeatRange.
|
2003-10-24 09:35:56 +00:00 |
|
Glenn Maynard
|
a8a8591221
|
allow many attacks at once, not limited by inventory size
|
2003-10-24 05:43:04 +00:00 |
|
Glenn Maynard
|
b8095439f4
|
Fix last arcade stage graphic not being cached; fix this correctly.
|
2003-10-24 04:56:17 +00:00 |
|
David Wilson
|
d25bb0ad2a
|
Fixed Bug that Crashed SM when using 7 Stages or Event Mode.
|
2003-10-23 17:10:19 +00:00 |
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