Commit Graph

492 Commits

Author SHA1 Message Date
AJ Kelly a517e1dce3 Move stage display up if Center1Player; fixes issue 777 2012-06-26 11:32:41 -05:00
AJ Kelly 05c908a8a7 add win/lose display to Evaluation on Rave mode; fixes issue 578 (http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=578) 2012-06-18 14:49:14 -05:00
AJ Kelly 7422552936 in 16-bit texture mode, some graphics are better served by using dither, instead of banding. work in progress. 2012-06-17 00:43:38 -05:00
Flameshadowxeroshin e3537af385 fix protiming average 2012-06-08 00:00:17 -05:00
AJ Kelly a564f0c696 [PrefsManager] Add StretchBackgrounds preference. 2012-06-02 23:03:47 -05:00
Flameshadowxeroshin 6cfbb02450 sue google and me 2012-05-21 17:48:59 -05:00
Flameshadowxeroshin 729f2ce5e1 that's why 2012-05-21 22:46:55 +00:00
AJ Kelly 9d3b2f10dd fix eval showing one stage later than expected 2012-05-16 13:13:58 -05:00
Flameshadowxeroshin 5fd5091899 i appear to have forgotten my own function names 2012-05-10 07:29:48 -05:00
Jason Felds a8eca9c49c The bigger issue, of course...
...is that InitScoringModes doesn't exist.

Comment out the block of code for now.
2012-05-10 02:02:16 -04:00
Jonathan Payne 3f74124282 even better. 2012-05-10 05:59:20 +00:00
Jonathan Payne 5a4ca869ed Fix extra ) 2012-05-10 05:55:06 +00:00
Flameshadowxeroshin e59955fa80 ScoringEngine2 2012-05-06 00:45:47 -05:00
AJ Kelly 5fb324dd8c file. 2012-04-13 01:13:01 -05:00
AJ Kelly 2e9584e9a9 changes to credits; some of it sourced from hanubeki's clone, http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=b523c1bd56e6e4ee0bba799e1d2faeb08480bcae 2012-04-12 14:29:20 -05:00
Jason Felds a021f01b91 Add Techno Double 8...wait, what?!?
I don't recall Technomotion having this mode
for doubles play!

Did we borrow something from pyDance here?
2012-04-06 15:37:09 -04:00
Jonathan Payne cfbbd41df2 + Add DrawOrder mammpings
+ Add SoundPack userpref & underpinnigs for selectable sound packs
2012-04-01 02:05:35 -07:00
AJ Kelly e84647bd46 don't show award if failed 2012-03-31 13:25:41 -05:00
AJ Kelly a99aa0a23f fix BPMDisplay not showing up on NetSelMusic by moving it. go figure. 2012-03-31 13:05:40 -05:00
AJ Kelly 0e1df4bfe2 move difficulty display out of the way in NetSelMusic 2012-03-31 13:03:02 -05:00
AJ Kelly c0b4389846 Gameplay StageDisplay now shows final stage properly 2012-03-30 15:31:11 -05:00
AJ Kelly 96e67c4200 it's a @#$#!%!$#%!@# function not a !@$$ #@$!%! variable you @#$!#$#!@$#!@$ #!@$!#$#!@$@ of !@#!@#$#!@$ 2012-03-30 15:20:25 -05:00
AJ Kelly ab97e0cc5b add message for ComboOnRolls preference 2012-03-28 19:57:21 -05:00
AJ Kelly e71832b14e fix up Rave gameplay out not displaying the proper results; see issue 695 2012-03-28 18:54:20 -05:00
Jonathan Payne cd66a9da65 forgot duped stagedisplay. 2012-03-24 13:43:38 -07:00
Jonathan Payne 69ceebe6fb Don't allow Options on ExtraStage (might be fun later) 2012-03-24 13:43:20 -07:00
John Reactor 8068968f62 Update in Polish translation. 2012-03-24 12:07:03 +01:00
John Reactor 71084e7b2e Update in Polish translation. 2012-03-23 22:22:08 +01:00
AJ Kelly ff357e4def going on a string localization rampage in the default theme. aside from graphics, this should be the last of the non-themeable text that actually matters (unless someone really has to change 'P1'/'P2' on the DifficultyList cursors...) 2012-03-23 12:42:06 -05:00
Jonathan Payne 93db98d0ea fix SuddenDeath being scaled by LifeDifficulty by instead just not scaling it. 2012-03-20 21:26:24 -07:00
AJ Kelly 2618164fa8 move Theme Options from fallback to default; not every theme will have them 2012-03-20 17:10:56 -05:00
AJ Kelly a3165a8775 updated language files from @niler_jp; have not included the enclosed fonts yet, however. if they cover enough characters, I will likely replace the vlgothic font with it. 2012-03-19 23:12:12 -05:00
Jonathan Payne 217d5c2b52 better stagedisplay. needs SCREENMAN:GetTopScreen() but seems to be unable to handle it. 2012-03-18 12:38:24 -07:00
Jonathan Payne 32ad05fa25 oversight. 2012-03-01 13:57:26 -08:00
AJ Kelly 241eabcb35 Update credits (sy567 -> hanubeki) per the description of hanubeki-modified-sm-ssc 2012-02-28 23:34:56 -06:00
Jonathan Payne 5fc75e1090 Less obtrusive combo pulse, more music rates. 2012-02-23 14:58:19 -08:00
AJ Kelly bb03bcc8f1 new howtoplay background 2012-02-19 13:25:56 -06:00
AJ Kelly a3881e8c9e howtoplay and demonstration changes 2012-02-19 12:57:58 -06:00
AJ Kelly 6b0a52e170 small changes to gameplay decorations, nothing serious 2012-02-19 12:38:25 -06:00
AJ Kelly 49ea2575ed and now for the rest of the work on the new combo/miss labels. 2012-02-19 11:27:40 -06:00
AJ Kelly 9e3ef7acb7 new combo/miss labels; still need to implement them in the theme 2012-02-19 11:16:53 -06:00
AJ Kelly 5998e1aa8b updated Japanese language from @Niler_jp 2012-02-18 21:20:36 -06:00
AJ Kelly 57a90ca744 add dutch language from Deamon007 (Nederlandse is one of my favorite language names ever -f) 2012-02-17 16:24:25 -06:00
AJ Kelly 79221e7eea more metrics changes related to judgments and hold judgments 2012-02-16 21:13:51 -06:00
AJ Kelly 1014da2b82 the Marvelous judgment animation is too harsh for the new graphic. 2012-02-16 21:12:14 -06:00
AJ Kelly 0ddb11efdd Fix error in eval BG. Willing to live up to this one. 2012-02-16 16:33:44 -06:00
AJ Kelly 406a557c04 changed scale_or_crop_background function (technically it just scales now...) and replaced various scaletoclipped references with it. Hopefully this fixes the problems people have been having with song backgrounds. 2012-02-16 01:36:22 -06:00
AJ Kelly 0dd5bd81b7 new hold judgment and regular judgment graphics 2012-02-11 02:26:00 -06:00
Alberto Ramos 5e4acda585 I think it's better to leave this thing here 2012-01-28 18:02:07 -07:00
AJ Kelly 0e337a9420 resize combo graph number to fit the new, bigger font. 2012-01-20 13:44:16 -06:00